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public:dojo:wiki:carrier-ratting [2019/01/24 08:19]
Aernir Ridley Removed lines saying carriers are likely to die. They're not if you use them correctly.
public:dojo:wiki:carrier-ratting [2019/08/21 18:18] (current)
Aernir Ridley
Line 1: Line 1:
-====== ​How To Carrier ​Rat Safely ​======+====== ​Ratting in a Carrier ====== 
 +<​grid><​col md="​10">​
  
-{{INLINETOC:​width18 2-2}}+Carrier Ratting has long been regarded as the beginning of the endgame for making ISK, with Rorqual mining and Supercarrier ratting being the only conventional means of making more. Your ticks in this ship skyrocket from the 16-20 million ISK the Gila and Dominix offered, all the way up to 50-55 million ISK. You also gain an obscene amount of tank, and capital status which makes you by default important enough to send a ping and drop our capital forces to save.
  
-===== Carrier Ratting in 14 Steps ===== +In exchange for this thoughthe carrier is among the most action-intensive ships to fly in EveAFK ratting is not possible ​with this class of ship, and ontop of this you need to familiarize yourself with the different mechanics surrounding capital ships to give yourself ​the best chance of survival when ratting, and to make yourself ​the most ISK. 
-|**1: Your cyno**|Fit a cyno. Fit a cyno. By gawdman, [[https://​www.youtube.com/​watch?​v=T_x1fYm-VBk|fit a cyno.]] If you can't fit a cyno, don't carrier rat.| +
-|**2: Your liquid ozone**|Put enough liquid ozone in your carrier for at least two cyno cycles.+
-|**3: Your refits**|So you should have refits in your cargo with multiple mobile depot. These refits should be a full rack of warp core stabs and a tank fit and some smartbombs.|  +
-|**4: Look at local**|If there are neutrals in local, undocking in you carrier to rat is not a good idea| +
-|**5: See Step 2**| +
-|**6: Undocking**|Hit those undock arrows| +
-|**7: See Step 2**|if nuets are in local dock up| +
-|**8: Align to the target anom**| +
-|**9: See Step 2**|if nuets are in local dock up| +
-|**10: Warp to target anom**| +
-|**11: Align back to station or to a POS/​Citadel**|Do not carrier rat with no Station/​POS/​Citadel in system or an out cyno. Use your prop mod to align faster.| +
-|**12: Launch your fighters**| +
-|**13: Watch local**|If neuts show up hit the warp button to your instadock or to the POS/​Citadel|+
  
-<alert type="​info">​ +**You MUST be able to reliably control your fighters to use this ship for ratting. ​A guide on how to do this can be found on [[/public/​dojo/​wiki/​capital-introduction#​how_to_control_fighters|This Page]].**
-If you follow these steps you should not die in a ratting ​carrier. +
-</alert>+
  
-===== If you do get tackled ====== +<​grid><​col md="​3">​ 
-|**1: Assess what is attacking you**|The most important thing is to stay calm.| +{{INLINETOC ​2-3}} 
-|a. If it's only one ship use your fighters to try and kill or haze it off, then warp off.|Keep in mind you CANNOT refit with an aggression timer.|  +</​col></​grid>​
-|**2: Ask on comms if anyone can help you**|Ping the relevant region channel in Discord for support.|| +
-|a. Make sure you are in the appropriate standing fleet.|| +
-|b. Fill out the form at the bottom of this page and ping it to Impass Discord pings channel. If you are carrier ratting in Impass and not in the Voltron Discord, fix that.|| +
-|c. Once you get enough and appropriate friendly caps that are willing and ready to jump to you, light that cyno. **IF YOU SEE MOBILE CYNO INHIBS GOING UP, LIGHT CYNO BEFORE THEY ONLINE**|| +
-|**3: Figure out what happened.**|If you died it was because you did something bad and you should reassess what that was to make sure it does not happen again. What you should not do is talk shit about anyone who attempt to help you.|+
  
-Ping Form:+</​col>​
  
-  @everyone Friendly [shipType] tackled in [system] +<col md="​2">​ 
-  Enemy Ships (rough idea): ​ +<​thumbnail>​ 
-  ​Dscan: ​https://dscan.me+{{ https://imageserver.eveonline.com/Type/​24483_64.png }} 
-  Join Fleet: ​ +<​caption>​ 
-  Comms Server/​Channel:​  +<TEXT align="​center">​
-  Cyno Under: ​+
  
