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public:dojo:wiki:edencom-triglavian-farming [2021/12/30 11:42] The Hallucinator [Farming Triglavian Invasions] |
public:dojo:wiki:edencom-triglavian-farming [2022/02/19 12:30] (current) The Hallucinator |
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===== The Farm ===== | ===== The Farm ===== | ||
- | **This method works for both Triglavian and Edencom** | + | **This method works for both Triglavian and Edencom |
+ | **(For Edencom, it's recommended this is done in Minmatar or Caldari space as Edencom systems come with bonuses to shield in that space.)** | ||
- Create a fleet with yourself in it. Fleet boss is required to " | - Create a fleet with yourself in it. Fleet boss is required to " | ||
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Once the invasion has started the real farm can begin. The process is much the same as killing the roaming Triglavian fleets above, but these new fleets will call in reinforcements. \\ | Once the invasion has started the real farm can begin. The process is much the same as killing the roaming Triglavian fleets above, but these new fleets will call in reinforcements. \\ | ||
If your fleet is regularly finding Triglavians are getting within 60-70km of the fleet, this means that you don't have enough DPS. \\ \\ | If your fleet is regularly finding Triglavians are getting within 60-70km of the fleet, this means that you don't have enough DPS. \\ \\ | ||
- | There are three levels of angry the invasion fleets can be. This is dependent on how many times the pochven wormhole has been cleared. The WH guards respawn every 1HR. If thy are cleared again after the first time, this will escalate the invasion spawning more difficult and elite Triglavians. The wormhole can be cleared three times. Increasing the level, increases the loot but also the difficulty. | + | There are three levels of angry the invasion fleets can be. This is dependent on how many times the pochven wormhole has been cleared. The WH guards respawn every 1HR. If thy are cleared again after the first time, this will escalate the invasion spawning more difficult and elite Triglavians. The wormhole can be cleared three times. Increasing the level, increases the loot but also the difficulty. |
+ | |||
+ | ==Payout== | ||
+ | The following is the current payout rate, per person, per role. If multiboxing, | ||
+ | | **Ship** | **Isk factor** | | ||
+ | | Naga T1 | 1.0 | | ||
+ | | Naga T2 | 1.25 | | ||
+ | | Domi | 1.5 | | ||
+ | | Marauder | 2.0 | | ||
+ | | FC | 2.0 | | ||
+ | | Salvage | 2.0 | | ||
+ | | Support | 0.5 | | ||
{{tag> | {{tag> |