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public:dojo:wiki:exploration-guide [2018/03/06 19:53] – [Region Types] Ishido Kindesai | public:dojo:wiki:exploration-guide [2025/03/09 16:16] (current) – [Pathfinder] Remove link to Pathfinder Tian Khamez | ||
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======Exploration Guide====== | ======Exploration Guide====== | ||
+ | < | ||
+ | <col md=" | ||
+ | {{INLINETOC 2-2}} | ||
+ | </ | ||
+ | </ | ||
+ | < | ||
+ | {{ https:// | ||
+ | < | ||
+ | <fs large> | ||
- | {{INLINETOC: | + | Created by Ruxe Nemico |
+ | </ | ||
+ | </ | ||
+ | </ | ||
+ | </ | ||
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It is vital to know that there are certain systems that are off-limits for members of Brave to explore in. | It is vital to know that there are certain systems that are off-limits for members of Brave to explore in. | ||
- | <fs large> | + | <fs large> |
- | ======TL;DR====== | + | =====TL; |
* Make sure you have the minimum recommended skills. | * Make sure you have the minimum recommended skills. | ||
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* Astrometric Rangefinding (+5%/lvl scan probe strength) | * Astrometric Rangefinding (+5%/lvl scan probe strength) | ||
* Astrometric Aquisition (+5/lvl scan prob duration) | * Astrometric Aquisition (+5/lvl scan prob duration) | ||
- | * Astrometrice | + | * Astrometrics |
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* Cloaking (Training to level 4 is recommended as this will unlock the CovOps cloak) | * Cloaking (Training to level 4 is recommended as this will unlock the CovOps cloak) | ||
- | =====Ships===== | + | =====Ships |
- | ====T1==== | + | You can import |
- | The entry level ships are the four T1 frigates with bonuses towards exploration. There is one for every empire faction and while they have their differences, they share some characteristics: | + | |
- | The four ships are the [[https:// | + | ====T1 |
- | While the Imicus and the Probe share a balanced 3-4-3 slot layout, the Heron has five midslots and only two low slots, while the Magnate has four low slows and only three mids. | + | Although we originally provided fits for all factions, we now strongly suggest |
- | The advantage of the Heron is that it allows | + | The slot layout on the heron makes it the most recommended T1 explo frigate. Being able to fit two rangefinding arrays will make life easier for scanning with low sp characters. Alpha characters who are unable |
- | All fits have one comparatively expensive module fitted, the Improved Cloaking Device II. This is required for the MWD-Cloak-Trick. You can replace it for the T1 version, but this has a big impact | + | It should be noted that Sisters Core Probes can be used with any launcher including the basic one. These probes should be the first upgrade you make on your Exploratory vessel. |
- | You can import the fits from below to EVE by copying the text (including the [Heron, Heron scanner] part at the top), then opening the fitting window in EVE, clicking on " | + | ^ Low Skill T1 Explo^ |
- | + | ||
- | ^ Heron Fit 1^ Heron Fit 2^ | + | |
| < | | < | ||
- | [Heron, Heron scanner] | + | [Heron, Heron LS T1 Explo] |
Nanofiber Internal Structure I | Nanofiber Internal Structure I | ||
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Relic Analyzer I | Relic Analyzer I | ||
Data Analyzer I | Data Analyzer I | ||
- | Cargo Scanner | + | Scan Rangefinding Array I |
Scan Rangefinding Array I | Scan Rangefinding Array I | ||
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[Empty Rig slot] | [Empty Rig slot] | ||
- | </ | + | </ |
+ | ====T2 / CovOps==== | ||
+ | Unless you want to scare off other explorers or want some additional safety, the T2 Exploration Frigates are the next logical steps after the T1 frigate. They offer the huge advantage of a CovOps Cloak. This cloak is an upgrade over the normal cloaks used with the T1 ships and allows you to warp while cloaked, making it very hard to catch you (Big gatecamps with bubbles are still a danger to avoid). As such, we focused on stealth and/or the ability to escape over tank. Specialization is key and it's best to focus on a fit's strengths whether based on the hull's boosts or the fit's purpose. | ||
