public:dojo:wiki:ishtar-ratting:new

The Ishtar is an Heavy Assault Cruiser that emulates the VNIs of old. It can run most sites with little to no input required, making it a good ship if you don't like active ratting.

You can make around 15-20 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier.

Ishtar
Gallente Heavy Assault Cruiser

The Vexor Newbro Edition
Gallente T1 Cruiser
Free From The Dojo! Low Skills

The Ratting Myrmidon
Gallente T1 Battlecruiser
~80 Million ISK Low Skills

The Ratting Gila
Guristas Faction Cruiser
~390 Million ISK Low Skills

The Isktar
Gallente Heavy Assault Cruiser
~225 Million ISK Medium Skills

Ratting Marauders
Caldari / Gallente Marauders
1 - 2 Billion ISK High Skills

Ratting Carriers
Minmatar Carrier
3 - 4 Billion ISK Capital Skills

Ratting Supers
Minmatar Supercarrier
38 - 42 Billion ISK Capital Skills

Angel anomalies present a unique challenge with their target painters. This necessitates more raw repping power and closer orbits than would be necessary in other pirates' space, but even here the Ishtar remains a capable ship with unbeatable damage output for a low-input ratting platform.

In nearby Sansha's Nation space, our old Querious + Delve fit runs sites smoothly, and with much tamer NPCs.

Ratting Ishtar - Angels

This Fit Requires Capacitor Stability!

If your skills are insufficient to be cap-stable, you may switch out for a Large Clarity Ward Enduring Shield Booster.

[Ishtar, Ratting Ishtar - Angels]

Omnidirectional Tracking Enhancer II
Omnidirectional Tracking Enhancer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Afterburner II
Multispectrum Shield Hardener II
Large Shield Booster II
Large Compact Pb-Acid Cap Battery

Drone Link Augmentor II
[Empty High slot]
[Empty High slot]
[Empty High slot]

Medium Explosive Shield Reinforcer II
Medium Explosive Shield Reinforcer II


Warrior II x5
Valkyrie II x5
Berserker II x11
Hornet EC-300 x5

Ratting Ishtar - Sanshas

This Fit Requires Capacitor Stability!

[Ishtar, Ratting Ishtar - Sanshas]

Medium Armor Repairer II
Medium Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Afterburner II
Omnidirectional Tracking Link II
Drone Navigation Computer II
Large Compact Pb-Acid Cap Battery

Drone Link Augmentor II
Drone Link Augmentor II

Medium EM Armor Reinforcer II
Medium EM Armor Reinforcer II



Praetor II x11
Hornet EC-300 x5
Acolyte II x5
Infiltrator II x5

Tracking Speed Script x1
Optimal Range Script x1

If You're New to Ratting

Give the Introduction to Ratting page a read to avoid common mistakes and get some background knowledge.

Running Each Site

Angel Space

Your Afterburner and Shield Modules should always be active while you're in a site.

  1. Warp to the site at 10 km.
  2. Find an object around the center of where the rats are spawning, and orbit it at 20 km (or 30 km in Forsaken Hubs).
  3. Drop Berserker II's and aggress a rat.
    1. If your drones come under attack, recall them, give the rats a few seconds to re-aggress you, then re-launch and re-aggress them.

Kill Order: Cruisers → Destroyers → Frigates → Battlecruisers → Battleships

Sansha's Nation Space

Your Afterburner, Armor Repairers, and Omnidirectional Tracking Link should always be active while you're in a site.

  1. Warp to the site at 30 km.
  2. Find an object around the center of where the rats are spawning, and orbit it at 35 km.
  3. Drop Praetor II's and aggress a rat.
    1. If your drones come under attack, recall them, give the rats a few seconds to re-aggress you, then re-launch and re-aggress them.

Kill Order: Cruisers → Destroyers → Frigates → Battlecruisers → Battleships

Site-Specific Information

Some sites require special attention due to a particularly nasty wave or unusual mechanics.

All Havens
  • The final wave of this site may spawn NPC Capitals. If an NPC Capital appears you must warp off immediately to avoid being volleyed.
Angel Havens (Station Variant)
  • The second-last wave of this site spawns a large amount of target painters. You want to immediately focus these down after they spawn, as leaving them up may allow the battleships to break your tank.
Angel Havens (Stargate Variant)
  • Rarely, some waves of this site may spawn three target painters or webbers. You want to immediately focus these down after they spawn, as leaving them up may allow the battleships to break your tank.
  • The rocks in this site may interfere with your orbit. You want a vertical orbit around the stargate if possible.

Runnable Sites

The sites in this list have been tested and determined to be runnable using the above fits. It is not necessarily comprehensive, and some sites may require special attention which will be noted in the section above.

  • Angel / Sansha Havens (Both Variants)
  • Angel / Sansha Forsaken Hubs
  • Angel / Sansha Hubs
  • Angel / Sansha Forsaken Rally Points

For Light Resistance

"Light" resistance is a single frigate or destroyer.

  1. Begin aligning to a citadel.
  2. Immediately switch all damage to the ship tackling you.
  3. If the point drops or the enemy ship dies, warp off.

For Heavy Resistance

Anything that's stronger than "Light" resistance is "Heavy" resistance.

  1. Begin aligning to a citadel.
  2. Immediately switch all damage to the weakest tackle ship on field.
  3. Start screaming on comms and in fleet for support.

  • public/dojo/wiki/ishtar-ratting/new.txt
  • Last modified: 2025/07/01 10:10
  • by Aernir Ridley