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ALPHA The Skillplans on this Page are Recommended for Omega Clones
Alpha Clones can follow the skillplan cores up to and including the Novice level, along with any associated T1 ships. You won't be able to train all the skills, but you should still be effective in those ships. In the future we may look into re-purposing the specialized Alpha Skillplans.
Each Skillplan has an associated EveMon File which can be accessed by expanding the related Skillplan. To add any of these skillplans to your queue, simply copy them, go to the Hamburger Menu on your in-game training queue, and select Add skills listed in clipboard to end of queue.
There are two starter skill plans for our newest of players. If you just started, completing both of these plans will take just about two weeks, and enable you to fly all T1 ewar and tackle frigates, including doctrine fit ewar and tackle frigates, our tackle Condor fit and Talwars. This is a super versatile spread of ships, many of which can be used in even our most serious fleets. We pride ourselves on sticking the newest players right into the heat of the action, and these plans will enable you to be as effective as possible.
48 Hour Condor
Total time: 2 days, 1 hour, 20 minutes, 4 seconds
48 hour Condor EveMon File
Copy-Pasteable Skillplan
Caldari Frigate I
Caldari Frigate II
Missile Launcher Operation II
Light Missiles I
Weapon Disruption I
Light Missiles II
Light Missiles III
Weapon Disruption II
Shield Upgrades II
Shield Upgrades III
Caldari Frigate III
Warp Drive Operation II
Warp Drive Operation III
High Speed Maneuvering II
Evasive Maneuvering II
Signature Analysis II
Long Range Targeting II
Target Management III
Signature Analysis III
Missile Bombardment I
Missile Bombardment II
Rapid Launch I
2 Week Starter
16 days, 15 hours, 19 minutes
Two Week Starter EveMon File
Copy-Pasteable Skillplan
Propulsion Jamming II
Warp Drive Operation II
Acceleration Control I
Acceleration Control II
Evasive Maneuvering II
High Speed Maneuvering II
High Speed Maneuvering III
Warp Drive Operation III
Evasive Maneuvering III
Acceleration Control III
Fuel Conservation I
Fuel Conservation II
Fuel Conservation III
Mechanics IV
Sensor Linking I
Target Painting I
Weapon Disruption I
Electronic Warfare II
Frequency Modulation I
Frequency Modulation II
Electronic Warfare III
Long Distance Jamming I
Long Distance Jamming II
Sensor Linking II
Weapon Disruption II
Long Range Targeting II
Signature Analysis II
Signature Analysis III
Target Management III
Target Painting II
Energy Grid Upgrades II
Capacitor Systems Operation IV
Thermodynamics I
Thermodynamics II
Thermodynamics III
Hull Upgrades IV
Small Projectile Turret I
Minmatar Frigate I
Small Hybrid Turret I
Gallente Frigate I
Caldari Frigate I
Small Energy Turret I
Amarr Frigate I
Small Projectile Turret II
Minmatar Frigate II
Small Hybrid Turret II
Gallente Frigate II
Caldari Frigate II
Small Energy Turret II
Amarr Frigate II
Small Projectile Turret III
Minmatar Frigate III
Small Hybrid Turret III
Gallente Frigate III
Caldari Frigate III
Small Energy Turret III
Amarr Frigate III
Missile Launcher Operation II
Light Missiles I
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Light Missiles II
Light Missiles III
Missile Bombardment I
Missile Bombardment II
Missile Bombardment III
Missile Launcher Operation III
Missile Projection I
Missile Projection II
Missile Projection III
Rapid Launch I
Rapid Launch II
Rapid Launch III
Target Navigation Prediction I
Target Navigation Prediction II
Weapon Upgrades III
Weapon Upgrades IV
Motion Prediction III
Surgical Strike II
Trajectory Analysis II
Drone Avionics II
Drone Avionics III
Drones II
Drones III
Light Drone Operation I
Drones IV
Drone Durability I
Drone Durability II
Drone Navigation I
Drone Navigation II
Light Drone Operation II
Light Drone Operation III
These skillplans have been developed by our FC Team. Brave utilizes a partially-tiered system for skillplans, with the purpose of offering clear progression while also giving you the freedom to explore a wide variety of ships.
There are 5 "steps" in this tiered system. When you finish a skillplan core, that enables you to begin training any of the ship skillplans below it, along with the next skillplan core below them. These skillplan cores build on each other, so before you begin training a higher tier one make sure you've fully trained each previous core.
