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public:dojo:wiki:ratting [2021/06/04 19:01] Aernir Ridley Overhauled Ratting Progression Chain |
public:dojo:wiki:ratting [2023/12/24 05:27] (current) Coco Freng [Types of Rats] Outdated location |
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These are one-in-a-million chance rats that can drop tens of billions of Isk on destruction. These are spottable as battleship class rats that have an actual name compared to the normal rank-based names of rats. If you are the first to find an officer rat in Brave Space, you are entitled to the loot and may request standing fleet' | These are one-in-a-million chance rats that can drop tens of billions of Isk on destruction. These are spottable as battleship class rats that have an actual name compared to the normal rank-based names of rats. If you are the first to find an officer rat in Brave Space, you are entitled to the loot and may request standing fleet' | ||
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Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | ||
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Haulers are industrial ship rats which are rarely found in belts, sometimes surrounded by hostile rats. They drop a large amount of minerals on destruction which can be worth hundreds of millions of ISK. There are several different variations for each faction, but they all are marked for a bounty and all will drop minerals on destruction. | Haulers are industrial ship rats which are rarely found in belts, sometimes surrounded by hostile rats. They drop a large amount of minerals on destruction which can be worth hundreds of millions of ISK. There are several different variations for each faction, but they all are marked for a bounty and all will drop minerals on destruction. | ||
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NPC capitals don't come with the same tank or firepower as real capitals, but they can still be extremely dangerous and rewarding. The loot they drop depends quite a bit on chance and whether or not the capital is a faction variation, in which case it has a chance of dropping a faction capital module BPC. All NPC capitals can drop anywhere from a few hundred thousand to several hundred million isk work of named components and other items, along with up to a hundred million isk in salvage. | NPC capitals don't come with the same tank or firepower as real capitals, but they can still be extremely dangerous and rewarding. The loot they drop depends quite a bit on chance and whether or not the capital is a faction variation, in which case it has a chance of dropping a faction capital module BPC. All NPC capitals can drop anywhere from a few hundred thousand to several hundred million isk work of named components and other items, along with up to a hundred million isk in salvage. | ||
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Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | ||
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+ | ==== Types of Rats ==== | ||
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+ | The different regions of New Eden are home to different NPC faction rats, which all have a different damage/ | ||
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+ | The [[https:// | ||
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===== The Ratting Progression Chain ===== | ===== The Ratting Progression Chain ===== | ||
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