Crimson Hand Supply Depot - 6/10
Room Compositions
First Room Instructions
Destroy all the ships to proceed to the next room. Gate Security only drops a now defunct key.
Second Room Instructions
Again destroy all the ships to proceed. The Crimson Hand Container drops a defunct key and on occasion Dark Blood modules.
Third Room Instructions
This room contains two gates, the Supply Sector gate leads to an optional room, and the command sector leads to the final room.
Destroy all the ships to access either of the two gates. The Crimson Sentinel drops a defunct key and on occasion Dark Blood modules.
Optional Room Instructions
This room contains the Slaver Rig Control tower structure, some rats, and an acceleration gate back to the third room.
The Slaver Rig Control Tower drops a defunct key and on occasion Dark Blood modules.
Fourth Room Instructions
The final room contains the site's Overseer Battleship, a Crimson Lord. It has a chance of dropping Dark Blood and Corpum A-Type modules, along with a 1 run Ashimmu BPC. Once the it's been destroyed, you can bookmark the wreck, drop an MTU, or finish the remaining rats altogether.