Each ship will either have an individual skillplan, or a "Minimum" and "Recommended" Skillplan. Each ship skillplan only assumes that you have the prerequisite skillplan core(s), so you'll often find that the actual time it takes to complete one is far less than the quoted time. Ship skillplans are sorted by training time, that sorting does NOT represent the order they need to be trained in.
These skillplans are for fresh characters. The Two Week Starter plan is designed to get you into the action as soon as possible; giving you access to all EWAR and Tackle frigate doctrines along with Talwars. The associated ship skillplans offer short cross-trains into additional ships.
2 Week Starter
16 days, 15 hours, 19 minutes
Two Week Starter EveMon File
Copy-Pasteable Skillplan
Propulsion Jamming II
Warp Drive Operation II
Acceleration Control I
Acceleration Control II
Evasive Maneuvering II
High Speed Maneuvering II
High Speed Maneuvering III
Warp Drive Operation III
Evasive Maneuvering III
Acceleration Control III
Fuel Conservation I
Fuel Conservation II
Fuel Conservation III
Mechanics IV
Sensor Linking I
Target Painting I
Weapon Disruption I
Electronic Warfare II
Frequency Modulation I
Frequency Modulation II
Electronic Warfare III
Long Distance Jamming I
Long Distance Jamming II
Sensor Linking II
Weapon Disruption II
Long Range Targeting II
Signature Analysis II
Signature Analysis III
Target Management III
Target Painting II
Energy Grid Upgrades II
Capacitor Systems Operation IV
Thermodynamics I
Thermodynamics II
Thermodynamics III
Hull Upgrades IV
Small Projectile Turret I
Minmatar Frigate I
Small Hybrid Turret I
Gallente Frigate I
Caldari Frigate I
Small Energy Turret I
Amarr Frigate I
Small Projectile Turret II
Minmatar Frigate II
Small Hybrid Turret II
Gallente Frigate II
Caldari Frigate II
Small Energy Turret II
Amarr Frigate II
Small Projectile Turret III
Minmatar Frigate III
Small Hybrid Turret III
Gallente Frigate III
Caldari Frigate III
Small Energy Turret III
Amarr Frigate III
Missile Launcher Operation II
Light Missiles I
Minmatar Destroyer I
Minmatar Destroyer II
Minmatar Destroyer III
Light Missiles II
Light Missiles III
Missile Bombardment I
Missile Bombardment II
Missile Bombardment III
Missile Launcher Operation III
Missile Projection I
Missile Projection II
Missile Projection III
Rapid Launch I
Rapid Launch II
Rapid Launch III
Target Navigation Prediction I
Target Navigation Prediction II
Weapon Upgrades III
Weapon Upgrades IV
Motion Prediction III
Surgical Strike II
Trajectory Analysis II
Drone Avionics II
Drone Avionics III
Drones II
Drones III
Light Drone Operation I
Drones IV
Drone Durability I
Drone Durability II
Drone Navigation I
Drone Navigation II
Light Drone Operation II
Light Drone Operation III
These skillplans let you dip your toes into our stratop doctrines. You'll need to complete our Novice Skillplan Core before starting the associated skillplans, as it ensures you can properly fit and work within the capabilities of each doctrine.
Novice Skillplan Core
72 days, 7 minutes, 54 seconds
Novice Skillplan Core EveMon File
Copy-Pasteable Skillplan
Power Grid Management V
CPU Management V
Energy Grid Upgrades III
Energy Grid Upgrades IV
Shield Upgrades II
Shield Upgrades III
Shield Upgrades IV
Shield Operation I
Shield Operation II
Shield Operation III
Shield Operation IV
Shield Management II
Shield Management III
Shield Management IV
EM Shield Compensation I
EM Shield Compensation II
EM Shield Compensation III
Tactical Shield Manipulation II
Tactical Shield Manipulation III
Tactical Shield Manipulation IV
Evasive Maneuvering IV
Navigation IV
Signature Analysis IV
Long Range Targeting III
Long Range Targeting IV
Gravimetric Sensor Compensation I
Gravimetric Sensor Compensation II
Gravimetric Sensor Compensation III
Ladar Sensor Compensation I
Ladar Sensor Compensation II
Ladar Sensor Compensation III
Jury Rigging I
Jury Rigging II
Jury Rigging III
Shield Rigging I
Shield Rigging II
Shield Rigging III
Capacitor Management IV
Energy Pulse Weapons I
Energy Pulse Weapons II
Energy Pulse Weapons III
