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public:dojo:wiki:ratting [2021/05/10 22:03] – Added Forlorn / Hidden Warning Aernir Ridley | public:dojo:wiki:ratting [2023/12/24 05:27] (current) – [Types of Rats] Outdated location Coco Freng | ||
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+ | === On Ship Fittings === | ||
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As its name suggests the Bounty Multiplier is a direct multiplier on bounties gained in a system. It has a <text type=" | As its name suggests the Bounty Multiplier is a direct multiplier on bounties gained in a system. It has a <text type=" | ||
- | This mechanic counters the advantages of the two above factors, forcing pilots to choose between lower ticks in a safer / lower capacity area and higher ticks in a more dangerous / higher | + | This mechanic counters the advantages of the two above factors, forcing pilots to choose between lower ticks in a safer / higher |
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- | ==== Rats to Keep an Eye Out For ==== | + | ==== Belt Rats to Keep an Eye Out For ==== |
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- | There are 3 types of rats you'll want to keep an eye out for while belt ratting: | + | |
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These are one-in-a-million chance rats that can drop tens of billions of Isk on destruction. These are spottable as battleship class rats that have an actual name compared to the normal rank-based names of rats. If you are the first to find an officer rat in Brave Space, you are entitled to the loot and may request standing fleet' | These are one-in-a-million chance rats that can drop tens of billions of Isk on destruction. These are spottable as battleship class rats that have an actual name compared to the normal rank-based names of rats. If you are the first to find an officer rat in Brave Space, you are entitled to the loot and may request standing fleet' | ||
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Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | ||
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Haulers are industrial ship rats which are rarely found in belts, sometimes surrounded by hostile rats. They drop a large amount of minerals on destruction which can be worth hundreds of millions of ISK. There are several different variations for each faction, but they all are marked for a bounty and all will drop minerals on destruction. | Haulers are industrial ship rats which are rarely found in belts, sometimes surrounded by hostile rats. They drop a large amount of minerals on destruction which can be worth hundreds of millions of ISK. There are several different variations for each faction, but they all are marked for a bounty and all will drop minerals on destruction. | ||
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- | ==== Sites ==== | + | ==== Commonly Run Sites ==== |
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- | Below are the most commonly run sites for cosmic anomalies: | ||
=== Forsaken Rally Points === | === Forsaken Rally Points === | ||
- | Forsaken Rally Points are the lowest difficulty site that players should run in nullsec. These are best suited to ships such as T1 Vexors, and those trying anomaly ratting for the first time | + | Forsaken Rally Points are the lowest difficulty site that players should run in nullsec. These are best suited to ships such as T1 Vexors, and those trying anomaly ratting for the first time. |
=== Forsaken Hubs === | === Forsaken Hubs === | ||
- | Forsaken Hubs are recommended for Dominixes, Gilas, Ishtars, and other cruiser | + | Forsaken Hubs are recommended for Dominixes, Gilas, Ishtars, and other drone-based ratting |
=== Havens === | === Havens === | ||
- | Havens are recommended for Rattlesnake (please don't get one of these for anoms) | + | Havens are recommended for higher tier drone ratting ships such as the Rattlesnake (please don't get one of these for anoms), along with Carrier ratting. They have a higher quantity of battleships than lower tier sites, but many less sought after rats as well. These also have a difficult final wave which spawns over a dozen battleships and battlecruisers. |
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+ | Havens come in two variants, Stargate (or Rock) havens, and Gas havens. The former is generally considered better for ratting and easier to run. An easy way to tell the difference between to the two is to initiate warp to a haven and then immediately cancel it. If you get a popup message, it's a Stargate haven. | ||
=== Sanctums === | === Sanctums === | ||
- | Sanctums are usually only preferred when ratting in a carrier or supercarrier, | + | Sanctums are usually only preferred when ratting in a carrier or supercarrier, |
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- | ==== Rats to Keep an Eye Out For ==== | + | ==== Anomaly |
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- | As with asteroid belts, cosmic anomalies offer some unique rats to keep an eye out for: | + | |
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NPC capitals don't come with the same tank or firepower as real capitals, but they can still be extremely dangerous and rewarding. The loot they drop depends quite a bit on chance and whether or not the capital is a faction variation, in which case it has a chance of dropping a faction capital module BPC. All NPC capitals can drop anywhere from a few hundred thousand to several hundred million isk work of named components and other items, along with up to a hundred million isk in salvage. | NPC capitals don't come with the same tank or firepower as real capitals, but they can still be extremely dangerous and rewarding. The loot they drop depends quite a bit on chance and whether or not the capital is a faction variation, in which case it has a chance of dropping a faction capital module BPC. All NPC capitals can drop anywhere from a few hundred thousand to several hundred million isk work of named components and other items, along with up to a hundred million isk in salvage. | ||
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Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | Commanders are ships that are slightly more difficult to destroy than normal rats, but which drop faction modules on destruction. They can be spotted by their unique name which is always prefixed with the name of a pirate sub-faction (ie. Dread Guristas, True Sansha, etc.) | ||
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- | ===== The Ratting Progression Chain ===== | + | < |
- | The ships below are designed to offer a clear progression path as you gain skills and experience. | + | ==== Types of Rats ==== |
- | < | + | The different regions of New Eden are home to different NPC faction rats, which all have a different damage/ |
- | < | + | The [[https://wiki.eveuniversity.org/NPC_damage_types|UniWiki]] has an overview. |
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- | **[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ Gallente T1 Cruiser \\ <label type=" | + | {{https://raw.githubusercontent.com/bravecollective/ |
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- | </col><col lg=" | + | ===== The Ratting Progression Chain ===== |
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