public:dojo:wiki:ded-sites:angel-8-10

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public:dojo:wiki:ded-sites:angel-8-10 [2018/01/29 00:39]
Aernir Ridley created
public:dojo:wiki:ded-sites:angel-8-10 [2020/07/18 11:02] (current)
Ezehiel Goldbaum [Blueprint Copies]
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 ======Cartel Prisoner Retention - 8/10====== ======Cartel Prisoner Retention - 8/10======
  
-The Cartel Prisoner Rentention is an 8/10 DED site found in Angel Cartel Space. +The Cartel Prisoner Rentention is an 8/10 DED site found in Angel Cartel Space. It escalates from Angel Hubs, and may be found as a scannable Cosmic Signature.
  
 {{INLINETOC}} {{INLINETOC}}
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 ====Second Room Instructions==== ====Second Room Instructions====
-Again just destroy all the ships here to proceed. Also again the rats target paint but won't do any major amount of damage. The Angel Cartel Jailor doesn't drop any look of value.+Again just destroy all the ships here to proceed. Also again the rats target paint but won't do any major amount of damage. The Angel Cartel Jailor doesn't drop any loot of value.
 ^ Second Room Ships^ ^ Second Room Ships^
 | <code> | <code>
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 ====Fourth Room Instructions==== ====Fourth Room Instructions====
-The Arch Gistii Thugs Warp Disrupt so you need to destroy them before proceeding. After that you just need to destroy the Angel Retention Facility to finish the site. This structure drops the 21st Tier Overseer Personal Effects, rarely Gist C-Type Modules, and rarely a Machariel BPC. It also has a powerful shield tank along with a large structure buffer. Staying at least 40km away is recommended to avoid the structure's webs, and if using drones you will need to destroy the smaller ships before they destroy your drones. This room can test the tank of a T3C but should be no issue for a Rattlesnake or Marauder+This room can test the tank of a T3C but should be no issue for a Rattlesnake or Marauder. It is advisable to have a micro-jump capable ship (or Mobile Micro Jump unit) to reposition, particularly for less tanky ships. 
 +The Arch Gistii Thugs Warp Disrupt so you need to destroy them before proceeding. After that you just need to destroy the Angel Retention Facility to finish the site. This structure drops the 21st Tier Overseer Personal Effects, rarely Gist B-Type Modules, and rarely a Machariel BPC. The structure will steadily repair its shields, and if anything (including drones) is within 35-38km of it, it will web you and repair all of its armor every few seconds. This dramatically increases the DPS needed to break it. 
 ^ Fourth Room Ships^ ^ Fourth Room Ships^
 | <code> | <code>
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 ====Deadspace Modules==== ====Deadspace Modules====
 ^Deadspace Subset^Deadspace Level^Armor/Shield^ ^Deadspace Subset^Deadspace Level^Armor/Shield^
-|Gist|C-Type|Shield|+|Gist|B-Type|Shield|
  
 ====Faction Modules==== ====Faction Modules====
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 ====Blueprint Copies==== ====Blueprint Copies====
 ^Ship Class^Ship Size^Approximate Ship Value^ ^Ship Class^Ship Size^Approximate Ship Value^
-|Machariel|Battleship|559,000,000 ISK|+|Machariel|Battleship|459,000,000 ISK|
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  • Last modified: 2018/01/29 00:39
  • by Aernir Ridley