public:dojo:wiki:gila-ratting

The Gila is a Pirate Faction Cruiser with a set of bonuses that make it uniquely suited for ratting. Instead of the standard 5 heavy drone loadout, the Gila sports 2 medium drones, each with an enormous damage and hitpoint bonus. This makes it much easier to destroy smaller rats and allows the drones to move more quickly between targets. The Gila also has a solid passive shield tank, allowing it to take on harder sites and resist attempted ganks more than most ratting ships.

You can make around 15-20 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier.

Gila
Guristas Faction Cruiser

The Vexor Newbro Edition
Gallente T1 Cruiser
Free From The Dojo! Low Skills

The Ratting Myrmidon
Gallente T1 Battlecruiser
~80 Million ISK Low Skills

The Ratting Gila
Guristas Faction Cruiser
~390 Million ISK Low Skills

The Isktar
Gallente Heavy Assault Cruiser
~225 Million ISK Medium Skills

Ratting Marauders
Caldari / Gallente Marauders
1 - 2 Billion ISK High Skills

Ratting Carriers
Minmatar Carrier
3 - 4 Billion ISK Capital Skills

Ratting Supers
Minmatar Supercarrier
38 - 42 Billion ISK Capital Skills

The Gila is able to fairly easily run sites in Blood Raider space. The fit is Passive-Regen tanked, meaning it has a very high rate of natural shield regeneration that allows it to tank a site while orbiting with an afterburner.

The main difference between the RLML and HML fits is the range you run sites at. RLML's only have a very short range requiring you to have a tight orbit around the rats' spawn point to use them. HML's on the other hand allow you to stay farther away outside of rat EWAR range, but at the cost of pushing the edge of your drone control range and more delay in recalling drones when they come under attack.

Ratting Gila - Delve + Querious RLML

This Fit Requires Capacitor Stability!

[Gila, Ratting Gila - Delve + Querious RLML]

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Afterburner II
EM Shield Hardener II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II
Large Shield Extender II

Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II
Rapid Light Missile Launcher II

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II



Hammerhead II x2
Hornet EC-300 x4
Infiltrator II x6

Inferno Fury Light Missile x5000

Ratting Gila - Delve + Querious HML

This Fit Requires Capacitor Stability!

[Gila, Ratting Gila - Delve + Querious HML]

Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Afterburner II
EM Shield Hardener II
Multispectrum Shield Hardener II
Large Azeotropic Restrained Shield Extender
Large Shield Extender II
Large Shield Extender II

'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher
'Arbalest' Heavy Missile Launcher

Medium Core Defense Field Purger II
Medium Core Defense Field Purger II
Medium Core Defense Field Purger II



Hammerhead II x2
Hornet EC-300 x4
Infiltrator II x6

Inferno Heavy Missile x5000

If You're New to Ratting

Give the Introduction to Ratting page a read to avoid common mistakes and get some background knowledge.

Running Each Site

Your Shield Hardeners and Afterburner should always be active while you're in a site.

  1. Warp to the site at 0 km (RLML) / 50 km (HML).
  2. Find an object around the center of where the rats are spawning, and orbit it at 15 km (RLML) / 40 km (HML).
  3. Drop Infiltrator II's and aggress a rat.
    1. If your drones come under attack, recall them, fire a few missile volleys into whatever was shooting them, then re-launch and re-aggress them.

Kill Order: Frigates → Destroyers → Cruisers → Battlecruisers → Battleships

Site-Specific Information

Some sites require special attention due to a particularly nasty wave or unusual mechanics.

Havens (Stargate Variant)
  • The second last wave of this site spawns 3 - 4 Energy Neutralizing Cruisers. You must immediately focus all damage on them to keep your tank from breaking, and may need to warp off if it does. They will neut you out, so don't forget to re-activate your modules after they're dead.
  • The final wave of this site may spawn NPC Capitals. If an NPC Capital appears you must warp off immediately to avoid being volleyed.

Runnable Sites

The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, and some sites may require special attention which will be noted in the section above.

  • Blood Raider Havens (Stargate Variant)
  • Blood Raider Forsaken Hubs
  • Blood Raider Hubs
  • Blood Raider Forsaken Rally Points

For Light Resistance

"Light" resistance is up to 3 of any frigate class, 2 of any destroyer class, or 1 T1 Cruiser.

  1. Begin aligning to a citadel.
  2. Immediately switch all damage including missiles to the ship tackling you.
  3. If the point drops or the enemy ship dies, warp off.

For Heavy Resistance

Anything that's stronger than "Light" resistance is "Heavy" resistance.

  1. Begin aligning to a citadel.
  2. Immediately switch all damage including missiles to the weakest tackle ship on field.
  3. Start screaming on comms and in fleet for support.

  • public/dojo/wiki/gila-ratting.txt
  • Last modified: 2024/10/24 11:04
  • by Aernir Ridley