Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
public:dojo:wiki:carrier-ratting [2019/08/19 17:59] – Added Ratting Chain Aernir Ridley | public:dojo:wiki:carrier-ratting [2023/11/15 06:33] (current) – [The Ratting Progression Chain] Removed Dreadnoughts Aernir Ridley | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | < | + | <TEXT align=" |
- | **<fs large>This page needs some love. Please adopt it and fix things like content, formatting, tags,...</fs>** | + | |
- | <fs small> | + | ===== How to Rat in a Carrier ===== |
- | </ | + | |
- | ====== How To Carrier Rat Safely ====== | + | < |
+ | <col lg=" | ||
- | {{INLINETOC: | + | Carrier Ratting has long been regarded as the beginning of the endgame for making ISK, with Rorqual mining and Supercarrier ratting being the only conventional means of making more. Your ticks in this ship skyrocket from the 15-20 million ISK the Gila and Dominix offered, all the way up to 40-55 million ISK. You also gain an obscene amount of tank, and the ability to instantly jump to safety with the click of a button. |
- | ===== The Ratting Progression Chain ===== | + | In exchange for this though, the carrier is among the most action-intensive ships to fly in Eve. AFK ratting is not possible with this class of ship, and on top of this you need to familiarize yourself with the different mechanics surrounding capital ships to give yourself the best chance of survival when ratting, and to make yourself the most ISK. |
- | < | + | < |
- | {{ https://imageserver.eveonline.com/Type/626_64.png }} | + | {{INLINETOC 3-4}} |
- | < | + | </ |
+ | |||
+ | </ | ||
+ | |||
+ | <col lg=" | ||
+ | < | ||
+ | {{ https://images.evetech.net/types/24483/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **Nidhoggur** \\ Minmatar Carrier |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/24700_64.png }} | + | </ |
- | < | + | |
+ | </ | ||
+ | |||
+ | ==== The Ratting Progression Chain ==== | ||
+ | |||
+ | < | ||
+ | < | ||
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/626/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/645_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/24700/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/17715_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/17715/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/24483_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/12005/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/22852_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/28710/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | {{ https:// | ||
+ | </ | ||
+ | <TEXT align=" | ||
+ | |||
+ | **[[/ | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | < | ||
+ | {{ https:// | ||
+ | </ | ||
+ | <TEXT align=" | ||
+ | |||
+ | **[[/ | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | ==== Fittings ==== | ||
+ | |||
+ | Ratting carriers are extremely variable in their fittings, and can be customized in countless ways. For the sake of simplicity three fits are supplied here: | ||
+ | |||
+ | * The <text type=" | ||
+ | * The <text type=" | ||
+ | * The <text type=" | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | < | ||
+ | <col lg=" | ||
+ | |||
+ | <panel type=" | ||
+ | |||
+ | < | ||
+ | |||
+ | [Nidhoggur, Ratting Nidhoggur - Balanced Configuration] | ||
+ | |||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Drone Damage Amplifier II | ||
+ | Sentient Omnidirectional Tracking Enhancer | ||
+ | |||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Sentient Sensor Booster | ||
+ | Sentient Omnidirectional Tracking Link | ||
+ | Sentient Drone Navigation Computer | ||
+ | CONCORD Capital Shield Extender | ||
+ | |||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Heavy Energy Neutralizer II | ||
+ | Large EMP Smartbomb II | ||
+ | |||
+ | Capital Core Defense Field Extender I | ||
+ | Capital Core Defense Field Extender I | ||
+ | Capital Core Defense Field Extender I | ||
+ | |||
+ | |||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | |||
+ | |||
+ | Scan Resolution Script x1 | ||
+ | Tracking Speed Script x1 | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | <col lg=" | ||
+ | |||
+ | <panel type=" | ||
+ | |||
+ | < | ||
+ | |||
+ | [Nidhoggur, Ratting Nidhoggur - Safety Configuration] | ||
+ | |||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Sentient Omnidirectional Tracking Enhancer | ||
+ | Damage Control II | ||
+ | |||
+ | Capital Capacitor Booster II | ||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Sentient Sensor Booster | ||
+ | Sentient Omnidirectional Tracking Link | ||
+ | CONCORD Capital Shield Extender | ||
+ | |||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Heavy Energy Neutralizer II | ||
+ | Large EMP Smartbomb II | ||
+ | |||
+ | Capital Core Defense Field Extender I | ||
+ | Capital Core Defense Field Extender I | ||
+ | Capital Core Defense Field Extender I | ||
+ | |||
+ | |||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | |||
+ | |||
+ | Cap Booster 3200 x60 | ||
+ | Scan Resolution Script x1 | ||
+ | Tracking Speed Script x1 | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | <col lg=" | ||
+ | |||
+ | <panel type=" | ||
+ | |||
+ | < | ||
+ | |||
+ | [Nidhoggur, Ratting Nidhoggur - Max Tick Configuration] | ||
+ | |||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Drone Damage Amplifier II | ||
+ | Sentient Omnidirectional Tracking Enhancer | ||
+ | |||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Sentient Sensor Booster | ||
+ | Sentient Omnidirectional Tracking Link | ||
+ | Sentient Drone Navigation Computer | ||
+ | CONCORD Capital Shield Extender | ||
+ | |||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Heavy Energy Neutralizer II | ||
+ | Large EMP Smartbomb II | ||
+ | |||
