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public:dojo:wiki:ratting [2021/05/10 22:03]
Aernir Ridley Added Forlorn / Hidden Warning
public:dojo:wiki:ratting [2023/12/24 05:27] (current)
Coco Freng [Types of Rats] Outdated location
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 <text type="success">**You should always be on comms and in standing fleet so you can hear intel and call for support in real time.**</text> <text type="success">**You should always be on comms and in standing fleet so you can hear intel and call for support in real time.**</text>
 +
 +<text type="success">**It's often worth insuring your ship when ratting in a subcapital. This can lessen the sting of losing your ship.**</text>
  
 <text type="warning">**Even if you can, you want to avoid going fully AFK while ratting as it makes you an easy target for roaming hostiles.**</text> <text type="warning">**Even if you can, you want to avoid going fully AFK while ratting as it makes you an easy target for roaming hostiles.**</text>
 +
 +=== On Ship Fittings ===
 +
 +<text type="success">**Guns, damage enhancing modules, and drones can usually be safely downgraded on ratting ships.**</text> 
 +
 +<text type="warning">**However, ships that have had their tank, propulsion, or capacitor related modules downgraded may lose their ability to safely run some or all sites.**</text>
  
 </well> </well>
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 As its name suggests the Bounty Multiplier is a direct multiplier on bounties gained in a system. It has a <text type="warning">**base value of 150%**</text>, <text type="success">**increases with PvP kills**</text> in the system (up to 200%), and <text type="danger">**decreases with PvE Activity**</text> in the system.  As its name suggests the Bounty Multiplier is a direct multiplier on bounties gained in a system. It has a <text type="warning">**base value of 150%**</text>, <text type="success">**increases with PvP kills**</text> in the system (up to 200%), and <text type="danger">**decreases with PvE Activity**</text> in the system. 
  
-This mechanic counters the advantages of the two above factors, forcing pilots to choose between lower ticks in a safer / lower capacity area and higher ticks in a more dangerous / higher capacity area. +This mechanic counters the advantages of the two above factors, forcing pilots to choose between lower ticks in a safer / higher capacity area and higher ticks in a more dangerous / lower capacity area. 
  
 </well> </well>
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 </well> </well>
  
-==== Rats to Keep an Eye Out For ==== +==== Belt Rats to Keep an Eye Out For ====
- +
-There are 3 types of rats you'll want to keep an eye out for while belt ratting:+
  
 <grid> <grid>
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 These are one-in-a-million chance rats that can drop tens of billions of Isk on destruction. These are spottable as battleship class rats that have an actual name compared to the normal rank-based names of rats. If you are the first to find an officer rat in Brave Space, you are entitled to the loot and may request standing fleet's help in acquiring it, as these rats are extremely hard to kill without capitals.  These are one-in-a-million chance rats that can drop tens of billions of Isk on destruction. These are spottable as battleship class rats that have an actual name compared to the normal rank-based names of rats. If you are the first to find an officer rat in Brave Space, you are entitled to the loot and may request standing fleet's help in acquiring it, as these rats are extremely hard to kill without capitals. 
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 Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.)
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 Haulers are industrial ship rats which are rarely found in belts, sometimes surrounded by hostile rats. They drop a large amount of minerals on destruction which can be worth hundreds of millions of ISK. There are several different variations for each faction, but they all are marked for a bounty and all will drop minerals on destruction.  Haulers are industrial ship rats which are rarely found in belts, sometimes surrounded by hostile rats. They drop a large amount of minerals on destruction which can be worth hundreds of millions of ISK. There are several different variations for each faction, but they all are marked for a bounty and all will drop minerals on destruction. 
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 <well> <well>
  
-==== Sites ====+==== Commonly Run Sites ====
  
 <text type="warning">**You generally want to avoid sites with the "Forlorn" or "Hidden" prefixes, as their trigger-based spawns can quickly overwhelm most ships if not done carefully.**</text> <text type="warning">**You generally want to avoid sites with the "Forlorn" or "Hidden" prefixes, as their trigger-based spawns can quickly overwhelm most ships if not done carefully.**</text>
- 
-Below are the most commonly run sites for cosmic anomalies: 
  
 === Forsaken Rally Points === === Forsaken Rally Points ===
  
-Forsaken Rally Points are the lowest difficulty site that players should run in nullsec. These are best suited to ships such as T1 Vexors, and those trying anomaly ratting for the first time+Forsaken Rally Points are the lowest difficulty site that players should run in nullsec. These are best suited to ships such as T1 Vexors, and those trying anomaly ratting for the first time.
  