- | [Heron, Heron upgrades] | + | These fits are meant to work for the majority of players who are flying CovOps for exploration. There are upgrades |
- | Nanofiber Internal Structure I | + | ^ Ninja Explo Relic Astero |
- | Nanofiber Internal Structure I | + | | < |
+ | Nanofiber Internal Structure | ||
+ | Inertial Stabilizers II | ||
+ | Type-D Restrained Overdrive Injector | ||
+ | ' | ||
- | 5MN Microwarpdrive I | ||
Relic Analyzer I | Relic Analyzer I | ||
- | Data Analyzer I | + | 5MN Microwarpdrive II |
- | Scan Pinpointing | + | Scan Rangefinding |
Scan Rangefinding Array I | Scan Rangefinding Array I | ||
- | Core Probe Launcher | + | Core Probe Launcher I |
- | Improved | + | Covert Ops Cloaking Device II |
- | [Empty High slot] | + | |
- | Small Gravity Capacitor Upgrade | + | Small Low Friction Nozzle Joints I |
+ | Small Polycarbon Engine Housing | ||
Small Emission Scope Sharpener I | Small Emission Scope Sharpener I | ||
- | [Empty Rig slot] | ||
- | </ | ||
- | |The Difference between the two fits is only a mid slot and there are many other ways to fit it (like going for a short align time). However, these fits will boost your scanning and relic hacking, so it is easier to find sites and be successful in them. If you are only just starting out, you will still fail to scan down some sites and you will fail hacks, but with increasing experience and SP, it will get easier.|| | ||
- | ^Magnate Fit 1^Magnate Fit 2^ | ||
- | |< | ||
- | [Magnate, Magnate Max WCS] | ||
- | Warp Core Stabilizer I | + | Hornet EC-300 x15 |
- | Warp Core Stabilizer I | + | |
- | Warp Core Stabilizer I | + | |
- | Warp Core Stabilizer I | + | |
- | Relic Analyzer I | + | Sisters Core Scanner Probe x16 |
- | Data Analyzer I | + | |
- | 5MN Microwarpdrive I | + | |
- | Core Probe Launcher I, Core Scanner Probe I | ||
- | Improved Cloaking Device II | ||
- | [Empty High slot] | ||
+ | </ | ||
+ | Nanofiber Internal Structure II | ||
+ | Inertial Stabilizers II | ||
+ | Damage Control II | ||
+ | Warp Core Stabilizer II | ||
+ | |||
+ | Relic Analyzer II | ||
+ | 5MN Microwarpdrive II | ||
+ | Scan Rangefinding Array I | ||
+ | Cargo Scanner II | ||
+ | |||
+ | Sisters Core Probe Launcher | ||
+ | Covert Ops Cloaking Device II | ||
+ | |||
+ | Small Hyperspatial Velocity Optimizer II | ||
+ | Small Low Friction Nozzle Joints II | ||
Small Gravity Capacitor Upgrade I | Small Gravity Capacitor Upgrade I | ||
- | Small Emission Scope Sharpener I | ||
- | [Empty Rig slot] | ||
- | </ | ||
- | [Magnate, Magnate Align] | ||
- | Inertial Stabilizers I | ||
- | Inertial Stabilizers I | ||
- | Inertial Stabilizers I | ||
- | Warp Core Stabilizer I | ||
+ | |||
+ | Hornet EC-300 x15 | ||
+ | |||
+ | Sisters Core Scanner Probe x16 | ||
+ | Nanite Repair Paste x85 | ||
+ | |||
+ | </ | ||
+ | | | ||
+ | The Astero, according to many, is the quintessential explo frigate. It is certainly one of the purposes for which CCP created it. With boosts to scanning, hacking and, of course, CovOps cloak, it's easy to see why. You can swap one of the mids (cargo scanner or a rangefinder array) with a data analyzer if you would like. | ||
+ | |||
+ | ^ Buzzard | ||
+ | |< | ||
+ | Inertial Stabilizers II | ||
+ | Micro Auxiliary Power Core II | ||
+ | Inertial Stabilizers II | ||
+ | |||
+ | 5MN Microwarpdrive II | ||
Relic Analyzer I | Relic Analyzer I | ||
Data Analyzer I | Data Analyzer I | ||
- | 5MN Microwarpdrive | + | Scan Rangefinding Array I |
+ | Scan Rangefinding Array I | ||
- | Core Probe Launcher | + | Core Probe Launcher I |
- | Improved | + | Covert Ops Cloaking Device II |
- | [Empty High slot] | + | Interdiction Nullifier I |
Small Gravity Capacitor Upgrade I | Small Gravity Capacitor Upgrade I | ||
- | Small Emission Scope Sharpener | + | Small Gravity Capacitor Upgrade |
- | [Empty Rig slot] | + | |
- | </ | + | |
- | |The first fit will allow you to pass gatecamps even if you make mistakes with the MWD-Cloak-Trick, | + | |
- | ^ Imicus Fit ^ Probe Fit ^ | ||
- | | < | ||
- | [Imicus, agility] | ||
- | Nanofiber Internal Structure | + | |
+ | |||
+ | Sisters Core Scanner Probe x16 | ||
+ | |||
+ | </ | ||
+ | Inertial Stabilizers II | ||
+ | Warp Core Stabilizer | ||
Nanofiber Internal Structure II | Nanofiber Internal Structure II | ||
Nanofiber Internal Structure II | Nanofiber Internal Structure II | ||
