How to Rat in a Gila
The Gila is a Pirate Faction Cruiser with a set of bonuses that make it uniquely suited for ratting. Instead of the standard 5 heavy drone loadout, the Gila sports 2 medium drones, each with an enormous damage and hitpoint bonus. This makes it much easier to destroy smaller rats and allows the drones to move more quickly between targets. The Gila also has a solid passive shield tank, allowing it to take on harder sites and resist attempted ganks more than most ratting ships.
You can make around 15-20 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier.
The Ratting Progression Chain
Fittings
The Gila is able to fairly easily run sites in Blood Raider space. The fit is Passive-Regen tanked, meaning it has a very high rate of natural shield regeneration that allows it to tank a site while orbiting with an afterburner.
The main difference between the RLML and HML fits is the range you run sites at. RLML's only have a very short range requiring you to have a tight orbit around the rats' spawn point to use them. HML's on the other hand allow you to stay farther away outside of rat EWAR range, but at the cost of pushing the edge of your drone control range and more delay in recalling drones when they come under attack.
Ratting Gila - Delve + Querious RLML
This Fit Requires Capacitor Stability!
[Gila, Ratting Gila - Delve + Querious RLML] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II 10MN Afterburner II EM Shield Hardener II Multispectrum Shield Hardener II Large Shield Extender II Large Shield Extender II Large Shield Extender II Rapid Light Missile Launcher II Rapid Light Missile Launcher II Rapid Light Missile Launcher II Rapid Light Missile Launcher II Medium Core Defense Field Purger II Medium Core Defense Field Purger II Medium Core Defense Field Purger II Hammerhead II x2 Hornet EC-300 x4 Infiltrator II x6 Inferno Fury Light Missile x5000
Ratting Gila - Delve + Querious HML
This Fit Requires Capacitor Stability!
[Gila, Ratting Gila - Delve + Querious HML] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II 10MN Afterburner II EM Shield Hardener II Multispectrum Shield Hardener II Large Azeotropic Restrained Shield Extender Large Shield Extender II Large Shield Extender II 'Arbalest' Heavy Missile Launcher 'Arbalest' Heavy Missile Launcher 'Arbalest' Heavy Missile Launcher 'Arbalest' Heavy Missile Launcher Medium Core Defense Field Purger II Medium Core Defense Field Purger II Medium Core Defense Field Purger II Hammerhead II x2 Hornet EC-300 x4 Infiltrator II x6 Inferno Heavy Missile x5000
How to Run Sites
If You're New to Ratting
Give the Introduction to Ratting page a read to avoid common mistakes and get some background knowledge.
Running Each Site
Your Shield Hardeners and Afterburner should always be active while you're in a site.
- Warp to the site at 0 km (RLML) / 50 km (HML).
- Find an object around the center of where the rats are spawning, and orbit it at 15 km (RLML) / 40 km (HML).
- Drop Infiltrator II's and aggress a rat.
- If your drones come under attack, recall them, fire a few missile volleys into whatever was shooting them, then re-launch and re-aggress them.
Kill Order: Frigates → Destroyers → Cruisers → Battlecruisers → Battleships
Site-Specific Information
Some sites require special attention due to a particularly nasty wave or unusual mechanics.
Havens (Stargate Variant)
- The second last wave of this site spawns 3 - 4 Energy Neutralizing Cruisers. You must immediately focus all damage on them to keep your tank from breaking, and may need to warp off if it does. They will neut you out, so don't forget to re-activate your modules after they're dead.
- The final wave of this site may spawn NPC Capitals. If an NPC Capital appears you must warp off immediately to avoid being volleyed.
Additional Information
Runnable Sites
The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, and some sites may require special attention which will be noted in the section above.
- Blood Raider Havens (Stargate Variant)
- Blood Raider Forsaken Hubs
- Blood Raider Hubs
- Blood Raider Forsaken Rally Points
If You Get Tackled
For Light Resistance
"Light" resistance is up to 3 of any frigate class, 2 of any destroyer class, or 1 T1 Cruiser.
- Begin aligning to a citadel.
- Immediately switch all damage including missiles to the ship tackling you.
- If the point drops or the enemy ship dies, warp off.
For Heavy Resistance
Anything that's stronger than "Light" resistance is "Heavy" resistance.
- Begin aligning to a citadel.
- Immediately switch all damage including missiles to the weakest tackle ship on field.
- Start screaming on comms and in fleet for support.