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public:dojo:wiki:planetary_interaction [2018/08/25 16:00]
Fomol Grosstraktor
public:dojo:wiki:planetary_interaction [2023/11/15 16:52] (current)
Nevarr Tivianne [Miscellaneous Useful Links] Querious 3.0
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 If you add to this page, please add your contact info to the added part so that other people may contact you. thank you 7o If you add to this page, please add your contact info to the added part so that other people may contact you. thank you 7o
 +
 +==PI TL;DR==
 +PI stands for Planetary Interaction. PI is you building some stuff on a planet that collects the resources on said planet.\\
 +After that you can refine those resources Going from:\\
 +RO->P1->P2->P3->P4 [[https://wiki.eveuniversity.org/Planetary_Commodities|This link covers the raw materials and what they refine in to.]]\\
 +Then you collect those materials and either sell them or make stuff with them.\\
 +You are essentially making material (which sells for ISK) out of thin air and with very little effort.
  
 ==== PI for the Brave Newbro ==== ==== PI for the Brave Newbro ====
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 That’s it.  That is as simple as I can make PI.  But it still doesn’t facilitate the question “How do I make ISK with PI”. That’s it.  That is as simple as I can make PI.  But it still doesn’t facilitate the question “How do I make ISK with PI”.
  
-That part is simple.  Take a look at the area in which you live.  There are a number of solar systems.  Once you’ve decided on a solar system you can then use this tool, http://fazenda.w-space.org/, to cross-reference planet types to obtain an output material.  In order to determine what sort of materials you should produce you should simply ask what is in demand but you’ll never get a straight answer to that question because of market crashing paranoia.  Generating materials for fuel blocks is the way to go in my opinion, in Fade that's Oxygen Fuel Blocks .  That means a focus on the following materials: Coolant, Enriched Uranium, Mechanical Parts, Oxygen, and Robotics.  These are P1-P3 Products that should be fairly easy to create with any normal setup on one character working 5-6 planets.  But of course, all PI material has uses so if you can’t make any of these try for another.+That part is simple.  Take a look at the area in which you live.  There are a number of solar systems.  Once you’ve decided on a solar system you can then use this tool, https://fazenda.github.io/, to cross-reference planet types to obtain an output material.  In order to determine what sort of materials you should produce you should simply ask what is in demand but you’ll never get a straight answer to that question because of market crashing paranoia.  Generating materials for fuel blocks is the way to go in my opinion, in Fade that's Oxygen Fuel Blocks .  That means a focus on the following materials: Coolant, Enriched Uranium, Mechanical Parts, Oxygen, and Robotics.  These are P1-P3 Products that should be fairly easy to create with any normal setup on one character working 5-6 planets.  But of course, all PI material has uses so if you can’t make any of these try for another.
  
 ==== Myth: PI is super-complicated and difficult to get started ==== ==== Myth: PI is super-complicated and difficult to get started ====
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     * **__Required__**     * **__Required__**
     - Interplanetary Consolidation IV. (allows you to have more planets)     - Interplanetary Consolidation IV. (allows you to have more planets)
-    - Command Centre Upgrades IV. (upgrades the amount of installations you can install per planet) +    - Command Center Upgrades IV. (upgrades the number of installations you can install per planet) 
-    - I wouldn'train one to five without training them both, since they sort of multiply together.  And it's generally better to make an alt on the same account with all skills trained to 4 than to train these to 5. +    - At first, do not train to V as that takes longer than setting up an alt with CCU IV and IPC IV (In numbers, training to five will take at least 16 days for each skill, training new alt will take 12 days)
   * **__Optional__**   * **__Optional__**
   - Planetology. (Shows you accurately where planet resources are concentrated)   - Planetology. (Shows you accurately where planet resources are concentrated)
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 Before we get to the Step by Step there is a few things you need: Before we get to the Step by Step there is a few things you need:
   * an industrial ship. I strongly suggest buying an [[http://wiki.eveuniversity.org/Epithal|Epithal]], they have a PI bay which can hold a lot of PI commodities. (for picking up your items.  The PI bay will not hold command centers.)   * an industrial ship. I strongly suggest buying an [[http://wiki.eveuniversity.org/Epithal|Epithal]], they have a PI bay which can hold a lot of PI commodities. (for picking up your items.  The PI bay will not hold command centers.)
-  * having access to a POS in system is very helpful for dropping your command centres, just keep a little bit safer. +  * having access to a POS in system is very helpful for dropping your command centers, just keep a little bit safer. 
-  * A small amount of ISK to upgrade your command centre and set up your planet.+  * A small amount of ISK to upgrade your command center and set up your planet.
  