- | 5MN Y-T8 Compact | + | 5MN Microwarpdrive |
+ | Data Analyzer I | ||
Relic Analyzer I | Relic Analyzer I | ||
- | Data Analyzer I | ||
Scan Rangefinding Array I | Scan Rangefinding Array I | ||
- | Core Probe Launcher | + | Core Probe Launcher I |
- | Improved | + | Covert Ops Cloaking Device II |
- | [Empty High slot] | + | Interdiction Nullifier I |
Small Gravity Capacitor Upgrade I | Small Gravity Capacitor Upgrade I | ||
Small Gravity Capacitor Upgrade I | Small Gravity Capacitor Upgrade I | ||
- | [Empty Rig slot] | ||
- | Hornet EC-300 x4 | ||
- | </ | ||
- | [Probe, agility] | ||
- | Nanofiber Internal Structure | + | |
- | Nanofiber Internal Structure | + | Sisters Core Scanner Probe x16 |
- | Nanofiber Internal Structure | + | |
+ | |||
+ | </ | ||
+ | |||
+ | ^ Cheetah | ||
+ | |< | ||
+ | Micro Auxiliary Power Core I | ||
+ | Warp Core Stabilizer | ||
+ | Inertial Stabilizers | ||
+ | Inertial Stabilizers | ||
5MN Y-T8 Compact Microwarpdrive | 5MN Y-T8 Compact Microwarpdrive | ||
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Scan Rangefinding Array I | Scan Rangefinding Array I | ||
- | Prototype Cloaking Device I | + | Core Probe Launcher I |
- | Core Probe Launcher I, Core Scanner Probe I | + | Covert Ops Cloaking Device II |
- | [Empty High slot] | + | Interdiction Nullifier |
Small Gravity Capacitor Upgrade I | Small Gravity Capacitor Upgrade I | ||
Small Gravity Capacitor Upgrade I | Small Gravity Capacitor Upgrade I | ||
- | [Empty Rig slot] | ||
- | Hornet EC-300 x3 | ||
- | </ | ||
- | |The Probe an the Imicus share a slot layout, so the fits are the same. You can of course go for Warp Core Stabilizers or tank (similar to the Magnate). In terms of low and mid slots, the Imicus and Probe are more ballanced than the Heron and Magnate, so unless you favor a specific fit (max scan strength, or safety) they are excellent ships. || | ||
- | ====T2==== | ||
- | Unless you want to scare off other explorers or want some additional safety, the T2 Exploration Frigates are the next logical steps after the T1 frigates. They offer the huge advantage of a Covops Cloak. This cloak is an upgrade over the normal cloaks used with the T1 ships and allows you to warp while cloaked, making it very hard to catch you (Big gatecamps with bubbles are still a danger to avoid). The fits work similar to the T1 frigates, but since they are heavily skill dependant, you will have to find out what works for you on your own. If you haven' | ||
- | Another option when it comes to T2 frigates are Interceptors. They don't have a bonus towards exploration, | ||
- | ====Sisters | + | Sisters |
- | The SoE ships are faction ships, making them much more expensive that normal T1 and T2 ships of the same size. They do offer some advantages, like a non-level-based bonus on your scanning (however if you train the T2 frigates to five they will have a higher bonus) and more safety, since they feature some defensive capabilities. The Astero, the SoE frigate, also can be fit to insta-warp very easily. Since the ships are drone boats, they can easily kill other explorers (and are often used by hunters who just take an interest in killing them) so you will be able to secure sites you otherwise would not get. | + | |
- | The downside of the Astero is the significant price tag, compared | + | </ |
+ | Inertial Stabilizers II | ||
+ | Warp Core Stabilizer II | ||
+ | Nanofiber Internal Structure II | ||
+ | |||
+ | 5MN Microwarpdrive II | ||
+ | Relic Analyzer I | ||
+ | Data Analyzer I | ||
+ | Scan Rangefinding Array I | ||
+ | Scan Rangefinding Array I | ||
+ | |||
+ | Core Probe Launcher I | ||
+ | Covert Ops Cloaking Device II | ||
+ | Interdiction Nullifier I | ||
+ | |||
+ | Small Gravity Capacitor Upgrade I | ||
+ | Small Emission Scope Sharpener I | ||
+ | |||
+ | |||
+ | |||
+ | Hornet EC-300 x1 | ||
+ | |||
+ | Sisters Core Scanner Probe x16 | ||
+ | |||
+ | </ | ||
+ | |||
+ | |||
+ | |||
+ | Another option when it comes to T2 frigates | ||
- | The bigger version of the Astero is the Stratios. It is cruiser sized, has much more tank, dps and a larger cargohold, enabling it to carry multiple refits and more cargo. | ||
