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public:dojo:wiki:carrier-ratting [2021/05/06 21:40] Jacob Sicarian Catch/Impass -> Querious conversion. Moved/reworded fitting info to heavily favor non-NSA fits per request of Djavak/Shattered |
public:dojo:wiki:carrier-ratting [2023/11/15 06:33] (current) Aernir Ridley [The Ratting Progression Chain] Removed Dreadnoughts |
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- | ====== How to Rat in a Carrier ====== | + | <TEXT align=" |
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- | Carrier Ratting has long been regarded as the beginning of the endgame for making ISK, with Rorqual mining and Supercarrier ratting being the only conventional means of making more. Your ticks in this ship skyrocket from the 14-16 million ISK the Gila and Dominix offered, all the way up to 50-55 million ISK. You also gain an obscene amount of tank, and capital status which makes you by default important enough to send a ping and drop our capital forces to save. | + | ===== How to Rat in a Carrier ===== |
- | In exchange | + | < |
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+ | |||
+ | Carrier Ratting has long been regarded as the beginning of the endgame | ||
- | **You MUST be able to reliably control your fighters | + | In exchange for this though, the carrier is among the most action-intensive ships to fly in Eve. AFK ratting is not possible with this class of ship, and on top of this you need to familiarize yourself with the different mechanics surrounding |
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- | ===== The Ratting Progression Chain ===== | + | ==== The Ratting Progression Chain ==== |
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+ | ==== Fittings ==== | ||
- | ===== Fittings ===== | + | Ratting carriers are extremely variable in their fittings, and can be customized in countless ways. For the sake of simplicity three fits are supplied here: |
- | Ratting carriers are extremely variable in their fittings and can be customized in countless ways. For the sake of simplicity three fits are supplied here; a max tank fit which will slightly reduce ticks while giving | + | * The <text type=" |
+ | * The <text type=" | ||
+ | * The <text type=" | ||
- | <TEXT type=" | + | <text type=" |
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- | This fit is the recommended ratting fit in Querious. It combines elements of Tank-focused and Tick-focused fits to provide a reasonable combination of DPS and survivability. Currently, non-NSA fits are **STRONGLY** recommended in Querious as it allows you to warp off to a pre-aligned safe structure as soon as possible in the event that you run into trouble. | + | |
< | < | ||
- | [Nidhoggur, Ratting Nidhoggur - No-NSA Config] | + | [Nidhoggur, Ratting Nidhoggur - Balanced Configuration] |
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
- | Imperial Navy Drone Damage Amplifier | + | Drone Damage Amplifier |
Sentient Omnidirectional Tracking Enhancer | Sentient Omnidirectional Tracking Enhancer | ||
- | Shadow Serpentis Sensor Booster | + | Dread Guristas Multispectrum Shield Hardener |
- | Shadow Serpentis | + | Dread Guristas Multispectrum Shield Hardener |
+ | Sentient | ||
Sentient Omnidirectional Tracking Link | Sentient Omnidirectional Tracking Link | ||
- | Multispectrum Shield Hardener II | + | Sentient Drone Navigation Computer |
- | Multispectrum Shield Hardener II | + | CONCORD |
- | Capital Shield Extender | + | |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Heavy Energy Neutralizer |
Large EMP Smartbomb II | Large EMP Smartbomb II | ||
- | Capital | + | Capital |
- | Capital | + | Capital |
- | Capital | + | Capital |
- | Dromi I x3 | + | Dragonfly |
- | Dromi I x3 | + | Dragonfly |
- | Templar | + | Dragonfly |
- | Templar | + | Dragonfly |
- | Templar | + | Einherji I x9 |
- | Templar | + | Einherji I x9 |
+ | Einherji I x9 | ||
Equite I x12 | Equite I x12 | ||
Equite I x12 | Equite I x12 | ||
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- | Scan Resolution Script | + | Scan Resolution Script |
Tracking Speed Script x1 | Tracking Speed Script x1 | ||
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- | The tank config of this ship is designed to give you a chance to get support on field if you get tackled. It won't make a difference to a dreadbomb, but with a small-medium sized fleet tackling you, you should be able to survive long enough to get a FAX and support on grid. Even more importantly, | + | |
< | < | ||
