public:dojo:wiki:exploration-guide

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public:dojo:wiki:exploration-guide [2021/08/26 09:30]
Havana Nox [Intel Chat Channels]
public:dojo:wiki:exploration-guide [2023/07/21 20:14] (current)
Tian Khamez [Selling Loot]
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 ==NULL SEC== ==NULL SEC==
 Null Sec has again more risk (bubbles!) and payout, but since many systems have next to no activity, once you get away from High/Low Sec you will be mostly undisturbed (unless you jump into someone's staging system). However, you must still be vigilant and check intel. Null Sec has again more risk (bubbles!) and payout, but since many systems have next to no activity, once you get away from High/Low Sec you will be mostly undisturbed (unless you jump into someone's staging system). However, you must still be vigilant and check intel.
- 
-==BRAVE SPACE== 
- 
-The best places to explore are:  
-  * Querious,  
-  * Catch (not in GE since at any given time there may be hunters) and  
-  * Stain. Stain is more dangerous as an NPC null sec area but the rewards can be great. 
-**//<fc #ffff00>Pay close attention to intel channels, it will save you from a gruesome death.</fc>//** 
  
 ==NPC NULL SPACE== ==NPC NULL SPACE==
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 ====Intel Chat Channels==== ====Intel Chat Channels====
  
-Sign in to the intel chat channel for the region. We have 4: <fc #00ff00>Int.Geminate</fc>, <fc #00ff00>Int.Querious</fc>, <fc #00ff00>Int.Catch</fc> & <fc #00ff00>Int.Impass</fc>+Sign in to the intel chat channel for the region. We have 1 currently: <fc #00ff00>Int.PureBlind</fc>
   * Look around the channel to see if a system is trouble.    * Look around the channel to see if a system is trouble. 
   * You can report neut and hostile sightings   * You can report neut and hostile sightings
     * Drag the name from local     * Drag the name from local
-    * Drag the system from the system name on the top left of your clie+    * Drag the system from the system name on the top left of your client
     * Drag the ship type from D-scan.      * Drag the ship type from D-scan. 
     * If your D-scan does not pick up the ship, put NV for No Visual     * If your D-scan does not pick up the ship, put NV for No Visual
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 In order to help you save time and enable you to help other explorers, there are tools that provide intel on the various signatures in a system. In order to help you save time and enable you to help other explorers, there are tools that provide intel on the various signatures in a system.
  
-====Deepsafe==== 
  
-**https://deepsafe.xyz/** 
- 
-  * Log in with Eve CREST (login). Deepsafe will follow you, loading to your current system when you jump. 
-  * To the right of the map is a list of the signatures in the system that people have logged and a description of what they are. Be advised the list may not be current. 
-  * To remove a signature that no longer exists, click the delete button for that line item (x). 
-  * To add a signature, scan it to 75%, copy it from your probe scanner panel (CTRL-C), paste in the form (CTRL-V) and click submit.  
  
 ====Pathfinder==== ====Pathfinder====
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 On activating the appropriate module on the can, the hacking interface will come up.  On activating the appropriate module on the can, the hacking interface will come up. 
  
-{{http://imgur.com/WLQYpjn.png}}+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/WLQYpjn.png}}
  
 At the bottom left is your hacking virus status. The bottom number & the meter to the right is your virus strength - the amount of damage you do with each click on a hostile node or system core. The top number & the meter on the left is your coherence (health). This can be hurt by hostile nodes & the system core.  At the bottom left is your hacking virus status. The bottom number & the meter to the right is your virus strength - the amount of damage you do with each click on a hostile node or system core. The top number & the meter on the left is your coherence (health). This can be hurt by hostile nodes & the system core. 
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 Your starting point is the empty orange circle - shown here on the top left. You can proceed by clicking on empty green nodes that are adjacent to your starting point & the ones you've already selected. Your starting point is the empty orange circle - shown here on the top left. You can proceed by clicking on empty green nodes that are adjacent to your starting point & the ones you've already selected.
  
-{{https://i.imgur.com/nphwq2V.png }}+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/nphwq2V.png }}
 As you click on nodes, you'll see a number in the node ranging from 5 to 1. The lower the number, the closer you are to a utility subsystem, data cache or the system core. As you click on nodes, you'll see a number in the node ranging from 5 to 1. The lower the number, the closer you are to a utility subsystem, data cache or the system core.
  