 +**Nidhoggur** \\ Minmatar Carrier
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail>​
 +</​col>​
 +
 +</​grid>​
 +
 +===== The Ratting Progression Chain =====
 +
 +<​grid><​col md="​2"><​thumbnail>​
 +{{ https://​imageserver.eveonline.com/​Type/​626_64.png }}
 +<​caption>​
 +<TEXT align="​center">​
 +
 +**[[/​public/​dojo/​vexor-newbro-edition|The Vexor Newbro Edition]]** \\ Gallente T1 Cruiser \\ <label type="​success">​~20 Million ISK</​label>​ <label type="​success">​Low Skills</​label>​
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail></​col><​col md="​2"><​thumbnail>​
 +{{ https://​imageserver.eveonline.com/​Type/​24700_64.png }}
 +<​caption>​
 +<TEXT align="​center">​
 +
 +**[[/​public/​dojo/​wiki/​myrmidon-ratting|The Ratting Myrmidon]]** \\ Gallente T1 Battlecruiser \\ <label type="​success">​~90 Million ISK</​label>​ <label type="​success">​Low Skills</​label>​
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail></​col><​col md="​2"><​thumbnail>​
 +{{ https://​imageserver.eveonline.com/​Type/​645_64.png }}
 +<​caption>​
 +<TEXT align="​center">​
 +
 +**[[/​public/​dojo/​wiki/​dominix-ratting|The Ratting Dominix]]** \\ Gallente T1 Battleship \\ <label type="​warning">​~250 Million ISK</​label>​ <label type="​warning">​Medium Skills</​label>​
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail></​col><​col md="​2"><​thumbnail>​
 +{{ https://​imageserver.eveonline.com/​Type/​17715_64.png }}
 +<​caption>​
 +<TEXT align="​center">​
 +
 +**[[/​public/​dojo/​wiki/​gila-ratting|The Ratting Gila]]** \\ Guristas Faction Cruiser \\ <label type="​warning">​~300 Million ISK</​label>​ <label type="​warning">​Medium Skills</​label>​
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail></​col><​col md="​2"><​thumbnail>​
 +{{ https://​imageserver.eveonline.com/​Type/​24483_64.png }}
 +<​caption>​
 +<TEXT align="​center">​
 +
 +**[[/​public/​dojo/​wiki/​carrier-ratting|Ratting Carriers]]** \\ Minmatar Carrier \\ <label type="​danger">​2-3 Billion ISK</​label>​ <label type="​danger">​High Skills</​label>​
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail></​col><​col md="​2"><​thumbnail>​
 +{{ https://​imageserver.eveonline.com/​Type/​22852_64.png }}
 +<​caption>​
 +<TEXT align="​center">​
 +
 +**[[/​public/​dojo/​wiki/​super-ratting|Ratting Supers]]** \\ Minmatar Supercarrier \\ <label type="​danger">​17-20 Billion ISK</​label>​ <label type="​danger">​High Skills</​label>​
 +
 +</​TEXT>​
 +</​caption>​
 +</​thumbnail></​col></​grid>​
 +
 +===== Fittings =====
 +
 +Ratting carriers are extremely variable in their fittings and can be customized in countless ways. For the sake of simplicity 2 fits are supplied here; a max tank fit which will slightly reduce ticks while giving you some buffer, and a max tick fit which will sacrifice that extra buffer for an extra 15-30 mil per hour. 
 +
 +Bear in mind that while both these fits are fairly blingy, almost all modules can be safely downblinged to T2, Meta, or even T1 levels.
 +
 +When ratting in Catch, change out the Einherjies for Templars. ​
 +
 +<​grid>​
 +<col md="​4">​
 +
 +<panel type="​default"​ title="​Ratting Nidhoggur - Tank Config">​
 +
 +The tank config of this ship is designed to give you a chance to get support on field if you get tackled. It won't make a difference to a dreadbomb, but with a small-medium sized fleet tackling you, you should be able to survive long enough to get a FAX and support on grid. Even more importantly,​ this variant includes a capacitor booster to both keep your tank active under neut pressure, and allow you to jump out in an emergency. ​
 +
 +<​code>​
 +
 +[Nidhoggur, Ratting Nidhoggur - Tank Config]
 +Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +Drone Damage Amplifier II
 +Omnidirectional Tracking Enhancer II
 +
 +Capital Capacitor Booster II
 +Dread Guristas Adaptive Invulnerability Field
 +Dread Guristas Adaptive Invulnerability Field
 +Omnidirectional Tracking Link II
 +Omnidirectional Tracking Link II
 +CONCORD Capital Shield Extender
 +
 +Networked Sensor Array
 +Fighter Support Unit II
 +Fighter Support Unit II
 +Cynosural Field Generator I
 +Large Graviton Smartbomb II
 +
 +Capital Core Defense Field Extender I
 +Capital Core Defense Field Extender I
 +Capital Core Defense Field Extender I
 +
 +
 +
 +
 +Tracking Speed Script x2
 +Liquid Ozone x1500
 +
 +Dromi I x3
 +Equite I x36
 +Einherji II x27
 +
 +</​code>​
 +</​panel>​
 +
 +</​col>​
 +<col md="​4">​
 +
 +<panel type="​default"​ title="​Ratting Nidhoggur - Max Tick Config">​
 +