- | [Nidhoggur, Ratting Nidhoggur - Max Tank Config] | + | [Nidhoggur, Ratting Nidhoggur - Safety Configuration] |
- | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Sentient Omnidirectional Tracking Enhancer | Sentient Omnidirectional Tracking Enhancer | ||
+ | Damage Control II | ||
Capital Capacitor Booster II | Capital Capacitor Booster II | ||
Dread Guristas Multispectrum Shield Hardener | Dread Guristas Multispectrum Shield Hardener | ||
Dread Guristas Multispectrum Shield Hardener | Dread Guristas Multispectrum Shield Hardener | ||
- | Sentient | + | Sentient |
Sentient Omnidirectional Tracking Link | Sentient Omnidirectional Tracking Link | ||
CONCORD Capital Shield Extender | CONCORD Capital Shield Extender | ||
- | Networked Sensor Array | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
Heavy Energy Neutralizer II | Heavy Energy Neutralizer II | ||
Large EMP Smartbomb II | Large EMP Smartbomb II | ||
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- | Dromi I x3 | + | Dragonfly |
- | Dromi I x3 | + | Dragonfly |
- | Templar | + | Dragonfly |
- | Templar | + | Dragonfly |
- | Templar | + | Einherji I x9 |
- | Templar | + | Einherji I x9 |
+ | Einherji I x9 | ||
Equite I x12 | Equite I x12 | ||
Equite I x12 | Equite I x12 | ||
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- | Tracking Speed Script | + | Cap Booster 3200 x60 |
+ | Scan Resolution Script x1 | ||
+ | Tracking Speed Script | ||
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- | The max tick config does exactly what its name implies; it sacrifices any and everything to make you as much ISK as physically possible. This variant is extremely unforgiving if you screw up, getting tackled will likely only give you seconds to get support on grid. | + | <panel type=" |
< | < | ||
- | [Nidhoggur, Ratting Nidhoggur - High Tick Config] | + | [Nidhoggur, Ratting Nidhoggur - Max Tick Configuration] |
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
- | Imperial Navy Drone Damage Amplifier | + | Drone Damage Amplifier |
- | Imperial Navy Drone Damage Amplifier | + | Sentient Omnidirectional Tracking Enhancer |
- | Capital Shield Extender II | + | Dread Guristas |
- | Multispectrum Shield Hardener | + | Dread Guristas |
- | Multispectrum Shield Hardener | + | Sentient |
- | Sentient | + | |
Sentient Omnidirectional Tracking Link | Sentient Omnidirectional Tracking Link | ||
Sentient Drone Navigation Computer | Sentient Drone Navigation Computer | ||
+ | CONCORD Capital Shield Extender | ||
- | Networked Sensor Array | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Heavy Energy Neutralizer |
- | Fighter Support Unit II | + | Large EMP Smartbomb |
Capital Hyperspatial Velocity Optimizer II | Capital Hyperspatial Velocity Optimizer II | ||
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- | Dromi I x3 | + | Dragonfly |
- | Dromi I x3 | + | Dragonfly |
- | Templar | + | Dragonfly |
- | Templar | + | Dragonfly |
- | Templar | + | Einherji I x9 |
- | Templar | + | Einherji I x9 |
+ | Einherji I x9 | ||
Equite I x12 | Equite I x12 | ||
Equite I x12 | Equite I x12 | ||
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- | Tracking Speed Script | + | Scan Resolution Script x1 |
+ | Tracking Speed Script | ||
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</ | </ | ||
- | ===== How to Run Sites===== | + | ==== How to Run Sites ==== |
- | The carrier is best suited to running Havens or Forsaken Hubs, however it's technically capable of running all combat anomalies. | + | < |
- | The Networked Sensor Array massively decreases your lock time, however it also prevents you from warping for 60 seconds and uses enough capacitor to keep you below jump cap. You may use it if you accept the risks, or not use it and accept the slightly reduced ticks. | + | === If You're New to Ratting in a Capital === |
- | <fc #ff0000>**The Number One Rule of running sites in a carrier is to ALWAYS KEEP YOUR FIGHTERS MOVING. If your fighters stop moving for more than 1-2 ticks you can find them getting volleyed by the battleships on grid.**</ | + | <TEXT type=" |
- | <fc # | + | **Give the [[/ |
- | <callout type=" | + | **You absolutely |
- | * **You absolutely | + | |
- | * Load 3 squads of '' | + | |
- | | + | |
- | | + | |
- | </ | + | |
- | <callout type=" | + | **It is highly recommended that you keep a Cyno Recon Ship on a dockable structure in a nearby system while ratting.** |
- | | + | |
- | </ | + | |
- | <callout type=" | + | </TEXT> |
- | - Warp to a site at 20 km. | + | </well> |