 ---- ----
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-__**Step 1: Command Centres.**__+__**Step 1: Command Centers.**__
  
-Buy your command centres- each planet has a specific command centre, for example. 'Lava planets' need 'Lava command centres'+Buy your command centers- each planet has a specific command center, for example. 'Lava planets' need 'Lava Command Center'.
  
 __**Step 2: Get into space.**__ __**Step 2: Get into space.**__
  
-Load your command centres into your ship's hangar and safely get it to your local POS. (If you got the Epithal then you will be able to fit it full of Warp Core Stabs)+Load your command centers into your ship's hangar and safely get it to your local POS. (If you got the Epithal then you will be able to fit it full of Warp Core Stabs)
  
-__**Step 3: Drop the Command Centres.**__+__**Step 3: Drop the Command Centers.**__
  
-Drop all of your command centres onto  your planet. Don't scan for the best spot during this step, the command centre DOES NOT need to be connected to the Launchpad.+Drop all of your command centers onto  your planet. Don't scan for the best spot during this step, the command center DOES NOT need to be connected to the Launchpad.
  
 __**Step 4: Go home, Get drunk.**__ __**Step 4: Go home, Get drunk.**__
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 Now you start scanning your Planet. Now you start scanning your Planet.
  
-[[http://i.imgur.com/wGMjP71.png|Quickest PI scanning guide ever]] Keep making the scan better until you can only see one dot of white. This is the highest concentration of that resource on the whole planet.+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/wGMjP71.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/wGMjP71.png|Quickest PI scanning guide ever]] Keep making the scan better until you can only see one dot of white. This is the highest concentration of that resource on the whole planet.
  
   - Start with the least common resource you need.   - Start with the least common resource you need.
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 __**Step 6: Place Extractor Control Units.**__ __**Step 6: Place Extractor Control Units.**__
  
-[[http://i.imgur.com/qJaDM4j.png|Extractor Control Unit One]] Place your first extractor control unit on the edge of least common resource. make sure to place it on the closer side to the other resource you need.+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/qJaDM4j.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/qJaDM4j.png|Extractor Control Unit One]] Place your first extractor control unit on the edge of least common resource. make sure to place it on the closer side to the other resource you need.
  
-[[http://i.imgur.com/bHwOJor.png|Extractor Control Unit Two]] Place the Second extractor control unit on the edge of the other resource you need. make sure its close to you other extractor control unit.+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/bHwOJor.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/bHwOJor.png|Extractor Control Unit Two]] Place the Second extractor control unit on the edge of the other resource you need. make sure its close to you other extractor control unit.
  
 __**Step 7: Place Launchpad.**__ __**Step 7: Place Launchpad.**__
  
-[[http://i.imgur.com/AhYECuK.png|Launchpad]] Place your Launchpad between your two extractor control units. (this will be your storage)+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/AhYECuK.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/AhYECuK.png|Launchpad]] Place your Launchpad between your two extractor control units. (this will be your storage)
  
 __**Step 8: Place Basic Industry Facilities.**__ __**Step 8: Place Basic Industry Facilities.**__
  
-[[http://i.imgur.com/Y0ubfUR.png|Basic Industry Facilities]] Place two Basic Industry Facilities, one each side of the Spaceport, between the Launchpad and Extractor Control Unit.+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/Y0ubfUR.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/Y0ubfUR.png|Basic Industry Facilities]] Place two Basic Industry Facilities, one each side of the Spaceport, between the Launchpad and Extractor Control Unit.
  