 === Forsaken Hubs === === Forsaken Hubs ===
  
-Forsaken Hubs are recommended for Dominixes, Gilas, Ishtars, and other cruiser based ratting. This site provides great payouts because of the high ratio of Battleships to other rats. +Forsaken Hubs are recommended for Dominixes, Gilas, Ishtars, and other drone-based ratting ships. This site provides great payouts because of the high ratio of Battleships to other rats. 
  
 === Havens === === Havens ===
  
-Havens are recommended for Rattlesnake (please don't get one of these for anoms) and Carrier ratting. They have a higher quantity of battleships than lower tier sites, but many less sought after rats as well. These also have a difficult final wave which spawns over a dozen battleships and battlecruisers. +Havens are recommended for higher tier drone ratting ships such as the Rattlesnake (please don't get one of these for anoms), along with Carrier ratting. They have a higher quantity of battleships than lower tier sites, but many less sought after rats as well. These also have a difficult final wave which spawns over a dozen battleships and battlecruisers.  
 + 
 +Havens come in two variants, Stargate (or Rock) havens, and Gas havens. The former is generally considered better for ratting and easier to run. An easy way to tell the difference between to the two is to initiate warp to a haven and then immediately cancel it. If you get a popup message, it's a Stargate haven
  
 === Sanctums === === Sanctums ===
  
-Sanctums are usually only preferred when ratting in a carrier or supercarrier, as the distance that each wave spawns from the previous discourages AFKing them and may result in lost drones for subcapitals. +Sanctums are usually only preferred when ratting in a carrier or supercarrier, as the distance that each wave spawns from the previous discourages AFKing them and may result in lost drones or even ships for subcapitals. 
  
 </well> </well>
  
-==== Rats to Keep an Eye Out For ==== +==== Anomaly Rats to Keep an Eye Out For ====
- +
-As with asteroid belts, cosmic anomalies offer some unique rats to keep an eye out for:+
  
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-{{https://i.imgur.com/OlmkMGg.png?800}}+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/OlmkMGg.png?800}}
  
 NPC capitals don't come with the same tank or firepower as real capitals, but they can still be extremely dangerous and rewarding. The loot they drop depends quite a bit on chance and whether or not the capital is a faction variation, in which case it has a chance of dropping a faction capital module BPC. All NPC capitals can drop anywhere from a few hundred thousand to several hundred million isk work of named components and other items, along with up to a hundred million isk in salvage.  NPC capitals don't come with the same tank or firepower as real capitals, but they can still be extremely dangerous and rewarding. The loot they drop depends quite a bit on chance and whether or not the capital is a faction variation, in which case it has a chance of dropping a faction capital module BPC. All NPC capitals can drop anywhere from a few hundred thousand to several hundred million isk work of named components and other items, along with up to a hundred million isk in salvage. 
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-{{https://imgur.com/pOVyWcN.png?800}}+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/pOVyWcN.png?800}}
  
 Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.)  Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) 
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 </grid> </grid>
  
-===== The Ratting Progression Chain =====+<well>
  
-The ships below are designed to offer a clear progression path as you gain skills and experience. +==== Types of Rats ====
  
-<grid><col lg="2">+The different regions of New Eden are home to different NPC faction rats, which all have a different damage/resist profile. As we live in Querious, there are Blood Raider rats.
  
-<thumbnail><image shape="rounded"> +The [[https://wiki.eveuniversity.org/NPC_damage_types|UniWiki]] has an overview.
-{{ https://images.evetech.net/types/626/icon?size=64&.png? }} +
-</image><caption> +
-<TEXT align="center">+
  
-**[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ Gallente T1 Cruiser \\ <label type="success">~20 Million ISK</label> <label type="success">Low Skills</label>+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/evrDftU.png?800}}
  
-</TEXT> +</well>
-</caption> +
-</thumbnail>+
  
-</col><col lg="2">+===== The Ratting Progression Chain ===== 
 + 
 +<grid> 
 +<col lg="2">
  
 <thumbnail><image shape="rounded"> <thumbnail><image shape="rounded">
-{{ https://images.evetech.net/types/24700/icon?size=64&.png? }}+{{ https://images.evetech.net/types/626/icon?size=64&.png? }}
 </image><caption> </image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/myrmidon-ratting|The Ratting Myrmidon]]** \\ Gallente T1 Battlecruiser \\ <label type="success">~90 Million ISK</label> <label type="success">Low Skills</label>+**[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ <fs small>Gallente T1 Cruiser</fs> \\ <label type="primary">Free From The Dojo!</label> <label type="success">Low Skills</label>
  