- | It can also be used as a pure combat ship, but for the purpose of this guide we will stick with the exploration role. The Stratios can fit a covops cloak like the Astero and the T2 frigates and can force any of them out of a site. It presents the next step up over the astero in that regards. | + | **Note: Interceptors are not inherently immune to warp bubbles after the May 2021 nullification changes, they need Interdiction Nulifier module equipped. Brave Dojo has a good YouTube video on this topic [[https:// |
- | The third ship in the SoE line is the Nestor. It is a battleship, and while it has an exploration bonus, usually isn't used for exploration (excluding some special cases where you have a Sleeper Chache close to you and can use a Nestor to easily run it. The Nestor has too many downsides to be used in exploration, | ||
====T3==== | ====T3==== | ||
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The ship, no matter which you pick, will be the most expensive of all the exploration ships. The hull itself costs less than the Stratios, but with the subsystems and fits, you will have to spend more than half a billion ISK. It can be worth the price however, since the only downside of using a T3 cruiser for exploration is the relatively small cargohold, so you'll have to drop off your loot more often than with the Stratios, limiting your range a bit. The advantages are significant: | The ship, no matter which you pick, will be the most expensive of all the exploration ships. The hull itself costs less than the Stratios, but with the subsystems and fits, you will have to spend more than half a billion ISK. It can be worth the price however, since the only downside of using a T3 cruiser for exploration is the relatively small cargohold, so you'll have to drop off your loot more often than with the Stratios, limiting your range a bit. The advantages are significant: | ||
- | =====Where to Explore===== | + | =====When & Where to Explore===== |
- | When you do exploration you can do it in any part of New Eden (taking [[https:// | + | When you do exploration you can do it in any part of New Eden (taking [[/ |
Where to explore is mostly up to taste, skills & the ship you use among other things. | Where to explore is mostly up to taste, skills & the ship you use among other things. | ||
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When you are a bit more experienced, | When you are a bit more experienced, | ||
+ | Here is a link that can help you decide where to explore if you want the best isk/site ratio, but keep in mind that others are aware of this information as well, so the most lucritive places will have higher competition and camped more often than others. | ||
+ | |||
+ | https:// | ||
+ | |||
+ | This link also contains data abaut where to find which T2 salvage material if you want to hunt for specific ones. | ||
====Optimal Time==== | ====Optimal Time==== | ||
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Use your launcher to get a quick peek of how many people are logged in to Eve at the moment. | Use your launcher to get a quick peek of how many people are logged in to Eve at the moment. | ||
- | Dotlan can show you how active a given region and the systems contained there have been. | + | Dotlan |
====Region Types==== | ====Region Types==== | ||
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==NULL SEC== | ==NULL SEC== | ||
Null Sec has again more risk (bubbles!) and payout, but since many systems have next to no activity, once you get away from High/Low Sec you will be mostly undisturbed (unless you jump into someone' | Null Sec has again more risk (bubbles!) and payout, but since many systems have next to no activity, once you get away from High/Low Sec you will be mostly undisturbed (unless you jump into someone' | ||
- | |||
- | ==BRAVE SPACE== | ||
- | |||
- | The best places to explore are Catch itself (not in GE since at any given time there may be hunters) and Stain. Stain is more dangerous as an NPC null sec area but the rewards can be great. | ||
==NPC NULL SPACE== | ==NPC NULL SPACE== | ||
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In Wormhole Systems, you will find an entirely different type of sites (sometimes in addition to standard sites). Those have rats in them and require more than a T1 frigate to run. | In Wormhole Systems, you will find an entirely different type of sites (sometimes in addition to standard sites). Those have rats in them and require more than a T1 frigate to run. | ||
