public:alliance:military:skillplans:zirnitra

Zirnitra Skillplans

Zirnitra

The Triglavian Collective's only capital ship, the Zirnitra is unique for its unusual weapon system and absurdly high damage compared to other dreadnoughts. With prices between 6 and 8 bil, the Zirn costs about double a standard dreadnought, and 50% - 80% more than a Navy Dreadnought. The ship usually sports around the same level of tank as a Revelation Navy Issue, however where it really shines is its ability to spool up to 2 - 3 times the damage of even Navy Dreadnoughts depending on configuration. This makes it excellent for use against high-health targets, and in smaller drops where it can spend the few minutes it needs to spool from standard dread damage to maximum on each target.

Skillplan Core Requirement

To begin training, you must have the Fresh Capital Alt Skillplan completed.

Zirnitra - From Capital Alt

170 days, 15 hours, 16 minutes, 58 seconds

Zirnitra (Capital Alt) EveMon File

Weapon Upgrades III
Weapon Upgrades IV
Advanced Weapon Upgrades I
Advanced Weapon Upgrades II
Advanced Weapon Upgrades III
Advanced Weapon Upgrades IV
Advanced Weapon Upgrades V
Tactical Weapon Reconfiguration I
Tactical Weapon Reconfiguration II
Tactical Weapon Reconfiguration III
Tactical Weapon Reconfiguration IV
Tactical Weapon Reconfiguration V
Gunnery V
Motion Prediction III
Motion Prediction IV
Rapid Firing III
Rapid Firing IV
Sharpshooter III
Sharpshooter IV
Surgical Strike I
Surgical Strike II
Surgical Strike III
Surgical Strike IV
Trajectory Analysis II
Trajectory Analysis III
Trajectory Analysis IV
Hull Upgrades V
EM Armor Compensation I
EM Armor Compensation II
EM Armor Compensation III
EM Armor Compensation IV
Explosive Armor Compensation I
Explosive Armor Compensation II
Explosive Armor Compensation III
Explosive Armor Compensation IV
Kinetic Armor Compensation I
Kinetic Armor Compensation II
Kinetic Armor Compensation III
Kinetic Armor Compensation IV
Thermal Armor Compensation I
Thermal Armor Compensation II
Thermal Armor Compensation III
Thermal Armor Compensation IV
Armor Layering I
Armor Layering II
Armor Layering III
Precursor Frigate I
Precursor Frigate II
Precursor Frigate III
Precursor Destroyer I
Precursor Destroyer II
Precursor Destroyer III
Precursor Cruiser I
Precursor Cruiser II
Precursor Cruiser III
Precursor Battlecruiser I
Precursor Battlecruiser II
Precursor Battlecruiser III
Precursor Battleship I
Precursor Battleship II
Precursor Battleship III
Precursor Dreadnought I
Precursor Dreadnought II
Precursor Dreadnought III
Small Precursor Weapon I
Small Precursor Weapon II
Small Precursor Weapon III
Medium Precursor Weapon I
Medium Precursor Weapon II
Medium Precursor Weapon III
Large Precursor Weapon I
Large Precursor Weapon II
Large Precursor Weapon III
Large Precursor Weapon IV
Large Precursor Weapon V
Capital Precursor Weapon I
Capital Precursor Weapon II
Capital Precursor Weapon III
Capital Precursor Weapon IV
Controlled Bursts III
Controlled Bursts IV
Radar Sensor Compensation I
Radar Sensor Compensation II
Radar Sensor Compensation III
  • public/alliance/military/skillplans/zirnitra.txt
  • Last modified: 2023/11/16 04:14
  • by Aernir Ridley