Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
public:corps:brave-empire:what-to-do [2020/07/29 11:52] Shei Bushaava |
public:corps:brave-empire:what-to-do [2022/07/04 06:11] (current) The Hallucinator |
||
---|---|---|---|
Line 6: | Line 6: | ||
Let’s have a look at what you could be doing right now. | Let’s have a look at what you could be doing right now. | ||
+ | |||
+ | ===== Moving In ===== | ||
+ | |||
+ | Brave Empire stages out of [[https:// | ||
+ | |||
+ | Once you have moved to Oishami, you may either use the NPC Station **Oishami VII - Moon 12 - Minedrill Mining Outpost**, or one of the numerous **Athanor** stations to stage out from. Use the **Empire of Industry** Raitaru if you wish to start building things via Industry. | ||
+ | |||
+ | < | ||
+ | |||
+ | <col sm=" | ||
+ | |||
+ | ==== Safely crossing through Lowsec ==== | ||
+ | |||
+ | The fastest way to cross over to the island, is to travel via Aunenen, which is a lowsec system that is more often than not camped. **It is not a good idea** to cross via this system without a sub 2 sec aligning ship or using the cloak trick. It is much safer to Avoid Aunenen by right clicking the system in the game map (default: F10) and choosing “Avoid Aunenen”. This means that you will have to cross 3 lowsec systems instead of one (Kinakka, Raihbaka and Ohbochi). However, those systems are not camped almost continuously like Aunenen. | ||
+ | |||
+ | Alternatively, | ||
+ | |||
+ | <button type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | <col md=" | ||
+ | |||
+ | < | ||
+ | |||
+ | [[https:// | ||
+ | |||
+ | < | ||
+ | |||
+ | **[[https:// | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | <col sm=" | ||
+ | |||
+ | ==== Using the Services provided by Brave Empire Logistics ==== | ||
+ | |||
+ | You have safely passed through the scary Low Security systems and you are now at Oishami. | ||
+ | |||
+ | You may need new ships **hauled** in or **built** locally. | ||
+ | |||
+ | You may need to **reprocess** or **sell to a buyback** your hard earned ore (or ice or gas). | ||
+ | |||
+ | You may need **BPCs** in order to use the Raitaru and start building stuff yourself. | ||
+ | |||
+ | You may even need to have a **BLOPs Battleship bridge** your Blockade Runner to our Nullsec space. | ||
+ | |||
+ | |||
+ | [[/ | ||
+ | |||
+ | </ | ||
+ | </ | ||
===== Making ISK ===== | ===== Making ISK ===== | ||
Line 17: | Line 75: | ||
==== Mining ==== | ==== Mining ==== | ||
- | While shooting rocks for hours on end isn’t everyone’s idea of fun, it’s a reliable source of ISK and a crucial way to contribute to the alliance — without materials we can’t build all of the ships we need to fly and explode. But it’s also a great time to chill on comms with corpmates, discuss fittings or strategies, and occasionally kill wannabe hotdroppers that poke your bait Procurer. | + | While shooting rocks for hours on end isn’t everyone’s idea of fun, it’s a reliable source of ISK and a crucial way to contribute to the alliance — without materials we can’t build all of the ships we need to fly and explode. But it’s also a great time to chill on comms with corpmates, discuss fittings or strategies, and occasionally kill wannabe hotdroppers that poke your bait Procurer |
- | Also, it’s not just rocks that can be mined. Ice mining is profitable and contributes to POS fuel, while gas mining can both find you venturing into wormholes in search of valuable gas clouds, and experimenting with POS-based | + | Also, it’s not just rocks that can be mined. Ice mining is profitable and contributes to fuel, while gas mining can both find you venturing into wormholes in search of valuable gas clouds, and experimenting with the manufacture of booster drugs, a crucial part of some fits. |
- | <button type=" | + | <button type=" |
</ | </ | ||
Line 27: | Line 85: | ||
<col sm=" | <col sm=" | ||
- | ==== Missions | + | ==== Ratting |
- | While the storytelling might never challenge the likes of //The Witcher// or //Skyrim//, just like every other MMO EVE Online contains NPC quests. Agents | + | Of course, one of the easiest |
- | <button type=" | + | Newer players can acquire a free ratting ship from the Brave Dojo, along with tips for its use; then, when you’ve got to grips with the mechanics of dealing with dozens of rats at a time, you might graduate to even larger ships, as you take on ever increasingly challenging anomalies. Eventually you can graduate to running incursions, wormhole escalations, |
+ | |||
+ | <button type=" | ||
</ | </ | ||
Line 37: | Line 97: | ||
<col sm=" | <col sm=" | ||
- | ==== Exploration | + | ==== Industry |