- | In Drone Regions you won't find Relic sites. The Data Sites have loot that is completely different from all other space. While they can drop valuable Items, in general you won't find enough of them to make up for thir rarity. | + | In Drone Regions you won't find Relic sites. The Data Sites have loot that is completely different from all other space. While they can drop valuable Items, in general you won't find enough of them to make up for their rarity. |
====Planning a Route==== | ====Planning a Route==== | ||
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====Standing Fleet==== | ====Standing Fleet==== | ||
- | If you're exploring in Catch it's a good idea to join standing fleet. This way if you're pointed, you may increase your chances of survival by calling out xxx's to standing. | + | If you're exploring in our space it's a good idea to join regional |
- | Make sure to include your ship type and what's attacking you. A difficult | + | Make sure to include your ship type and what's attacking you. A difficult |
====Comms==== | ====Comms==== | ||
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====Intel Chat Channels==== | ====Intel Chat Channels==== | ||
- | Sign in to the intel chat channel for the region. We have 2: Int.Catch & Int.Impass. | + | Sign in to the intel chat channel for the region. We have 1 currently: <fc # |
* Look around the channel to see if a system is trouble. | * Look around the channel to see if a system is trouble. | ||
* You can report neut and hostile sightings | * You can report neut and hostile sightings | ||
* Drag the name from local | * Drag the name from local | ||
- | * Drag the system from the system name on the top left of your clie | + | * Drag the system from the system name on the top left of your client |
* Drag the ship type from D-scan. | * Drag the ship type from D-scan. | ||
* If your D-scan does not pick up the ship, put NV for No Visual | * If your D-scan does not pick up the ship, put NV for No Visual | ||
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====Paranoia Levels (Vigilance)==== | ====Paranoia Levels (Vigilance)==== | ||
- | You constantly need to have some level of vigilance regarding your environment at all times. We like to gall this " | + | You constantly need to have some level of vigilance regarding your environment at all times. We like to call this " |
^Space Type^Skill Level^ | ^Space Type^Skill Level^ | ||
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In order to help you save time and enable you to help other explorers, there are tools that provide intel on the various signatures in a system. | In order to help you save time and enable you to help other explorers, there are tools that provide intel on the various signatures in a system. | ||
- | ====Deepsafe==== | ||
- | **https:// | ||
- | |||
- | * Log in with Eve CREST (login). Deepsafe will follow you, loading to your current system when you jump. | ||
- | * To the right of the map is a list of the signatures in the system that people have logged and a description of what they are. Be advised the list may not be current. | ||
- | * To remove a signature that no longer exists, click the delete button for that line item (x). | ||
- | * To add a signature, scan it to 75%, copy it from your probe scanner panel (CTRL-C), paste in the form (CTRL-V) and click submit. | ||
====Pathfinder==== | ====Pathfinder==== | ||
- | |||
- | **https:// | ||
* Scan signature until you know what it is. | * Scan signature until you know what it is. | ||
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* Drag the probes closer to the signature individually. You will need to move 7 probes (5 around, 1 on top & 1 on bottom). | * Drag the probes closer to the signature individually. You will need to move 7 probes (5 around, 1 on top & 1 on bottom). | ||
* Do not move them too close, or you will create a void pocket where no scan signal will reach. | * Do not move them too close, or you will create a void pocket where no scan signal will reach. | ||
+ | |||
+ | More experienced explorers should be aware that no signature will ever spawn further than 4 AU from a celestial object, which is coincidentally the default positioning of probes when you launch them. | ||
