public:dojo:wiki:homefront_operations

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Homefront Operations

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  • Homefront Operations Allied Dreadnought
  • Homefront Operations Enemy Battlecruiser
  • Homefront Operations Enemy Battleship
  • Homefront Operations Enemy Cruiser
  • Homefront Operations Enemy Destroyer
  • Homefront Operations Enemy Frigate
  • Homefront Operations Enemy Hauler
  • Homefront Operations Structure

Primacy Base

Description

The Primacy is using an abandoned military base to carry out an attack. We've sent in a Gallente Navy Dreadnaught to stop them but they've drained its capacitor so it cannot fire. We need you to hold back their ships and boost the dreadnaught so it can destroy the base.

Operational Intel
  • Objective: Boost the capacitor of the Peacekeeper Hubris so it can destroy the Decommissioned Base.
  • Time to complete: 15 minutes
  • Hostiles: Gallentia Primacy
  • Friendlies: Peacekeeper Hubris
Fleet Recommendations
  • Size: 4-5 Pilots
  • Roles: Logistics, Enforcers
  • Module types: Remote cap boosters for Logistics
Hard Numbers

90,000 total capacitor transfer to dread required to complete

Fail after ??? minutes

Site Attempt Data

6/13/23 - Success reached using an "Oops! All Ospreys" fleet: 5x Ospreys. Modified fits from the B.U.L.SHIP doctrine fits - dropped one shield rep, added one cap transmitter:

Osprey, Modified Optimal AB

[Osprey, Modified Optimal AB]

Damage Control II
Reactor Control Unit II
Signal Amplifier II


10MN Y-S8 Compact Afterburner
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II


Medium Inductive Compact Remote Capacitor Transmitter
Medium Inductive Compact Remote Capacitor Transmitter
Medium Inductive Compact Remote Capacitor Transmitter
Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster


Medium EM Shield Reinforcer I
Medium Thermal Shield Reinforcer I
Medium Core Defense Field Extender I


Light Armor Maintenance Bot I x4


Nanite Repair Paste x50

Osprey, Modified Meta AB

[Osprey, Modified Meta AB]

Damage Control II
Nanofiber Internal Structure II
Reactor Control Unit II


10MN Y-S8 Compact Afterburner
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II


Medium Inductive Compact Remote Capacitor Transmitter
Medium Inductive Compact Remote Capacitor Transmitter
Medium Inductive Compact Remote Capacitor Transmitter
Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster


Medium EM Shield Reinforcer I
Medium Thermal Shield Reinforcer I
Medium Core Defense Field Extender I


Light Armor Maintenance Bot I x4


Nanite Repair Paste x50

Osprey, Modified Newbro AB

[Osprey, Modified Newbro AB]

Damage Control I
Mark I Compact Reactor Control Unit
Type-D Restrained Overdrive Injector


10MN Y-S8 Compact Afterburner
Large F-S9 Regolith Compact Shield Extender
Large F-S9 Regolith Compact Shield Extender
Compact Multispectrum Shield Hardener
Compact Multispectrum Shield Hardener


Medium Inductive Compact Remote Capacitor Transmitter
Medium Inductive Compact Remote Capacitor Transmitter
Medium Inductive Compact Remote Capacitor Transmitter
Medium Murky Compact Remote Shield Booster
Medium Murky Compact Remote Shield Booster


Medium EM Shield Reinforcer I
Medium Thermal Shield Reinforcer I
Medium Core Defense Field Extender I


Light Armor Maintenance Bot I x4


Nanite Repair Paste x50

The strategy used for this attempt was to use a one-down cap chain, everyone kept one cap transmitter on the dread at all times, and one was used situationally: there was heavy neut pressure and so whoever was catching that aggro would get capped up from this free transmitter from everyone else, and in turn they would put their free one on the dread until aggro switched, and then things were adjusted accordingly. Completion time was about 10 min or slightly less. Damage was not so horrible so it's possible to speed this up by dropping another shield booster and adding another cap transmitter to keep on the dread.

Block the Broadcast

Description

Gallente agents are preparing to broadcast propaganda throughout this region. The tower they are using for their transmission is being protected by jamming arrays. You need to hack the arrays to expose the tower, then destroy it.