- | If you prefer to work alone, then exploration might be your favoured option. Fly solo through system after system, scanning | + | If you’re more the stay-at-home type, then perhaps manufacturing and industry is more your speed. Strike deals with local miners |
+ | |||
+ | After a while, | ||
- | <button type=" | + | <button type=" |
</ | </ | ||
Line 51: | Line 113: | ||
<col sm=" | <col sm=" | ||
- | ==== Industry | + | ==== Missions |
- | If you’re more the stay-at-home type, then perhaps manufacturing and industry is more your speed. Strike deals with local miners for materials, decide what blueprints are most in demand by the alliance, and get those production furnaces burning. Shipping is expensive, so local manufacture, | + | While the storytelling might never challenge the likes of //The Witcher// or //Skyrim//, just like every other MMO EVE Online contains NPC quests. Agents of the multifarious NPC corporations live in New Eden's network of stations, and offer missions |
- | + | ||
- | After a while, you might even decide to venture into T2 manufacture, a complex web of skills and invention percentage balancing | + | |
- | <button type=" | + | <button type=" |
</ | </ | ||
Line 63: | Line 123: | ||
<col sm=" | <col sm=" | ||
- | ==== Ratting | + | ==== Exploration |
- | Of course, one of the easiest and most cost-effective ways to make money — both for yourself and the alliance — is through ratting: killing NPC ships in asteroid belts or cosmic anomalies. As well as bringing | + | If you prefer |
- | Newer players can acquire a free Vexor from the Brave Dojo, along with tips for its use; then, when you’ve got to grips with the mechanics of dealing with dozens of rats at a time, you might graduate to a VNI or even larger ships, as you take on ever increasingly challenging anomalies. Eventually you can graduate | + | <button type=" |
- | <button type=" | + | </ |
+ | |||
+ | <col sm=" | ||
+ | |||
+ | ==== Hauling ==== | ||
+ | |||
+ | Finally, someone needs to move all that stuff around that everyone else's activities are generating. Courier contracts are a reliable source of easy ISK, assuming you have access to a large enough cargo hold; train into a freighter or jump freighter to shift huge loads around the universe on behalf of the alliance. Alternatively, | ||
+ | |||
+ | <button type=" | ||
</ | </ | ||
Line 81: | Line 149: | ||
< | < | ||
- | <col sm="6"> | + | <col sm="4"> |
+ | |||
+ | ==== PvP ==== | ||
+ | |||
+ | Brave Empire encourages any and all pilots to explore the hobby of exploding ships for pleasure. Our staging in Riavayed is well placed for roaming; it's close to Amarr for a market hub, several lowsec pockets as well as Providence nullsec. Any member can ping for a fleet in ''# | ||
+ | |||
+ | <button type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | <col sm="4"> | ||
==== Teaching ==== | ==== Teaching ==== | ||
- | EVE is hard. Like, really hard. And it’s also pretty unforgiving when you inevitably make mistakes. Since Brave attracts more than its fair share of newer players, volunteering to teach classes to newbros is one of the most useful ways to help the alliance and get your name known. The Brave Dojo, our education division, runs the class schedule, but anyone can give a class, on any topic they think other players will find interesting. Make sure you let the Dojo know in advance, since they can help with organising and publicising your class; they can even provide ships to use, should it be necessary. | + | EVE is hard. Like, really hard. And it’s also pretty unforgiving when you inevitably make mistakes. Since Brave attracts more than its fair share of newer players, volunteering to teach classes to newbros is one of the most useful ways to help the alliance and get your name known. The Brave Dojo, our education division, runs the class schedule, but anyone can give a class, on any topic they think other players will find interesting. Make sure you let Empire leadership and the Dojo know in advance, since they can help with organising and publicising your class; they can even provide ships to use, should it be necessary. |
</ | </ | ||
- | <col sm="6"> | + | <col sm="4"> |
==== Running things ==== | ==== Running things ==== | ||
- | Finally, once you become bored of logging in and actually playing the game, perhaps you can ascend to the lofty heights of our legendary AFK leadership, where you’ll never be heard from again. I joke, of course — the work that goes into running an alliance of several thousand people is complex and challenging, | + | The work that goes into running an alliance of several thousand people is complex and challenging, |
</ | </ |