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public:dojo:wiki:basic-null-guide [2018/10/30 23:27]
Jinx De'Caire [Avoiding Bubbles]
public:dojo:wiki:basic-null-guide [2019/01/07 21:24] (current)
Carl en Perkins Updated the information on Jump Gates, added a picture for setting up autopay on gates, fixed a typo, and put fixed the links to the updated CCP page and a working updated jump fatigue calculator.
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   * **//​int.catch//​** and **//​int.impass//​** - In-Game Chat Channel where Intel is provided on a coalition wide level. When linking intel, the format used is usually //System// - //Name Of Pilot// - //Ship Pilot Is Flying (if n/a, write '​nv',​ which means 'no visual'​)//,​ for example, //HED-GP// - //Lychton Kondur// - //​Ibis//​.Lastly,​ if someone asks for the status of a system, it generally means whether there are neutrals or reds in the system, or in a specific place in system, so if you can safely answer the question for them by quickly checking or already know, do so in the Intel channel. ​ Use int.catch while flying in catch and int.impass while flying in impass.   * **//​int.catch//​** and **//​int.impass//​** - In-Game Chat Channel where Intel is provided on a coalition wide level. When linking intel, the format used is usually //System// - //Name Of Pilot// - //Ship Pilot Is Flying (if n/a, write '​nv',​ which means 'no visual'​)//,​ for example, //HED-GP// - //Lychton Kondur// - //​Ibis//​.Lastly,​ if someone asks for the status of a system, it generally means whether there are neutrals or reds in the system, or in a specific place in system, so if you can safely answer the question for them by quickly checking or already know, do so in the Intel channel. ​ Use int.catch while flying in catch and int.impass while flying in impass.
  
-===== Jump Bridges and Jump Fatigue ===== +===== Jump Gates, ​Jump Bridgesand Jump Fatigue ===== 
-Jump bridges ​have been established throughout Brave and Legacy Coalition space to provide you with a quick means of traversing long distances. However, they have dangers associated with them that could spell disaster for the unaware. ​+Jump gates have been established throughout Brave and Legacy Coalition space to provide you with a quick means of traversing long distances. However, they have dangers associated with them that could spell disaster for the unaware. 
 + 
 +There are jump bridges **and** jump gates; they are not the same. Titans and Black Ops ships can make jump bridges, while The Ansiblex Jump Gate is a POS (player owned structure). Also the Jump Gates do not have any jump fatigue while the jump bridges still have jump fatigue. 
 + 
 +|{{ https://​i.imgur.com/​jLrcgMZ.png }}| 
 +|As of now there is a minor fee associated with the jump gates. This helps pay for the ozone usage of the gate and you will no longer be prompted to pay the gate fee each time you use a gate. Please head to your wallet and under the Automatic Pay Settings click the box and have it set to 1 ISK. Also you will be charged 1 ISK per volume of your ship not 1 ISK for a single trip. Don't worry a 270,000 m3 Battlecruiser only costs 213 ISK per jump. |
  
 You need to understand the mechanics of **jump fatigue**. Repeated use of jump drives or jump bridges will trigger two cooldowns. ​ One is a hard cap on when you can jump again, your jump timer. The second is jump fatigue, a timer that increases your hard jump timer each time you make a jump while it's active. You need to understand the mechanics of **jump fatigue**. Repeated use of jump drives or jump bridges will trigger two cooldowns. ​ One is a hard cap on when you can jump again, your jump timer. The second is jump fatigue, a timer that increases your hard jump timer each time you make a jump while it's active.
  
 |{{ http://​puu.sh/​mtysy/​079e4e51cf.jpg }}| {{http://​cdn1.eveonline.com/​www/​newssystem/​media/​66636/​1/​CooldownTimer1.png}}|{{http://​cdn1.eveonline.com/​www/​newssystem/​media/​66636/​1/​CooldownTimer2.png}}| |{{ http://​puu.sh/​mtysy/​079e4e51cf.jpg }}| {{http://​cdn1.eveonline.com/​www/​newssystem/​media/​66636/​1/​CooldownTimer1.png}}|{{http://​cdn1.eveonline.com/​www/​newssystem/​media/​66636/​1/​CooldownTimer2.png}}|
-|The two timers at the top tell you if you can jump at all (the orange one)\\ and how long the next red timer will be (the blueish one)|The higher the Jump Fatigue Timer is, the longer the next Reactivation Timer will be.\\ The exact lenght ​will be shown if you hover over it.|If you have a Jump Reactivation Timer, you can't use a jump bridge, jump your capital or blops or JF or be jumped by a titan or blops.\\ **You can however use Stargates and jump gates.**|+|The two timers at the top tell you if you can jump at all (the orange one)\\ and how long the next red timer will be (the blueish one)|The higher the Jump Fatigue Timer is, the longer the next Reactivation Timer will be.\\ The exact length ​will be shown if you hover over it.|If you have a Jump Reactivation Timer, you can't use a jump bridge, jump your capital or blops or JF or be jumped by a titan or blops.\\ **You can however use Stargates and jump gates.**|
  
-For more info please read [[https://community.eveonline.com/​news/dev-blogs/phoebe-travel-change-update/​|CCP's dev-blog]]+For more info please read [[https://www.eveonline.com/​article/phs7yj/navigation-structures-inbound|CCP's dev-blog]]
  
-To calculate your fatigue, you can use [[http://​fatigue.501gu.de/|Kiu's Jump Fatigue calulator]].+To calculate your fatigue, you can use [[http://​fatigue.nakamura-labs.com/|Nakamura Lab's Jump Fatigue calulator]].
  
 ===== Autopilot ===== ===== Autopilot =====
  • public/dojo/wiki/basic-null-guide.txt
  • Last modified: 2019/01/07 21:24
  • by Carl en Perkins