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Free Ratting Cruiser for Alpha Clones

RETIRED PROGRAM please hide from search Are you poor?

Getting too many ships blown up?

Having trouble paying for all that awesome content in BNI?

Let’s be fair – to have fun, you need ISK. You need to buy a ship before you can have it blown up! So how do we make ISK, you ask? Tried some things, but you don't really know how to make some space money? Well, this is a problem we have all ran into when we were new. Ratting for instance is a good source of income, but when you have no idea how to do it, where do you start? What ship do you fly? How do you pay for it?!

Fear not, the Brave Dojo has your back! Following on from our popular Vexor Newbro Edition (VNE), we are now offering a free ratting cruiser for all four races in EVE, specially tailored for use by Alpha Clone characters. To get our newbros setup with ISK in their wallet we have shipped in newbro friendly ships to our space; no more wondering what will or will not work, no more wondering how to get the ship to the right spot. We have done it all for you!!

Vexor (Gallente)
[Ratting Vexor]

[Vexor, Ratting Vexor]
Drone Damage Amplifier I
Drone Damage Amplifier I
Drone Damage Amplifier I
Prototype Energized Thermal Membrane I
Medium 'Accommodation' Vestment Reconstructer I

100MN Monopropellant Enduring Afterburner
Medium Compact Pb-Acid Cap Battery
Medium Compact Pb-Acid Cap Battery
Cap Recharger II

Drone Link Augmentor I
Drone Link Augmentor I

Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I
Medium Capacitor Control Circuit I

Hornet I x5
Vespa I x5
Caracal (Caldari)
[Ratting Caracal]

[Caracal, Ratting Caracal]

Damage Control II
Reactor Control Unit I
Ballistic Control System II
Ballistic Control System II

Thermal Dissipation Field I
Kinetic Deflection Field I
Large Shield Extender II
Cap Recharger I
10MN Monopropellant Enduring Afterburner

Heavy Assault Missile Launcher I
Heavy Assault Missile Launcher I
Heavy Assault Missile Launcher I
Heavy Assault Missile Launcher I
Heavy Assault Missile Launcher I

Medium Anti-Thermal Screen Reinforcer I
Medium Core Defense Field Purger I
Medium Anti-Kinetic Screen Reinforcer I

Hornet I x2

Caldari Navy Scourge Heavy Assault Missile x1215
Arbitrator (Amarr)
[Ratting Arbitrator]
Medium 'Accommodation' Vestment Reconstructer I
Prototype Energized Thermal Membrane I
Drone Damage Amplifier I
Drone Damage Amplifier I
Drone Damage Amplifier I
100MN Monopropellant Enduring Afterburner
Cap Recharger II
Cap Recharger II
Cap Recharger II
Drone Link Augmentor I
Drone Link Augmentor I
[Empty High slot]
[Empty High slot]
Medium Capacitor Control Circuit I
Medium Ancillary Current Router I
Medium Capacitor Control Circuit I
Infiltrator I x5
Acolyte I x5

These badboys can easily do low level anoms, belts and all sorts of madness to make you stone cold cash-ISK. With decent skills you can make up to 10 million every 20 minutes in this little ship! As you can see, the skills needed to fly these beasts can be trained in only a week and a half.

On top of that, with every rat you kill, BNI also gets richer, which helps us with [insert random propaganda here]. This is why we want YOU to fly these things! We want YOU to make ISK, and then we want YOU to spend it all unwisely and get it all blown up, because after all, we are Brave 