+ | Capital Hyperspatial Velocity Optimizer II | ||
+ | Capital Hyperspatial Velocity Optimizer II | ||
+ | Capital Hyperspatial Velocity Optimizer II | ||
+ | |||
+ | |||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | |||
+ | |||
+ | Scan Resolution Script x1 | ||
+ | Tracking Speed Script x1 | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | ==== How to Run Sites ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === If You're New to Ratting in a Capital === | ||
+ | |||
+ | <TEXT type=" | ||
+ | |||
+ | **Give the [[/ | ||
+ | |||
+ | **You absolutely must be proficient at controlling your fighters to successfully rat in a carrier. A guide on controlling your fighters can be found [[/ | ||
+ | |||
+ | **It is highly recommended that you keep a Cyno Recon Ship on a dockable structure in a nearby system while ratting.** | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === Running Each Site === | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | - Warp to the site at 50 - 100 km. | ||
+ | - Align to a dockable citadel. | ||
+ | - Drop fighters and get them to the center of the site. | ||
+ | - Lock and begin killing rats as soon as they appear, following the Kill Order below. | ||
+ | - Note: You should have time to kill one Battlecruiser or Battleship before you've finished locking up frigates. | ||
+ | - At the beginning of the last wave, align out to your next site. | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === Site-Specific Information === | ||
+ | |||
+ | Some sites require special attention due to a particularly nasty wave or unusual mechanics. | ||
+ | |||
+ | == Havens and Sanctums == | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== Additional Information ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Runnable Sites === | ||
+ | |||
+ | The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, | ||
+ | |||
+ | * Guristas Sanctums (Ring Variant) | ||
+ | * Guristas Havens (Both Variants) | ||
+ | * Guristas Forsaken Hubs | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If Neutrals Enter Local ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Warping Off === | ||
+ | |||
+ | This assumes you are fully aligned to a dockable citadel. | ||
+ | |||
+ | - Immediately warp to the citadel. | ||
+ | - Preferably to a tac within tether. | ||
+ | - Once you have fully landed recall your fighters. | ||
+ | |||
+ | === Emergency Jumping (E-Jump) === | ||
+ | |||
+ | This assumes you have a Cyno Recon sitting on a dockable structure in a nearby system. | ||
+ | |||
+ | - Light your Recon' | ||
+ | - Recall fighters with propmods on. | ||
+ | - Once fighters are recalled, jump to the cyno. | ||
+ | - If hostiles land before your fighters are in, you may need to consider jumping out without your fighters. | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If You Get Tackled ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === For Light Resistance === | ||
+ | |||
+ | " | ||
+ | * Triglavian Ships | ||
+ | * Heavy Interdiction Cruisers | ||
+ | * Logistics Cruisers | ||
+ | * Battleships | ||
+ | |||
+ | \\ | ||
- | ===== Carrier Ratting in 14 Steps ===== | + | - Begin aligning to a citadel. |
- | |**1: Your cyno**|Fit | + | |
- | |**2: Your liquid ozone**|Put enough liquid ozone in your carrier for at least two cyno cycles.| | + | - Begin killing the weakest tackle ships on grid. |
- | |**3: Your refits**|So | + | - If you find yourself not applying to frigates, switching to Equites may help. |
- | |**4: Look at local**|If there are neutrals in local, undocking in you carrier to rat is not a good idea| | + | - If at any point tackle drops, follow |
- | |**5: See Step 2**| | + | |
- | |**6: Undocking**|Hit those undock arrows| | + | |
- | |**7: See Step 2**|if nuets are in local dock up| | + | |
- | |**8: Align to the target anom**| | + | |
- | |**9: See Step 2**|if nuets are in local dock up| | + | |
- | |**10: Warp to target anom**| | + | |
- | |**11: Align back to station or to a POS/ | + | |
- | |**12: Launch your fighters**| | + | |
- | |**13: Watch local**|If neuts show up hit the warp button to your instadock or to the POS/ | + | |
- | <alert type=" | + | </well> |
- | If you follow these steps you should not die in a ratting carrier. | + | <well> |
- | </alert> | + | |
- | ===== If you do get tackled | + | === For Heavy Resistance |
- | |**1: Assess what is attacking you**|The most important thing is to stay calm.| | + | |
- | |a. If it's only one ship use your fighters to try and kill or haze it off, then warp off.|Keep in mind you CANNOT refit with an aggression timer.| | + | |
- | |**2: Ask on comms if anyone can help you**|Ping the relevant region channel in Discord for support.|| | + | |
- | |a. Make sure you are in the appropriate standing fleet.|| | + | |
- | |b. Fill out the form at the bottom of this page and ping it to Impass Discord pings channel. If you are carrier ratting in Impass and not in the Voltron Discord, fix that.|| | + | |
- | |c. Once you get enough and appropriate friendly caps that are willing and ready to jump to you, light that cyno. **IF YOU SEE MOBILE CYNO INHIBS GOING UP, LIGHT CYNO BEFORE THEY ONLINE**|| | + | |
- | |**3: Figure out what happened.**|If you died it was because you did something bad and you should reassess what that was to make sure it does not happen again. What you should not do is talk shit about anyone who attempt to help you.| | + | |
- | Ping Form: | + | Anything that's stronger than " |
- | | + | |
- | | + | - Start yelling on comms and in fleet for support. |
- | | + | - If you don't have your own cyno ready, get someone to light and keep one up in a nearby |
- | | + | |
- | | + | - You may be able to neut out tackle as well if you need to. |
- | | + | |
+ | | ||
+ | | ||
+ | </ | ||
+ | {{tag> | ||
- | {{tag> |