 __**Step 9: Place the Advanced Industry Facility and Link up all of your installations.**__ __**Step 9: Place the Advanced Industry Facility and Link up all of your installations.**__
  
-[[http://i.imgur.com/BxcanSw.png|Advanced Industry Facility and Links]] Place your Advanced Industry Facility next to your Launchpad.+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/BxcanSw.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/BxcanSw.png|Advanced Industry Facility and Links]] Place your Advanced Industry Facility next to your Launchpad.
  
 __**Step 10: Select your Schematics.**__ __**Step 10: Select your Schematics.**__
  
-[[http://i.imgur.com/GHp9WXb.png|Schematics]]   +{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/GHp9WXb.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/GHp9WXb.png|Schematics]]   
   - Click your Industry Facility.   - Click your Industry Facility.
   - Click on the Schematics tab.   - Click on the Schematics tab.
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 __**Step 11: Create your routes.**__ __**Step 11: Create your routes.**__
  
-[[http://i.imgur.com/NHZPmJP.png|Routing]] +{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/NHZPmJP.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/NHZPmJP.png|Routing]] 
  
   - Select an Extractor Control Unit or an Industry Facility, open the Products tab, and select the incoming or outgoing resource. Click "Create Route," then select the destination facility.    - Select an Extractor Control Unit or an Industry Facility, open the Products tab, and select the incoming or outgoing resource. Click "Create Route," then select the destination facility. 
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   -Work to balance your 'Units Extracted' value for both of your resources to minimize waste. 750k units of each is a good place to start.   -Work to balance your 'Units Extracted' value for both of your resources to minimize waste. 750k units of each is a good place to start.
  
-[[http://i.imgur.com/mzWEW4Q.png|Extracting Resources]] I like to set my 'Program Duration' to 1 day. if you're lazy then you can set it to 3 days or even a week.+{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/mzWEW4Q.png}} 
 +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/mzWEW4Q.png|Extracting Resources]] I like to set my 'Program Duration' to 1 day. if you're lazy then you can set it to 3 days or even a week.
  
 ---- ----
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   - Get back into your hauler and get to your local POS.   - Get back into your hauler and get to your local POS.
-  - [[http://i.imgur.com/EUfTw5C.png|How to access your customs office]]  +  - [[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/EUfTw5C.png|How to access your customs office]]  
-  - [[http://i.imgur.com/xERBMU9.png|Transfer the items from your Launchpad to the POCO.]] Make sure you have ISK to launch it from your planet.+  - [[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/xERBMU9.png|Transfer the items from your Launchpad to the POCO.]] Make sure you have ISK to launch it from your planet.
   - Repeat for all other planets you work with.   - Repeat for all other planets you work with.
  
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 __**A few things to note:**__ __**A few things to note:**__
    
-  * Nullsec is the second best place to do PI after worhmholes. (seeing as thougt our Coalition has Nulsec SOV, you need to make the most of it)+  * Nullsec is the second best place to do PI after wormholes. (seeing as though our Coalition has nullsec SOV, you need to make the most of it)
   * If your Extractors are pulling over 10k per cycle, stick another processor down per extractor, you may not have enough for the whole process but it does add up.   * If your Extractors are pulling over 10k per cycle, stick another processor down per extractor, you may not have enough for the whole process but it does add up.
   * Once your PI site runs low on resources, do another scan and relocate your operations. (it doesn't cost a lot)   * Once your PI site runs low on resources, do another scan and relocate your operations. (it doesn't cost a lot)
-  * Keep an eye on local if youre in Lowsec/Nullsec. (you dont want to lose your pay check!)+  * Keep an eye on local if you're in Lowsec. (you don'want to lose your pay check!)
   * There is no rush to move items from your planets, do it when you know nobody will be online.   * There is no rush to move items from your planets, do it when you know nobody will be online.
   * Do not forget to cycle your processors, if you don't reactivate them then you're just losing ISK.    * Do not forget to cycle your processors, if you don't reactivate them then you're just losing ISK. 
-  * Use your Alliance [[https://wiki.braveineve.com/member/alliance/programs/buybacks|buyback program]] for PI, this will help out your friends.+  * Use your Alliance [[/public/alliance/industry/buyback|buyback programs]] for PI, this will help out your friends.
   * Alliance buyback works from the main systems we own, such as our staging systems.   * Alliance buyback works from the main systems we own, such as our staging systems.
   * Fly BRAVE 7o.   * Fly BRAVE 7o.
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 \\ \\
 ===== Planet Setup Types ===== ===== Planet Setup Types =====
-If your setup doesn't fall into one of these categoriesit's probably not optimal.+Here are some examples of PI setup types. For more picture examplessee [[:public:dojo:wiki:planetary_interaction:planet_examples]].
  
