How to Rat in a Dominix

After the demise of the Vexor Navy Issue, the Dominix has risen to the role of mainline subcapital ratter. It makes roughly the same ticks as the VNI, can actually hold its own in a fight, and thanks to insurance costs a bit less to lose.

Dominix
Gallente T1 Battleship

The Vexor Newbro Edition
Gallente T1 Cruiser
~20 Million ISK Low Skills

The Ratting Myrmidon
Gallente T1 Battlecruiser
~90 Million ISK Low Skills

The Ratting Dominix
Gallente T1 Battleship
~250 Million ISK Medium Skills

The Ratting Gila
Guristas Faction Cruiser
~300 Million ISK Medium Skills

Ratting Carriers
Minmatar Carrier
2-3 Billion ISK High Skills

Ratting Supers
Minmatar Supercarrier
17-20 Billion ISK High Skills

The dominix can run sites in both Angel Cartel and Sansha's Nation space effectively using roughly the same methodology. These fits are multi-purpose giving you the ability to run them Semi-AFK or more actively, and can even hold their own in a fight if needed.

Drones can and should be upgraded to T2 once you have the skills to run them. All non-tank and capacitor enhancing modules can be safely downgraded as skills demand.

Before flying either of these ships, please ensure you are cap stable without the energy neutralizers running!

Impass

Impass Dominix - Increased Capacitor

For most people this'll be the best fitting to use, especially if your core skills aren't perfect.

[Dominix, Impass Dominix - Increased Capacitor]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II

Warp Disruptor II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
X-Large C5-L Emergency Shield Overload I
Omnidirectional Tracking Link II

Cynosural Field Generator I
Drone Link Augmentor II
Heavy Energy Neutralizer II
Drone Link Augmentor II
Heavy Energy Neutralizer II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I



Valkyrie II x5
Hornet II x5
Hornet EC-300 x5
Republic Fleet Berserker x6
Republic Fleet Bouncer x5

Tracking Speed Script x1
Optimal Range Script x1
Liquid Ozone x900

Impass Dominix - Max Core Skills

If you have all your core skills maxed out, especially those related to capacitor, this fit will give you much more EHP with a damage control.

[Dominix, Impass Dominix - Max Core Skills]
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Capacitor Flux Coil II
Capacitor Flux Coil II
Capacitor Flux Coil II

Warp Disruptor II
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
X-Large C5-L Emergency Shield Overload I
Omnidirectional Tracking Link II

Cynosural Field Generator I
Drone Link Augmentor II
Heavy Energy Neutralizer II
Drone Link Augmentor II
Heavy Energy Neutralizer II

Large Capacitor Control Circuit I
Large Capacitor Control Circuit I
Large Capacitor Control Circuit I



Valkyrie II x5
Hornet II x5
Hornet EC-300 x5
Republic Fleet Berserker x6
Republic Fleet Bouncer x5

Tracking Speed Script x1
Optimal Range Script x1
Liquid Ozone x900

Catch

Catch Dominix

Test Alliance Please Ignore CEO Sapporo Jones created this fitting in mid-2019 under the name New Balance, for use in Esoteria. The VNI changes have since solidified its position as the go-to ratting ship for Sansha's Nation space.

[Dominix, Catch Dominix]
Large Armor Repairer II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor EM Hardener II
Drone Damage Amplifier II
Drone Damage Amplifier II
Armor Thermal Hardener II

Warp Disruptor II
Large Cap Battery II
Cap Recharger II
Large Cap Battery II
Denny Enduring Omnidirectional Tracking Link

Cynosural Field Generator I
Drone Link Augmentor II
Drone Link Augmentor II
Heavy Energy Neutralizer II
Heavy Energy Neutralizer II
Auto Targeting System II

Large Anti-EM Pump I
Large Capacitor Control Circuit I
Large Anti-Thermal Pump I



Hornet II x5
Hornet EC-300 x5
Imperial Navy Curator x5
Imperial Navy Praetor x6
Infiltrator II x5

Tracking Speed Script x1
Optimal Range Script x1
Liquid Ozone x900

Dominix's can run Forsaken Hubs and Forsaken Rally Points without issue. It can do this almost completely AFK except for a few actions at the start of each site.

The dominix is NOT able to run havens or sanctums! These sites will break your tank very quickly.

Before Undocking

  • You absolutely need to be on comms and in standing fleet so you can hear intel and call for support in real time.
  • Don't forget to insure your ship, after insurance the dominix costs less than 100 mil to lose.

After Undocking

  • Begin cycling your reppers, hardeners, and omnidirectional tracking link. Keep these active permanently.

Semi-AFK

This method of running sites has you using heavy drones, and allow you to run sites with little to no user input.

Repeat For Each Site

  1. Warp to a site at zero.
  2. Activate your warp disruptor on any nearby rat for a couple cycles.
  3. Drop your drones and aggress a ship.
    1. If at any point the rats begin aggressing your drones, pull them in and manually red-cycle and re-cycle the warp disruptor on a new rat.
  4. Once your drones are actively shooting a target, you can deactivate your warp disruptor.
  5. You can either stay at the center of the site (useful if you have an MTU), or orbit at up to 70 km. Your drones should continue to run each consecutive wave until the conclusion of the site.

Active

This method utilizes sentries to give you about 10-15% higher ticks, but requires you to be actively targeting and aggressing rats.

Repeat For Each Site

  1. Warp to a site at 50km.
  2. Drop drones and begin clearing the site.
    1. For each wave make sure to primary the smallest ships on field first. If you can't kill them with sentries you'll need to drop mediums to finish them off.
  3. If you find your drones being targeted to often, pull them and activate your warp disruptor on a cruiser or frigate for a couple cylces.
    1. Like with the Semi-AFK method if this doesn't work the first time, pull your drones again and manually red-cycle and re-cycle your warp disruptor on a new rat.
  4. Stay in place once you drop your sentries so you can easily recover them. An MTU allows you to get some bonus ISK for your effort.

For Light Resistance

"Light" resistance is up to 2 Assault Frigates, T3Ds, or T1 Cruisers.

  1. Begin aligning to a citadel.
  2. Use your heavy neuts to neut out tackle. Point and focus them immediately with Medium Drones.
  3. If you're comfortable doing so, you can try to kill the gang at this point. If not, warp off to a citadel.

For Heavy Resistance

Anything that's stronger than "Light" resistance is "Heavy" resistance.

  1. Begin aligning to a citadel.
  2. Utilize your EC-300s and neuts to get tackle off. The second tackle drops warp off to a citadel.
  3. If you're hard tackled or bubbled, light your cyno and scream on comms for support.
    1. Point the most expensive ship on grid and pray support lands in time.
  • public/dojo/wiki/dominix-ratting.txt
  • Last modified: 2019/08/20 16:33
  • by Aernir Ridley