- | - Align to a safe citadel. | + | |
- | - Drop Fighters and get them to the center of the site. | + | |
- | - Begin killing rats as soon as they appear, always prioritizing smaller ships. | + | |
- | - Repeat for every wave. | + | |
- | - OPTIONAL: If using the NSA, single-cycle it at the beginning of each wave. | + | |
- | - At the beginning of the last wave, align out to your next site. | + | |
- | </callout> | + | |
- | ===== If You Get Tackled ===== | + | < |
- | As a note: If at any point during the site an enemy ship lands on grid you should immediately warpoff to the citadel you were aligned to, recalling your fighters only once you have fully landed on the citadel (and abandoning them if you find enemy ships on your out citadel). The below guide is assuming you were in a state of not being aligned out. | + | === Running Each Site === |
- | <fc #ff0000>If at any point a Mobile Cyno Inhibitor begins anchoring | + | <text type=" |
- | <callout | + | <text type="success">**The key to maximizing ticks while carrier ratting is to always keep your fighters moving. When a target' |
+ | |||
+ | - Warp to the site at 50 - 100 km. | ||
+ | - Align to a dockable citadel. | ||
+ | - Drop fighters and get them to the center of the site. | ||
+ | - Lock and begin killing rats as soon as they appear, following the Kill Order below. | ||
+ | - Note: You should have time to kill one Battlecruiser or Battleship before you've finished locking up frigates. | ||
+ | - At the beginning of the last wave, align out to your next site. | ||
+ | |||
+ | <text type="success"> | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === Site-Specific Information === | ||
+ | |||
+ | Some sites require special attention due to a particularly nasty wave or unusual mechanics. | ||
+ | |||
+ | == Havens and Sanctums == | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== Additional Information ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Runnable Sites === | ||
+ | |||
+ | The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, | ||
+ | |||
+ | * Guristas Sanctums (Ring Variant) | ||
+ | * Guristas Havens (Both Variants) | ||
+ | * Guristas Forsaken Hubs | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If Neutrals Enter Local ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Warping Off === | ||
+ | |||
+ | This assumes you are fully aligned to a dockable citadel. | ||
+ | |||
+ | - Immediately warp to the citadel. | ||
+ | - Preferably to a tac within tether. | ||
+ | - Once you have fully landed recall your fighters. | ||
+ | |||
+ | === Emergency Jumping (E-Jump) === | ||
+ | |||
+ | This assumes you have a Cyno Recon sitting on a dockable structure in a nearby system. | ||
+ | |||
+ | - Light your Recon' | ||
+ | - Recall fighters with propmods on. | ||
+ | - Once fighters are recalled, jump to the cyno. | ||
+ | - If hostiles land before your fighters are in, you may need to consider jumping out without your fighters. | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If You Get Tackled ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === For Light Resistance | ||
" | " | ||
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* Battleships | * Battleships | ||
- | \\ | + | \\ |
- Begin aligning to a citadel. | - Begin aligning to a citadel. | ||
- | - Mention on comms that you're tackled | + | - Mention on comms and in fleet that you're tackled. |
- | - Begin killing | + | - Begin killing the weakest tackle ships on grid. |
- | - If you find yourself not applying | + | - If you find yourself not applying to frigates, switching |
- | - If at any point tackle drops, | + | - If at any point tackle drops, |
- | - If you find yourself unable to kill the tackle | + | - If tackle |
- | </callout> | + | </well> |
+ | <well> | ||
- | <callout type=" | + | === For Heavy Resistance |
- | Anything that's stronger than " | + | Anything that's stronger than " |
- Heat your hardeners. | - Heat your hardeners. | ||
- | - Start screaming | + | - Start yelling |
- | - Get someone | + | - If you don't have your own cyno ready, get someone to light and keep one up in a nearby system. |
- | - Put 'www < | + | - Kill any tackle you're capable of killing. |
- | - If you have a cyno ship, warp it to the grid near your carrier and cloaked, and light it when the FC calls for it. | + | |
- | - Follow | + | |
- | + | - If an FC forms a fleet follow their instructions. | |
- | </callout> | + | |
+ | </well> | ||
- | {{tag>ratting guide expert omega english}} | + | {{tag>Ratting Guide Expert Omega English}} |