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 All of the Core nodes function in the same way, with an increasing health as the difficulty of the hack increases. These are the nodes found in the sites. All of the Core nodes function in the same way, with an increasing health as the difficulty of the hack increases. These are the nodes found in the sites.
  
-^ {{http://imgur.com/WR9DKO8.png?90}} | This is the Core node for the Rubble/Com Tower hacks. It has the weakest coherence. | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/WR9DKO8.png?90}} | This is the Core node for the Rubble/Com Tower hacks. It has the weakest coherence. | 
-^ {{http://imgur.com/2Txh2v3.png?90}} | This is the Core node for the Remains/Mainframe hack. It has moderate coherence. | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/2Txh2v3.png?90}} | This is the Core node for the Remains/Mainframe hack. It has moderate coherence. | 
-^ {{http://imgur.com/kCiGdQJ.png?90}} | This is the Core node for the Ruins/Databank hack. It has strong coherence. |+^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/kCiGdQJ.png?90}} | This is the Core node for the Ruins/Databank hack. It has strong coherence. |
  
 ==HOSTILE NODES== ==HOSTILE NODES==
  
  
-^ {{http://imgur.com/kxPypCo.png?90}} | **Firewalls** take two to three clicks to kill but you will take take 20-40 total damage to defeat it. It's best to leave unless you have no other option. | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/kxPypCo.png?90}} | **Firewalls** take two to three clicks to kill but you will take take 20-40 total damage to defeat it. It's best to leave unless you have no other option. | 
-^ {{http://imgur.com/SH36lLs.png?90}} | **Anti-Virus** subsystems may only take two to three click to kill, but you will take 40-80 damage in doing so. Try to ignore these until you have no other option. If you need to attack it, make sure you have the Kernal Rot or Polymorphic Shield utilities | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/SH36lLs.png?90}} | **Anti-Virus** subsystems may only take two to three click to kill, but you will take 40-80 damage in doing so. Try to ignore these until you have no other option. If you need to attack it, make sure you have the Kernal Rot or Polymorphic Shield utilities | 
-^ {{http://imgur.com/pfqTmvZ.png?90}} | **The Restoration Node** is the second most annoying node you will encounter. You **must** attack this defensive system as soon as it pops up. Aside from having high health (albeit low damage), with each click or action this node will increase the health of another revealed node on the grid. This node take 3-4 click to take down with 20-30 damage taken. Use a Kernal Rot or Self repair to mitigate the damage. | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/pfqTmvZ.png?90}} | **The Restoration Node** is the second most annoying node you will encounter. You **must** attack this defensive system as soon as it pops up. Aside from having high health (albeit low damage), with each click or action this node will increase the health of another revealed node on the grid. This node take 3-4 click to take down with 20-30 damage taken. Use a Kernal Rot or Self repair to mitigate the damage. | 
-^ {{http://imgur.com/QkIx98Q.png?90}} | The **Virus Suppressor** will ruin a hack for you. Aside from having high health (albeit low damage), once revealed your damage capability will be halved. It will take 4-6 clicks to take this node down, while you takes 45-70 in damage. The secondary Vector utility is most effective in attacking this defensive system, with the Kernal Rot not far behind.. |+^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/QkIx98Q.png?90}} | The **Virus Suppressor** will ruin a hack for you. Aside from having high health (albeit low damage), once revealed your damage capability will be halved. It will take 4-6 clicks to take this node down, while you takes 45-70 in damage. The secondary Vector utility is most effective in attacking this defensive system, with the Kernal Rot not far behind.. |
  
 ==UTILITY SUBSYSTEMS== ==UTILITY SUBSYSTEMS==
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 The following hacking tools, and how you use them, can make or break a hack. The tools will show up when you uncover a node on the grid, and once you click that same node they will be added to your utility toolbar (the row of slots in the bottom of the above image of the hacking interface). To activate one of the tools, simply click on it. The following hacking tools, and how you use them, can make or break a hack. The tools will show up when you uncover a node on the grid, and once you click that same node they will be added to your utility toolbar (the row of slots in the bottom of the above image of the hacking interface). To activate one of the tools, simply click on it.
  