Nanite Operation I
Nanite Operation II
Nanite Operation III
Nanite Interfacing I
Nanite Interfacing II
Nanite Interfacing III
Electronic Warfare IV
Cloaking I
Cloaking II
Cloaking III
Target Painting III
Capacitor Emission Systems I
Capacitor Emission Systems II
Capacitor Emission Systems III
Shield Emission Systems I
Shield Emission Systems II
Shield Emission Systems III
Repair Systems II
Repair Systems III
Repair Systems IV
Remote Armor Repair Systems I
Remote Armor Repair Systems II
Remote Armor Repair Systems III
Armor Layering I
Armor Layering II
Armor Layering III
EM Armor Compensation I
EM Armor Compensation II
EM Armor Compensation III
Explosive Armor Compensation I
Explosive Armor Compensation II
Explosive Armor Compensation III
Kinetic Armor Compensation I
Kinetic Armor Compensation II
Kinetic Armor Compensation III
Thermal Armor Compensation I
Thermal Armor Compensation II
Thermal Armor Compensation III
Biology I
Biology II
Biology III
Cybernetics II
Cybernetics III
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Target Navigation Prediction III
Missile Launcher Operation IV
Guided Missile Precision I
Guided Missile Precision II
Guided Missile Precision III
Surgical Strike III
Trajectory Analysis III
Rapid Firing III
Rapid Firing IV
Sharpshooter III
Sharpshooter IV
Controlled Bursts III
Warhead Upgrades I
Warhead Upgrades II
Warhead Upgrades III
Rapid Launch IV
Defender Missiles I
Defender Missiles II
Defender Missiles III
Missile Bombardment IV
Drones V
Drone Avionics IV
Advanced Drone Avionics I
Advanced Drone Avionics II
Advanced Drone Avionics III
Light Drone Operation IV
Light Drone Operation V
Amarr Drone Specialization I
Amarr Drone Specialization II
Amarr Drone Specialization III
Drone Interfacing I
Drone Interfacing II
Drone Interfacing III
Medium Drone Operation I
Medium Drone Operation II
Medium Drone Operation III
Heavy Drone Operation I
Heavy Drone Operation II
Heavy Drone Operation III
Drone Sharpshooting I
Drone Sharpshooting II
Drone Sharpshooting III
Drone Durability III
These skillplans encompass our mainline doctrines. To get started complete the Established Skillplan Core to ensure your core skills are up to par, then start training for individual ships.
Established Skillplan Core
239 days, 3 hours, 7 minutes, 34 seconds
Established Skillplan Core EveMon File
Copy-Pasteable Skillplan
Shield Upgrades V
Shield Operation V
Shield Management V
Target Management IV
Target Management V
Advanced Target Management I
Advanced Target Management II
Advanced Target Management III
Gravimetric Sensor Compensation IV
Long Range Targeting V
Ladar Sensor Compensation IV
Signature Analysis V
Evasive Maneuvering V
Navigation V
Warp Drive Operation IV
Warp Drive Operation V
Micro Jump Drive Operation I
Micro Jump Drive Operation II
Micro Jump Drive Operation III
Fuel Conservation IV
Acceleration Control IV
Afterburner IV
Capacitor Systems Operation V
Energy Grid Upgrades V
Nanite Interfacing IV
Nanite Operation IV
Shield Rigging IV
Target Painting IV
Propulsion Jamming III
Propulsion Jamming IV
Thermodynamics IV
Energy Pulse Weapons IV
Electronics Upgrades IV
Mechanics V
Hull Upgrades V
Remote Hull Repair Systems I
Remote Hull Repair Systems II
Remote Hull Repair Systems III
Shield Emission Systems IV
Capacitor Emission Systems IV
Biology IV
Biology V
EM Shield Compensation IV
Remote Armor Repair Systems IV
EM Armor Compensation IV
High Speed Maneuvering IV
Trajectory Analysis IV
Sharpshooter V
Rapid Firing V
Motion Prediction IV
Gunnery V
Controlled Bursts IV
Weapon Upgrades V
Advanced Weapon Upgrades IV
Spaceship Command IV
Spaceship Command V
Missile Launcher Operation V
Surgical Strike IV
Missile Projection IV
Target Navigation Prediction IV
Warhead Upgrades IV
Advanced Drone Avionics IV
Drone Durability IV
Drone Interfacing IV
Drone Navigation III
Drone Navigation IV
Drone Navigation V
Drone Sharpshooting IV
Sentry Drone Interfacing I
Sentry Drone Interfacing II
Sentry Drone Interfacing III
These skillplans get you into doctrines and roles requiring a large amounts of SP, skill, and experience.
