public:alliance:military:skillplans:apocalypse_navy_issue

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Apocalypse Navy Issue

The Apocalypse Navy Issue is the navy faction variant of the Apocalypse Amarr Battleship.

Skillplan Core Requirement

To begin training, you must have up to and including the Experienced Skillplan Core completed.

Apocalypse Navy Issue Minimum

89 days, 7 hours, 21 minutes, 16 seconds

Apocalypse Navy Issue Minimum EveMon File

Thermal Armor Compensation V
Kinetic Armor Compensation V
Explosive Armor Compensation V
EM Armor Compensation V
Amarr Destroyer I
Amarr Destroyer II
Amarr Destroyer III
Amarr Cruiser I
Amarr Cruiser II
Amarr Cruiser III
Amarr Battlecruiser I
Amarr Battlecruiser II
Amarr Battlecruiser III
Amarr Battleship I
Amarr Battleship II
Amarr Battleship III
Amarr Battleship IV
Medium Energy Turret I
Medium Energy Turret II
Medium Energy Turret III
Large Energy Turret I
Large Energy Turret II
Large Energy Turret III
Large Energy Turret IV
Large Energy Turret V
Large Beam Laser Specialization I
Large Beam Laser Specialization II
Large Beam Laser Specialization III
Large Beam Laser Specialization IV
Minmatar Drone Specialization I
Minmatar Drone Specialization II
Minmatar Drone Specialization III
  • public/alliance/military/skillplans/apocalypse_navy_issue.1679358216.txt.gz
  • Last modified: 2023/03/21 00:23
  • by Aernir Ridley