 +The max tick config does exactly what its name implies; it sacrifices any and everything to make you as much ISK as physically possible. This variant is extremely unforgiving if you screw up, getting tackled will likely only give you seconds to get support on grid. 
 +
 +<​code>​
 +
 +[Nidhoggur, Ratting Nidhoggur - Max Tick Config]
 +Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +
 +Capital Shield Extender II
 +Adaptive Invulnerability Field II
 +Adaptive Invulnerability Field II
 +Sentient Omnidirectional Tracking Link
 +Sentient Omnidirectional Tracking Link
 +Sentient Drone Navigation Computer
 +
 +Networked Sensor Array
 +Fighter Support Unit II
 +Fighter Support Unit II
 +Fighter Support Unit II
 +Cynosural Field Generator I
 +
 +Capital Hyperspatial Velocity Optimizer I
 +Capital Hyperspatial Velocity Optimizer I
 +Capital Hyperspatial Velocity Optimizer I
 +
 +
 +
 +
 +Tracking Speed Script x2
 +Liquid Ozone x1500
 +
 +Dromi I x3
 +Equite I x36
 +Einherji II x27
 +
 +</​code>​
 +</​panel>​
 +
 +</​col>​
 +
 +</​grid>​
 +
 +===== How to Run Sites=====
 +
 +The carrier is best suited to running Havens or Forsaken Hubs, however it's technically capable of running all combat anomalies. ​
 +
 +The Networked Sensor Array massively decreases your lock time, however it also prevents you from warping for 60 seconds and uses enough capacitor to keep you below jump cap. You may use it if you accept the risks, or not use it and accept the slightly reduced ticks. ​
 +
 +<fc #​ff0000>​**The Number One Rule of running sites in a carrier is to ALWAYS KEEP YOUR FIGHTERS MOVING. If your fighters stop moving for more than 1-2 ticks you can find them getting volleyed by the battleships on grid.**</​fc>​ With this in mind, you'll only want to use your fighter'​s MWDs when recalling, as during combat the increased speed messes with their application. ​
 +
 +<callout type="​primary"​ title="​Before Undocking">​
 +  * **You absolutely need to be on comms and in standing fleet so you can hear intel and call for support in real time.**
 +</​callout>​
 +
 +<callout type="​primary"​ title="​After Undocking">​
 +  * **Begin cycling your Hardeners and Ominidirectional Tracking Links, and keep them active for the duration of your ratting.**
 +</​callout>​
 +
 +<callout type="​primary"​ title="​Repeat For Each Site">​
 +  - Warp to a site at 20 km.
 +  - Align to a safe citadel.
 +  - Drop Fighters and get them to the center of the site.
 +  - Begin killing rats as soon as they appear, always prioritizing smaller ships.
 +    - Repeat for every wave.
 +    - OPTIONAL: If using the NSA, single-cycle it at the beginning of each wave. 
 +  - At the beginning of the last wave, align out to your next site.
 +</​callout>​
 +
 +===== If You Get Tackled =====
 +
 +As a note: If at any point during the site an enemy ship lands on grid you should immediately warpoff to the citadel you were aligned to, recalling your fighters only once you have fully landed on the citadel (and abandoning them if you find enemy ships on your out citadel). The below guide is assuming you were in a state of not being aligned out. 
 +
 +<fc #​ff0000>​If at any point a Mobile Cyno Inhibitor begins anchoring while you're tackled, immediately light your cyno.</​fc> ​
 +
 +<callout type="​primary"​ title="​For Light Resistance">​
 +
 +"​Light"​ resistance is any combination of up to 10 subcaps that does NOT include:
 +  * Triglavian Ships
 +  * Heavy Interdiction Cruisers
 +  * Logistics Cruisers
 +  * Battleships
 +
 + ​\\  ​
 +
 +  - Begin aligning to a citadel.
 +  - Mention on comms that you're tackled and may require support.
 +  - Begin killing the the weakest tackle ships on grid.
 +    - If you find yourself not applying well to frigates you can switch to your Equites for maximum application.
 +  - If at any point tackle drops, immediately warp off to the citadel. DO NOT recall fighters until your have landed completely. ​
 +  - If you find yourself unable to kill the tackle or your tank is breaking, continue to the below section.
 +
 +</​callout>​
 +
 +<callout type="​primary"​ title="​For Heavy Resistance">​
 +
 +Anything that's stronger than "​Light"​ resistance is "​Heavy"​ resistance. ​ \\  \\  ​
 +
 +  - Heat your hardeners.
 +  - Start screaming on comms and in fleet for support, ping #​impass-pings on the Voltron Discord. ​
 +    - Get someone else to FC the organization of caps and subcaps, doing so yourself can overwhelm you. 
 +  - Stop your ship and light your cyno when the FC calls for it. 
 +  - Follow FC directions from this point on.
 +
 +</​callout>​
  
 {{tag>​ratting guide expert omega english}} {{tag>​ratting guide expert omega english}}
  • public/dojo/wiki/carrier-ratting.1548317969.txt.gz
  • Last modified: 2019/01/24 08:19
  • by Aernir Ridley