 </TEXT> </TEXT>
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 <thumbnail><image shape="rounded"> <thumbnail><image shape="rounded">
-{{ https://images.evetech.net/types/645/icon?size=64&.png? }}+{{ https://images.evetech.net/types/24700/icon?size=64&.png? }}
 </image><caption> </image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/dominix-ratting|The Ratting Dominix]]** \\ Gallente T1 Battleship \\ <label type="warning">~250 Million ISK</label> <label type="warning">Medium Skills</label>+**[[/public/dojo/wiki/myrmidon-ratting|The Ratting Myrmidon]]** \\ <fs small>Gallente T1 Battlecruiser</fs> \\ <label type="success">~80 Million ISK</label> <label type="success">Low Skills</label>
  
 </TEXT> </TEXT>
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 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/gila-ratting|The Ratting Gila]]** \\ Guristas Faction Cruiser \\ <label type="warning">~300 Million ISK</label> <label type="warning">Medium Skills</label>+**[[/public/dojo/wiki/gila-ratting|The Ratting Gila]]** \\ <fs small>Guristas Faction Cruiser</fs> \\ <label type="warning">~390 Million ISK</label> <label type="success">Low Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
 </thumbnail> </thumbnail>
 +
 +</col><col lg="2">
  
 <thumbnail><image shape="rounded"> <thumbnail><image shape="rounded">
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 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/ishtar-ratting|The Isktar]]** \\ Gallente Heavy Assault Cruiser \\ <label type="warning">~300 Million ISK</label> <label type="warning">Medium Skills</label>+**[[/public/dojo/wiki/ishtar-ratting|The Isktar]]** \\ <fs small>Gallente Heavy Assault Cruiser</fs> \\ <label type="warning">~225 Million ISK</label> <label type="warning">Medium Skills</label>
  
 </TEXT> </TEXT>
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 <thumbnail><image shape="rounded"> <thumbnail><image shape="rounded">
-{{ https://images.evetech.net/types/24483/icon?size=64&.png? }}+{{ https://images.evetech.net/types/28710/icon?size=64&.png? }}
 </image><caption> </image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/carrier-ratting|Ratting Carriers]]** \\ Minmatar Carrier \\ <label type="danger">2-Billion ISK</label> <label type="danger">High Skills</label>+**[[/public/dojo/wiki/marauder-ratting|Ratting Marauders]]** \\ <fs small>Caldari / Gallente Marauders</fs> \\ <label type="danger">Billion ISK</label> <label type="danger">High Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
 </thumbnail> </thumbnail>
 +
 +</col><col lg="2">
  
 <thumbnail><image shape="rounded"> <thumbnail><image shape="rounded">
-{{ https://images.evetech.net/types/19722/icon?size=64&.png? }}+{{ https://images.evetech.net/types/24483/icon?size=64&.png? }}
 </image><caption> </image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/dreadnought-ratting|Ratting Dreadnoughts]]** \\ Minmatar / Amarr Dreadnoughts \\ <label type="danger">3-4 Billion ISK</label> <label type="danger">High Skills</label>+**[[/public/dojo/wiki/carrier-ratting|Ratting Carriers]]** \\ <fs small>Minmatar Carrier</fs> \\ <label type="danger">3 - 4 Billion ISK</label> <label type="default">Capital Skills</label>
  
 </TEXT> </TEXT>
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 </thumbnail> </thumbnail>
  
-</col><col lg="2">+</col></grid> 
 + 
 +<grid><col lg="2">
  
 <thumbnail><image shape="rounded"> <thumbnail><image shape="rounded">
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 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/super-ratting|Ratting Supers]]** \\ Minmatar Supercarrier \\ <label type="danger">17-20 Billion ISK</label> <label type="danger">High Skills</label>+**[[/public/dojo/wiki/super-ratting|Ratting Supers]]** \\ <fs small>Minmatar Supercarrier</fs> \\ <label type="danger">38 42 Billion ISK</label> <label type="default">Capital Skills</label>
  
 </TEXT> </TEXT>
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 </thumbnail> </thumbnail>
  
-</col></grid>+</col> 
 +</grid>
  
 {{tag>Ratting Guide Intro All English}} {{tag>Ratting Guide Intro All English}}
  • public/dojo/wiki/ratting.1620684218.txt.gz
  • Last modified: 2021/05/10 22:03
  • by Aernir Ridley