+ | |||
+ | To utilise this, in your system map (default key is F9), in top left corner open options and deselect everything. After that you will see that there are white dots on that map, those are celestials like planets and moons. Position your probes centered on celestial that is either inside or in close proximity to Signature bubble. This will shorten your scan time for usually 2 scans. | ||
=====Warping to Sites==== | =====Warping to Sites==== | ||
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On activating the appropriate module on the can, the hacking interface will come up. | On activating the appropriate module on the can, the hacking interface will come up. | ||
- | {{http://imgur.com/ | + | {{https://raw.githubusercontent.com/ |
- | At the bottom left is your hacking virus status. The bottom number & the meter to the left is your virus strength - the amount of damage you do with each click on a hostile node or system core. The top number & the meter on the right is your coherence (health). This can be hurt by hostile nodes & the system core. | + | At the bottom left is your hacking virus status. The bottom number & the meter to the right is your virus strength - the amount of damage you do with each click on a hostile node or system core. The top number & the meter on the left is your coherence (health). This can be hurt by hostile nodes & the system core. |
Your starting point is the empty orange circle - shown here on the top left. You can proceed by clicking on empty green nodes that are adjacent to your starting point & the ones you've already selected. | Your starting point is the empty orange circle - shown here on the top left. You can proceed by clicking on empty green nodes that are adjacent to your starting point & the ones you've already selected. | ||
- | {{https://i.imgur.com/ | + | {{https://raw.githubusercontent.com/ |
As you click on nodes, you'll see a number in the node ranging from 5 to 1. The lower the number, the closer you are to a utility subsystem, data cache or the system core. | As you click on nodes, you'll see a number in the node ranging from 5 to 1. The lower the number, the closer you are to a utility subsystem, data cache or the system core. | ||
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All of the Core nodes function in the same way, with an increasing health as the difficulty of the hack increases. These are the nodes found in the sites. | All of the Core nodes function in the same way, with an increasing health as the difficulty of the hack increases. These are the nodes found in the sites. | ||
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
==HOSTILE NODES== | ==HOSTILE NODES== | ||
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
==UTILITY SUBSYSTEMS== | ==UTILITY SUBSYSTEMS== | ||
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The following hacking tools, and how you use them, can make or break a hack. The tools will show up when you uncover a node on the grid, and once you click that same node they will be added to your utility toolbar (the row of slots in the bottom of the above image of the hacking interface). To activate one of the tools, simply click on it. | The following hacking tools, and how you use them, can make or break a hack. The tools will show up when you uncover a node on the grid, and once you click that same node they will be added to your utility toolbar (the row of slots in the bottom of the above image of the hacking interface). To activate one of the tools, simply click on it. | ||
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
^ | This is the **Polymorphic Shield utility**. It prevents damage from any hostile node for 2 clicks | | ^ | This is the **Polymorphic Shield utility**. It prevents damage from any hostile node for 2 clicks | | ||
==DATA CACHES== | ==DATA CACHES== | ||
- | ^ {{http://imgur.com/ | + | ^ {{https://raw.githubusercontent.com/ |
==SYSTEM CORE LOCATION== | ==SYSTEM CORE LOCATION== | ||
- | The system core can be anywhere - in the middle of nowhere blocked by layers of hostile nodes or even right next to your starting point! Often, however, it is located | + | The system core can be anywhere - but there is still some logic behind it. If your starting point is in the corner |