Experienced Skillplan Core
271 days, 16 hours, 43 minutes, 15 seconds
Experienced Skillplan Core EveMon File
Copy-Pasteable Skillplan
Fuel Conservation V
Acceleration Control V
Afterburner V
Shield Emission Systems V
Shield Compensation I
Shield Compensation II
Shield Compensation III
Shield Compensation IV
Capacitor Emission Systems V
Thermodynamics V
Energy Pulse Weapons V
Electronics Upgrades V
Advanced Target Management IV
Armor Layering IV
Remote Armor Repair Systems V
Remote Hull Repair Systems IV
Repair Systems V
Thermal Armor Compensation IV
Kinetic Armor Compensation IV
Explosive Armor Compensation IV
Resistance Phasing I
Resistance Phasing II
Resistance Phasing III
Resistance Phasing IV
Capacitor Management V
Surgical Strike V
Trajectory Analysis V
Motion Prediction V
Controlled Bursts V
Advanced Weapon Upgrades V
Guided Missile Precision IV
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Amarr Drone Specialization IV
Sentry Drone Interfacing IV
Medium Drone Operation IV
Medium Drone Operation V
Heavy Drone Operation IV
Drone Sharpshooting V
Drone Avionics V
To be accepted to the cap group you must have the "Fresh Capital Alt Skillplan" completed, along with at least one ship-specific skillplan below.
If you're training a subcapital pilot into capitals, training the Capital Skillplan Core after the other 4 Skillplan Cores will get you all the skills in the Fresh Capital Alt plan.
These Skillplans cover our various capital doctrines. The initial Jump Drive and Spaceship Command skills can take awhile, but once those are done there's surprisingly little additional skills when coming from a well-skilled subcapital character to get started. You'll need about 600 Million ISK for these initial skillbooks, and from there you'll want to budget an additional 250 to 750 Million ISK depending on what kind of capital you want to get into.
If you're starting a capital pilot from scratch, use the "Fresh Capital Alt Skillplan" to get started.
Capital Skillplan Core
144 days, 23 hours, 30 minutes, 29 seconds
Capital Skillplan Core EveMon File
Copy-Pasteable Skillplan
Science V
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Drive Calibration IV
Jump Drive Calibration V
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Capital Repair Systems I
Capital Repair Systems II
Capital Repair Systems III
Capital Shield Operation I
Capital Shield Operation II
Capital Shield Operation III
Thermal Shield Compensation I
Thermal Shield Compensation II
Thermal Shield Compensation III
Kinetic Shield Compensation I
Kinetic Shield Compensation II
Kinetic Shield Compensation III
Explosive Shield Compensation I
Explosive Shield Compensation II
Explosive Shield Compensation III
Radar Sensor Compensation I
Radar Sensor Compensation II
Radar Sensor Compensation III
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Anchoring I
Fresh Capital Alt Skillplan
341 days, 22 hours, 32 minutes, 56 seconds
Fresh Capital Alt Skillplan EveMon File
Copy-Pasteable Skillplan
CPU Management V
Capacitor Emission Systems I
Capacitor Emission Systems II
Capacitor Emission Systems III
Capacitor Emission Systems IV
Capacitor Emission Systems V
Capacitor Management IV
Capacitor Management V
Capacitor Systems Operation IV
Capacitor Systems Operation V
Cloaking I
Cloaking II
Cloaking III
Cybernetics II
Cybernetics III
Electronics Upgrades IV
Energy Grid Upgrades II
Energy Grid Upgrades III
Energy Grid Upgrades IV
Energy Grid Upgrades V
Energy Pulse Weapons I
Energy Pulse Weapons II
Energy Pulse Weapons III
Evasive Maneuvering II
Evasive Maneuvering III
Evasive Maneuvering IV
Fuel Conservation I
Fuel Conservation II
Fuel Conservation III
Fuel Conservation IV
Gravimetric Sensor Compensation I
Gravimetric Sensor Compensation II
Gravimetric Sensor Compensation III
High Speed Maneuvering II
High Speed Maneuvering III
Hull Upgrades IV
Hull Upgrades V
Acceleration Control I
Acceleration Control II
Acceleration Control III
Acceleration Control IV
Afterburner IV
Armor Layering I
Armor Layering II
Armor Layering III
EM Armor Compensation I
EM Armor Compensation II
EM Armor Compensation III
Explosive Armor Compensation I
Explosive Armor Compensation II
Explosive Armor Compensation III
Kinetic Armor Compensation I
Kinetic Armor Compensation II
Kinetic Armor Compensation III
Thermal Armor Compensation I
Thermal Armor Compensation II
Thermal Armor Compensation III
Biology I
Biology II
Biology III
Biology IV
Biology V
Jury Rigging I
Jury Rigging II
