Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision Next revision | Previous revision | ||
public:dojo:wiki:understanding-doctrines [2025/04/06 21:54] – added tags Firestar Omanid | public:dojo:wiki:understanding-doctrines [2025/04/07 18:45] (current) – [Guide: Understanding Different Doctrines] Tony Allendale Nguyen | ||
---|---|---|---|
Line 6: | Line 6: | ||
* //How is the applied damage calculated in EVE for Turrets and Missiles?// | * //How is the applied damage calculated in EVE for Turrets and Missiles?// | ||
- | **Difficulty: | + | **Difficulty: |
+ | |||
+ | {{INLINETOC 2-2}} | ||
===== Introduction ===== | ===== Introduction ===== | ||
Line 58: | Line 60: | ||
These vessels have __bonuses for reducing the signature radius penalty of an MWD__. This allows them to move very fast with reduced signature radii, which means that with competent piloting, they can take less damage. | These vessels have __bonuses for reducing the signature radius penalty of an MWD__. This allows them to move very fast with reduced signature radii, which means that with competent piloting, they can take less damage. | ||
- | The Cyclone Fleet Issue (Minmatar Faction Battlecruiser) is also unique in that it has a ship bonus for reducing | + | The Cyclone Fleet Issue (Minmatar Faction Battlecruiser) is also unique in that it has a ship bonus for __reducing |
== 3. Armor or Shield Modules and Rigs == | == 3. Armor or Shield Modules and Rigs == | ||
Line 299: | Line 301: | ||
Factors influencing missile precision: | Factors influencing missile precision: | ||
* Once again, ammo types: | * Once again, ammo types: | ||
- | * Faction missiles on all launchers, Precision missiles on long-range and undersized launchers, and Javelin missiles on short-range launchers have smaller explosion radii and velocities, meaning better missile damage application. | + | * Faction missiles on all launchers, Precision missiles on long-range and undersized launchers, and Javelin missiles on short-range launchers have smaller explosion radii and higher explosion |
- | * Fury missiles on long-range and undersized launchers, along with Rage missiles on short-range launchers have larger | + | * Fury missiles on long-range and undersized launchers, along with Rage missiles on short-range launchers, have the opposite pattern, i.e., larger |
* Using Stasis Webifiers and Target Painters decreases target velocity and increases signature radius, respectively, | * Using Stasis Webifiers and Target Painters decreases target velocity and increases signature radius, respectively, | ||
* A Guidance Disruptor with Precision Disruption script loaded can negatively impact missile precision. | * A Guidance Disruptor with Precision Disruption script loaded can negatively impact missile precision. | ||
Line 330: | Line 332: | ||
* With just one unbonused webifier, 23% of the damage can be applied. | * With just one unbonused webifier, 23% of the damage can be applied. | ||
* Adding target painters with one Vigil gives you 57% missile damage application. | * Adding target painters with one Vigil gives you 57% missile damage application. | ||
- | * Finally with a second unbonused webifier we apply 100% damage to this nasty Harpy. | + | * Finally, with a second unbonused webifier, we apply 100% damage to this nasty Harpy. |
=== The Math === | === The Math === | ||
- | If you're more interested in the specifics of how missile flight range and damage application are calculated, please check out [[https:// | + | If you're more interested in how missile flight range and damage application are calculated, please check out [[https:// |
=== In Regards to the Doctrines === | === In Regards to the Doctrines === |