-^ {{http://imgur.com/sw0yGB1.png?90}} | This is the **Self Repair Utility**. When you activate this tool, it will heal your coherence a little on activation and for each of the next 2 turns. These are useful to activate when you are about to take or have taken some heavy damage. | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/sw0yGB1.png?90}} | This is the **Self Repair Utility**. When you activate this tool, it will heal your coherence a little on activation and for each of the next 2 turns. These are useful to activate when you are about to take or have taken some heavy damage. | 
-^ {{http://imgur.com/BjTY0RP.png?90}} | This is the **Secondary Vector Utility**. Activate the tool then click on the hostile node you want to damage. This will apply 60 damage to the target node over 3 turns - 20 damage immediately and another 20 for each of the next 2 turns. This is great for softening up some of the higher health target and really useful to take down the 'halving' node. | +^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/BjTY0RP.png?90}} | This is the **Secondary Vector Utility**. Activate the tool then click on the hostile node you want to damage. This will apply 60 damage to the target node over 3 turns - 20 damage immediately and another 20 for each of the next 2 turns. This is great for softening up some of the higher health target and really useful to take down the 'halving' node. | 
-^ {{http://imgur.com/b3Oj4JX.png?90}} | This is the **Kernel Rot Utility**. After activation, you can click on a hostile node and take that node down to half of its health. For most hostile nodes, this means that you will take the node down in 1-2 clicks. Save these for the Restoration Node or the Virus Suppressor. |+^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/b3Oj4JX.png?90}} | This is the **Kernel Rot Utility**. After activation, you can click on a hostile node and take that node down to half of its health. For most hostile nodes, this means that you will take the node down in 1-2 clicks. Save these for the Restoration Node or the Virus Suppressor. |
 ^ | This is the **Polymorphic Shield utility**. It prevents damage from any hostile node for 2 clicks | ^ | This is the **Polymorphic Shield utility**. It prevents damage from any hostile node for 2 clicks |
  
 ==DATA CACHES== ==DATA CACHES==
  
-^ {{http://imgur.com/9LTRIf5.png?90}} | The **Data Cache** will randomly give you a tool or create a hostile node. These nodes can really mess up your hack though, so approach with caution. The best way to deal with these nodes is to first try to solve the hack without clicking them, then clicking them when you're stuck. |+^ {{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/9LTRIf5.png?90}} | The **Data Cache** will randomly give you a tool or create a hostile node. These nodes can really mess up your hack though, so approach with caution. The best way to deal with these nodes is to first try to solve the hack without clicking them, then clicking them when you're stuck. |
  
 ==SYSTEM CORE LOCATION== ==SYSTEM CORE LOCATION==
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 You can contract your loot to one of the buybacks we feature. Although they buy at a percentage of Jita buy, you are essentially paying a little for convenience and the ability to avoid market trading activities if you do not enjoy that. Learn more and find buybacks at [[/public/alliance/industry/buyback]]. You can contract your loot to one of the buybacks we feature. Although they buy at a percentage of Jita buy, you are essentially paying a little for convenience and the ability to avoid market trading activities if you do not enjoy that. Learn more and find buybacks at [[/public/alliance/industry/buyback]].
  
-If you do like to have fun with spreadsheets and economic charts for some reason, you can ship your loot to markets like Amarr and Jita and manage orders. Learn more and find freight services at [[/public/alliance/logistics/start]]+If you do like to have fun with spreadsheets and economic charts for some reason, you can ship your loot to markets like Amarr and Jita and manage orders. Learn more and find freight services at [[/public/alliance/industry/hauling]].
  
 =====Site Respawn===== =====Site Respawn=====
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   * Apply as you would any other signature   * Apply as you would any other signature
   * Once you enter the wormhole, you can apply the system designation by clicking on "unassigned" in the signature line item under the system column and choosing the system from the dropdown.   * Once you enter the wormhole, you can apply the system designation by clicking on "unassigned" in the signature line item under the system column and choosing the system from the dropdown.
- 
-==DEEPSAFE== 
- 
-Apply as you would any other signature 
  
 ====Wormhole Safety==== ====Wormhole Safety====
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 This chart was borrowed and adapted from an [[https://forums.eve-scout.com/topic/409/safety-can-i-warp-to-this-site|article]] on Eve-Scout Forums  This chart was borrowed and adapted from an [[https://forums.eve-scout.com/topic/409/safety-can-i-warp-to-this-site|article]] on Eve-Scout Forums 
  
-{{https://i.imgur.com/fdGyLfR.jpg}}+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/fdGyLfR.jpg}}
  
 =====Related Activities===== =====Related Activities=====
  • public/dojo/wiki/exploration-guide.1629970257.txt.gz
  • Last modified: 2021/08/26 09:30
  • by Havana Nox