Jury Rigging III
Shield Operation I
Shield Operation II
Shield Operation III
Shield Operation IV
Shield Operation V
Ladar Sensor Compensation I
Ladar Sensor Compensation II
Ladar Sensor Compensation III
Long Range Targeting II
Long Range Targeting III
Long Range Targeting IV
Long Range Targeting V
Mechanics IV
Mechanics V
Nanite Operation I
Nanite Operation II
Nanite Operation III
Nanite Interfacing I
Nanite Interfacing II
Nanite Interfacing III
Navigation IV
Navigation V
Power Grid Management V
Radar Sensor Compensation I
Radar Sensor Compensation II
Radar Sensor Compensation III
Repair Systems II
Repair Systems III
Repair Systems IV
Repair Systems V
Capital Repair Systems I
Capital Repair Systems II
Capital Repair Systems III
Resistance Phasing I
Resistance Phasing II
Resistance Phasing III
Science V
Shield Management II
Shield Management III
Shield Management IV
Shield Management V
EM Shield Compensation I
EM Shield Compensation II
EM Shield Compensation III
Thermal Shield Compensation I
Thermal Shield Compensation II
Thermal Shield Compensation III
Explosive Shield Compensation I
Explosive Shield Compensation II
Explosive Shield Compensation III
Kinetic Shield Compensation I
Kinetic Shield Compensation II
Kinetic Shield Compensation III
Capital Shield Operation I
Capital Shield Operation II
Capital Shield Operation III
Shield Upgrades II
Shield Upgrades III
Shield Upgrades IV
Shield Upgrades V
Signature Analysis II
Signature Analysis III
Signature Analysis IV
Signature Analysis V
Tactical Shield Manipulation II
Tactical Shield Manipulation III
Tactical Shield Manipulation IV
Target Management III
Target Management IV
Target Management V
Advanced Target Management I
Advanced Target Management II
Advanced Target Management III
Thermodynamics I
Thermodynamics II
Thermodynamics III
Thermodynamics IV
Warp Drive Operation II
Warp Drive Operation III
Warp Drive Operation IV
Warp Drive Operation V
Jump Drive Operation I
Jump Drive Operation II
Jump Drive Operation III
Jump Drive Operation IV
Jump Drive Operation V
Jump Drive Calibration I
Jump Drive Calibration II
Jump Drive Calibration III
Jump Drive Calibration IV
Jump Drive Calibration V
Jump Fuel Conservation I
Jump Fuel Conservation II
Jump Fuel Conservation III
Jump Fuel Conservation IV
Spaceship Command IV
Spaceship Command V
Advanced Spaceship Command I
Advanced Spaceship Command II
Advanced Spaceship Command III
Advanced Spaceship Command IV
Advanced Spaceship Command V
Capital Ships I
Capital Ships II
Capital Ships III
Capital Ships IV
Weapon Upgrades III
Weapon Upgrades IV
Leadership I
Leadership II
Leadership III
Leadership IV
Leadership V
Anchoring I
For Skillplan Creators and Maintainers
If you'd like a skillplan you're working on to require a Skillplan Core, below are some resources that can help you with that:
Master File Containing All Official Skillplans and Resources
These are the same banners used in the official ship skillplans. Simply click one of the panels to expand it.
Newbie
Skillplan Core Requirement
To begin training, you must have up to and including the Two Week Starter Plan completed.
<callout type="primary" title="Skillplan Core Requirement">
**To begin training, you must have up to and including the [[/public/alliance/military/skillplans/#newbies|Two Week Starter Plan]] completed.**
</callout>
Novice
Skillplan Core Requirement
To begin training, you must have up to and including the Novice Skillplan Core completed.
<callout type="success" title="Skillplan Core Requirement">
**To begin training, you must have up to and including the [[/public/alliance/military/skillplans/#novice_pilots|Novice Skillplan Core]] completed.**
</callout>
Established
<callout type="warning" title="Skillplan Core Requirement">
**To begin training, you must have up to and including the [[/public/alliance/military/skillplans/#established_pilots|Established Skillplan Core]] completed.**
</callout>
Experienced
<callout type="danger" title="Skillplan Core Requirement">
**To begin training, you must have up to and including the [[/public/alliance/military/skillplans/#experienced_pilots|Experienced Skillplan Core]] completed.**
</callout>
Capital
<callout color="slateblue" title="Skillplan Core Requirement">
**To begin training, you must have up to and including the [[/public/alliance/military/skillplans/#capital_pilots|Capital Skillplan Core]] OR the [[/public/alliance/military/skillplans/#capital_pilots|Fresh Capital Alt Skillplan]] completed.**
</callout>