+ | However, if you spawn in the middle, there is no logic used, the core can be anywhere. | ||
==THE RULE OF 6== | ==THE RULE OF 6== | ||
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You will sometimes find a node surrounded by 6 other nodes (as can be seen in the hacking interface above among the as-of-yet unavailable nodes). It is **very likely, though by no means guaranteed** that the center node is safe. You may even find a path made by nodes surrounded by 6 other nodes that provide you (probably) safe passage to where you want to go in the hack. If you do encounter a defensive subsystem in a center node (like a firewall), then the system core will always be adjacent to that subsystem. | You will sometimes find a node surrounded by 6 other nodes (as can be seen in the hacking interface above among the as-of-yet unavailable nodes). It is **very likely, though by no means guaranteed** that the center node is safe. You may even find a path made by nodes surrounded by 6 other nodes that provide you (probably) safe passage to where you want to go in the hack. If you do encounter a defensive subsystem in a center node (like a firewall), then the system core will always be adjacent to that subsystem. | ||
+ | |||
+ | A small side note, if you ever encounter Secondary Vector Utility, it means you have a Virus Suppressor somewhere. Try to save it for that nasty thing. | ||
+ | |||
+ | It should also be mentioned that, after using Secondary Vector Utility you don't have to click on that node second or third time for it to apply damage. You can simply click on other nodes. | ||
====Failing a Can==== | ====Failing a Can==== | ||
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====Selling Loot==== | ====Selling Loot==== | ||
- | You can contract your loot to one of the buybacks we feature. Although they buy at a percentage of Jita buy, you are essentially paying a little for convenience and the ability to avoid market trading activities if you do not enjoy that. Learn more and find buybacks at https:// | + | You can contract your loot to one of the buybacks we feature. Although they buy at a percentage of Jita buy, you are essentially paying a little for convenience and the ability to avoid market trading activities if you do not enjoy that. Learn more and find buybacks at [[/public/alliance/industry/buyback]]. |
- | If you do like to have fun with spreadsheets and economic charts for some reason, you can ship your loot to markets like Amarr and Jita and manage orders. Learn more and find freight services at https:// | + | If you do like to have fun with spreadsheets and economic charts for some reason, you can ship your loot to markets like Amarr and Jita and manage orders. Learn more and find freight services at [[/ |
=====Site Respawn===== | =====Site Respawn===== | ||
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Due to respawn mechanics, **<fc # | Due to respawn mechanics, **<fc # | ||
+ | |||
+ | There is one exception to this rule. If you are doing the site just before dt (meaning you have the 5 minutes server shotdown timer on your screen) and you leave at least 1 can up (preferably the least valuable one) and you stay in the site. When you log back in after dt the site respawns with all cans. (Keep in mind that sites do not respawn immidiatly after dt generally speaking. It takes something like 5-10 minutes.) So basically you can hack and loot them again. It's not worth to build your exploration methods/ | ||
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====Covert Facilities / Ghost sites==== | ====Covert Facilities / Ghost sites==== | ||
- | Some data sites will turn out to be covert facilities (also called ghost sites). | + | Some data sites will turn out to be covert facilities (also called ghost sites). If a data site has 4 cans it's a ghost site. It's usually 3 with the same name and the 4. with a different one which is a harder hack with higher chance of more valuable loot. |
- | When you land at these sites, a timer with a random duration will start. The timer is not displayed. When the timer ends, rats will warp in, destroy all the cans and defend the site. The rats do not drop loot nor are they worth anything in terms of bounties, but they deal a lot of damage. | + | When you land at these sites, a timer with a random duration will start. |