These are the skills you will need Also train up Fuel conservation III

[Vexor Newbro Edition - Skills]
1. Gallente Frigate I (16 minutes, 40 seconds)
2. Gallente Frigate II (1 hour, 17 minutes, 38 seconds)
3. Gallente Frigate III (7 hours, 19 minutes, 2 seconds)
4. Gallente Destroyer I (16 minutes, 40 seconds)
5. Gallente Destroyer II (1 hour, 17 minutes, 38 seconds)
6. Gallente Destroyer III (7 hours, 19 minutes, 2 seconds)
7. Gallente Cruiser I (41 minutes, 40 seconds)
8. Energy Grid Upgrades II (1 hour, 17 minutes, 38 seconds)
9. Hull Upgrades III (7 hours, 19 minutes, 2 seconds)
10. Energy Grid Upgrades III (7 hours, 19 minutes, 2 seconds)
11. Drone Avionics II (38 minutes, 50 seconds)
12. Drone Avionics III (3 hours, 39 minutes, 30 seconds)
13. Mechanics III (3 hours, 39 minutes, 30 seconds)
14. Drones II (38 minutes, 50 seconds)
15. Drones III (3 hours, 39 minutes, 30 seconds)
16. Light Drone Operation I (8 minutes, 20 seconds)
17. Drones IV (20 hours, 41 minutes, 50 seconds)
18. Drones V (4 days, 21 hours, 4 minutes, 50 seconds)
19. Heavy Drone Operation I (41 minutes, 40 seconds)
20. Medium Drone Operation I (16 minutes, 40 seconds)
21. Medium Drone Operation II (1 hour, 17 minutes, 38 seconds)
22. Medium Drone Operation III (7 hours, 19 minutes, 2 seconds)
23. Heavy Drone Operation II (3 hours, 14 minutes, 4 seconds)
24. Heavy Drone Operation III (18 hours, 17 minutes, 36 seconds)
25. Gallente Cruiser II (3 hours, 14 minutes, 4 seconds)
26. Gallente Cruiser III (18 hours, 17 minutes, 36 seconds)
27. Fuel Conservation I (16 minutes, 40 seconds)
28. Fuel Conservation II (1 hour, 17 minutes, 38 seconds)
29. Fuel Conservation III (7 hours, 19 minutes, 2 seconds) 
Total time: 10d 6h 9m 10secs

Amarr/Caldari/Minmatar skillplans to be added

  1. Be poor
  2. Be new
  3. Be brave
  4. Can fly the fit
  5. Use the force this form to send us your request

Available Locations

Basically if you’re broke, new and brave you can apply. As soon as you can fly the fit cap-stable with the AB on you can get one. You get one - and only one - for free. You need to be cap stable, or the ship will blow up. When we hand the ship to you, we will explain to you how to use it and how not to lose it. LISTEN TO THIS PERSON. Especially the not losing part seems to be hard for a lot of people. Nullsec is a dangerous place, the fact that you don't want to fight while ratting doesn't change that.

If the Dojo has enough spare ones lying around, you can buy another one for Jita price from us. This means you’ll get it cheaper than in GE-8JV. And you’ll get it in an area where you can make some money – saves you the risk of having to ship it. We’ll probably also be cross that you didn’t listen to the part on how not to lose the ship and perhaps make you feel silly. But in the end Dojo is Dojo, and if you’re bad we’ll help you be less bad and more brave! Please note that we don’t have an endless supply of these badboys, so if we’re low the “first free one” has priority.

As stated, handing out every ship comes with a mini-masterclass on how to use them. This includes how to belt-rat, how to anom-rat, and most importantly, how not to lose the thing to angry Russians.

Handy Dandy Video Guide Pt 1

Handy Dandy Video Guide Pt 2

Handy Dandy Video Guide Pt 3

How to anom and beltrat

Make sure to set your drones for aggressive and for focus fire first. Picture on how that's done:

518vpye.jpg

Then warp to an anom @ 70km and a belt @ 50. Before the rats redbox you (redbox is 1337 spacetalk for shoot), deploy your drones. Next you need to get speed - remember, the Vexor is speed tanked first, and armor tanked second. Find an object in space that is close to the rats and orbit that object at 40 or 50 km AND TURN YOUR 100mn AFTERBURNER ON. Remember, no speed means your ship will go boom, I'm not even kidding. Recommended anoms: Forsaken Rally points Has battleship rats, and pretty decent isk. Easy small spawns and plenty of debris that you can orbit. Stick to this and save / train for a more expensive ship before moving on.

It is recommended to not run forlorn anomalies since they have terrible rat waves.

Basically this is all you do. Drones are set for aggressive, so they will attack anyone within drone range that attacks you. By doing this the aggro will (almost) never switch to your drones. I have found that manually targeting rats makes them actually attack your drones sometimes. Because of that I prefer the drop, orbit and roll approach. Another advantage of this technique is you don't have to do anything which is excellent for us lazy space-pilots.

HAVE A SEPARATE WINDOW FOR LOCAL AND MAKE IT BIG ENOUGH TO SEE EVERYONE. You can find my screen setup here: Setup. Basically its a separate window for local.

When ratting, ALWAYS, 24/7 KEEP AN EYE ON LOCAL AT ALL TIMES. If anything is in system, or comes into system that does not have a green or blue icon, warp to the safe POS or station.

When an enemy enters the system, Turn Off the 100mn AB and align to the POS. Going at such a speed makes aligning take a very long time.

Here is an easy checklist:

  1. turn off the AB
  2. align to a POS
  3. bookmark site (so you can return for your MTU or drones later)
  4. pull drones (if applicable)
  5. warp to POS

If a neut lands between 2-4, warp

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  • Last modified: 2018/07/18 16:41
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