With the VNI's loss of dominance in the area of ratting, the Myrmidon represents the Second Stepping Stone after the Vexor in the ratting ship chain. This ship offers significantly more tank than the Vexor, along with a decent increase in damage.
You can make between 9-13 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier.
This Myrmidon has been adapted from the old Catch fit, but thanks to a new site running method it does more damage and can run Havens.
This Fit Requires Capacitor Stability Without the Auto Targeting System Running!
[Myrmidon, Ratting Myrmidon - Delve + Querious] Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II Medium Armor Repairer II Medium Armor Repairer II 10MN Afterburner II Omnidirectional Tracking Link II Large Cap Battery II Large Cap Battery II Cap Recharger II Drone Link Augmentor I Drone Link Augmentor I [Empty High slot] [Empty High slot] Auto Targeting System I Medium EM Armor Reinforcer I Medium Thermal Armor Reinforcer I Medium Thermal Armor Reinforcer I Hornet EC-300 x5 Praetor II x5 Infiltrator II x5 Tracking Speed Script x1 Optimal Range Script x1
Give the Introduction to Ratting page a read to avoid common mistakes and get some background knowledge.
Your Armor Repairers, Afterburner, and Omnidirectional Tracking Link should always be active while you're in a site.
Kill Order: Cruisers → Destroyers → Frigates → Battleships → Battlecruisers
Some sites require special attention due to a particularly nasty wave or unusual mechanics.
The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, and some sites may require special attention which will be noted in the section above.
Light Resistance for the Myrmidon is a single tackle ship.
Heavy Resistance is more than one tackle ship, or a hard tackle ship such as Dictor, Hictor, or Keres.