Operational Intel
  • Objective: Hack the Remote Jamming Arrays to make the Broadcaster vulnerable, then destroy it.
  • Time to complete: 15 minutes
  • Hostiles: Gallente
Fleet Recommendations
  • Size: 4-5 Pilots
  • Roles: Hackers, Enforcers
  • Module types: Data analyzers for hacker pilots
Hard Numbers

Tower has 0% resists on all defensive layers. ??? total HP.

Fail after 40(?) minutes

Site Attempt Data

6/13/23 - The jammers are timed to come back online very quickly so getting all three down with a single hacking frigate is nigh impossible, possible but perhaps difficult with 2 hacking frigates. We had good results with 3 cruisers fitted with data analyzers and fit to have decent range for DPS. In the case of this first attempt it was rail Moas modified from deprecated doctrine fits. We also had 2 ospreys (standard or slightly modified B.U.L.SHIP fits) for logi, and they were able to orbit the central tower and still provide effective reps while the Moas sat at 0 on the jammers. The Moas could then perform a synchronized hack (very easy green hacking level) giving a window of about 45-60 seconds in which to apply damage to the tower. Total time to complete was appx 10 minutes. Fits could certainly be brought down to more meta modules and T1 rigs to reduce cost and skill requirements. Other contenders may be rail thorax, beam omen, or other cruisers with decent range (40-50km) and moderate tank.

Moa, Modified AB Moa Meta

[Moa, Modified AB Moa Meta]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

10MN Afterburner II
Multispectrum Shield Hardener II
Data Analyzer I
Large Shield Extender II
Large Shield Extender II

200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun

Medium EM Shield Reinforcer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I



Hornet EC-300 x3

Caldari Navy Antimatter Charge M x2000
Caldari Navy Iron Charge M x2000
Nanite Repair Paste x54
Caldari Navy Thorium Charge M x1600

Moa, Modified AB Moa

[Moa, Modified AB Moa]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

10MN Afterburner II
Multispectrum Shield Hardener II
Data Analyzer II
Large Shield Extender II
Large Shield Extender II

200mm Railgun II
200mm Railgun II
200mm Railgun II
200mm Railgun II
200mm Railgun II

Medium EM Shield Reinforcer II
Medium Core Defense Field Extender I
Medium Core Defense Field Extender I



Hornet EC-300 x3

Caldari Navy Antimatter Charge M x2000
Nanite Repair Paste x54
Spike M x1600
Caldari Navy Thorium Charge M x1600

Automated Factory

Description

AI malfunctions have caused a Rogue Drone outbreak at an automated factory. The Drone Control Tower is powering back up, but the Rogue Drones are targeting it. We need you to keep the Control Tower active long enough for it to shut down the outbreak.

Operational Intel
  • Objective: Keep the Drone Control Tower from being destroyed before the timer completes.
  • Time to complete: 15 minutes
  • Hostiles: Rogue Drones
  • Friendlies: Master Controller
Fleet Recommendations
  • Size: 4-5 Pilots
  • Roles: Logistics, Enforcers
  • Module types: Remote armor repair modules for Logistics

Narcotics Lab

Description

Serpentis have been upping their narcotics production while our forces are busy with the war. We want those narcotics impounded. We expect the Serpentis carrying the narcotics to run, so they will need to be tackled and destroyed before too many escape.

Operational Intel
  • Objective: Tackle Nereus Mules as they try to escape, destroy them, and haul their Narcotics Packages to the Obelisk Impound before too many escape.
  • Time to complete: 15 minutes
  • Hostiles: Serpentis
  • Friendlies: Obelisk Impound
Fleet Recommendations
  • Size: 4-5 Pilots
  • Roles: Haulers, Tacklers, Enforcers
  • Module types: Warp disruption modules for Tacklers. Haulers should have sufficient cargo space.

Caldari Mining

Description

An asteroid containing ore needed for the war effort has appeared in our territory. We need you to harvest it before it returns to Abyssal Deadspace. Guristas Pirates have been raiding State operations in the area so watch out for hostiles.

Operational Intel
  • Objective: Help mine the asteroid in this site before it disappears.
  • Time to complete: 15 minutes
  • Hostiles: Guristas Pirates
Fleet Recommendations
  • Size: 4-5 Pilots
  • Roles: Miners, Enforcers
  • Module types: Mining modules for miners
  • public/dojo/wiki/homefront_operations.1686791171.txt.gz
  • Last modified: 2023/06/15 01:06
  • by Nater Ormand