- | The damage dealt whenever any can explodes, whether due to can failure or the timer running out, is massive. Any frigate will be destroyed. | + | The damage dealt whenever any can explodes, whether due to can failure or the timer running out, is massive. Any frigate will be destroyed. It is possible to fit a stratios or a t3c full of buffer tank to survive the explosion. |
+ | |||
+ | These sites are high risk high reward encounters. The loots are valuable, but you will have no time to open all cans (alone). One good way to do these sites are in t1 exploration ship (so you do not lose much in case of a failure) fitted entirely for completing the hacking minigame and leaving after 1 or 2 opened cans. | ||
====Sleeper Cache Sites==== | ====Sleeper Cache Sites==== | ||
These sites come in three flavors. Limited, Standard and Superior. The hacking remains the same in each of these caches. The main difference are the step required to safely run these sites. This added difficulty also increases the reward. | These sites come in three flavors. Limited, Standard and Superior. The hacking remains the same in each of these caches. The main difference are the step required to safely run these sites. This added difficulty also increases the reward. | ||
==LIMITED== | ==LIMITED== | ||
- | After you scan out the site, you will warp to the first room. Here you will see a can and an acceleration gate. Hack the can. | + | After you scan out the site, you will warp to the first room. Here you will see a can and an acceleration gate. Hack the can. (if you fail this hack, a 2 minute timer will start, after which the can will explode) |
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* Apply as you would any other signature | * Apply as you would any other signature | ||
* Once you enter the wormhole, you can apply the system designation by clicking on " | * Once you enter the wormhole, you can apply the system designation by clicking on " | ||
- | |||
- | ==DEEPSAFE== | ||
- | |||
- | Apply as you would any other signature | ||
- | |||
- | ==BRAVE HOLE SCOUTS SCANNING REWARD== | ||
- | |||
- | Brave Hole Scouts offers a **10 million ISK reward** for C5 holes in Catch submitted to Pathfinder. | ||
- | |||
- | This is to encourage reporting of C5 wormholes. This is important as hostiles can send a significant force against us through via the wormhole. It also alerts people who want to form wormhole krabbing fleets of the availability of the wormhole. | ||
- | |||
- | * Join the Brave Hole Scouts mailing list | ||
- | * On the bottom left of your mail panel click "Add Mailing List" | ||
- | * Enter "Brave Hole Scouts" | ||
- | * Apply the wormhole signature to Pathfinder | ||
- | * Enter hole, apply system, scan down all anomalies in the system & apply them to Pathfinder | ||
- | * Send an Eve-mail to Brave Hole Scouts with the wormhole information | ||
- | |||
- | You are entitled to payouts whether or not the wormhole is used. | ||
- | |||
- | Wormholes in the 9KOE-A -> HED-GP pipe are not accepted. | ||
====Wormhole Safety==== | ====Wormhole Safety==== | ||
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If you are not prepared to kill rats (some really strong) you should only do the faction sites. Those are the sites with one of the rat types in the name (like Sansha or Guerista). The other sites have rats that may melt your face. | If you are not prepared to kill rats (some really strong) you should only do the faction sites. Those are the sites with one of the rat types in the name (like Sansha or Guerista). The other sites have rats that may melt your face. | ||
+ | |||
+ | =====Site Safety Check Cheat Sheet===== | ||
+ | A quick cheat sheet for evaluating site danger based on the location name. Location name can be seen once the site is scanned at least 75%. | ||
+ | This chart was borrowed and adapted from an [[https:// | ||
+ | |||
+ | {{https:// | ||
+ | |||
=====Related Activities===== | =====Related Activities===== | ||
//combat explo, selling sites, probing for fleets...// | //combat explo, selling sites, probing for fleets...// | ||
- | {{tag>Guide exploration intro english}} | + | {{tag>guide exploration intro all english}} |