 == P0 to P2 ==  == P0 to P2 == 
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 [[http://serinus.us/screenshots/20141020070351112.png|Setup]] [[http://serinus.us/screenshots/20141020070351112.png|Setup]]
 == P2 to P4 (no P1 required) ==  == P2 to P4 (no P1 required) == 
-[[http://i.imgur.com/RDjPvYL.png|Double Setup (CCU5 required)]] \\ +[[https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/RDjPvYL.png|Double Setup (CCU5 required)]] \\ 
 Single Setup (CCU4): You can just remove half of your processors.  I recommend keeping the storages and launchpads for tons of buffer space. Single Setup (CCU4): You can just remove half of your processors.  I recommend keeping the storages and launchpads for tons of buffer space.
 == P2 to P4 (P1 required) ==  == P2 to P4 (P1 required) == 
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 Let's look at the [[http://serinus.us/screenshots/20141020065453934.png|Standard Setup]].    Let's look at the [[http://serinus.us/screenshots/20141020065453934.png|Standard Setup]].   
  
-  * Buy your command centers- each planet has a specific command center, for example. 'Lava planets' need 'Lava Command Center'.+  * Buy your command centers- each planet has a specific command center, for example. 'Lava planets' need 'Lava Command Center'. You can request these from "The Brave Dojo" corporation, just like skillbooks.
   * Load your command centers into your ship's cargo and safely get it to your local POS or into a safe and cloak up.  A basic t1 industrial such as an iteron is good for this.   * Load your command centers into your ship's cargo and safely get it to your local POS or into a safe and cloak up.  A basic t1 industrial such as an iteron is good for this.
   * Start by finding a planet that has a good concentration of the two resources you want.     * Start by finding a planet that has a good concentration of the two resources you want.  
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 It's not a bad idea to have notepad open and take notes while you're figuring this stuff out. It's not a bad idea to have notepad open and take notes while you're figuring this stuff out.
  
-See [[dojo:guides:pi_p4plans|this P4 guide]] for further information and what kind of planets you'll need for each setup.+See [[:public:dojo:wiki:planetary_interaction:p4_examples|P4 Examples]] for examples of P4 setups made by Brave members.
  
  
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 [[http://www.hst-soft.de/korai/Eve_PI_Diagrams_v1_4.pdf|Material Diagrams]]\\  [[http://www.hst-soft.de/korai/Eve_PI_Diagrams_v1_4.pdf|Material Diagrams]]\\ 
-[[http://alysii.com/eve/pi/|Great Visual Ingredient Guide]]\\  +[[https://hanns.io/pi/|Great Visual Ingredient Guide]]\\  
-[[http://wiki.eveuniversity.org/Planetary_Commodities|Eve Uni's Ingredient and Use guide]]\\ +[[https://wiki.eveuniversity.org/Planetary_Commodities|Eve Uni's Ingredient and Use guide]]\\ 
-[[http://wiki.eveuniversity.org/Planetary_Buildings#Planetary_Structures|Power Grid Requirements]]\\ +[[https://wiki.eveuniversity.org/Planetary_Buildings#Planetary_Structures|Power Grid Requirements]]\\ 
 [[http://koti.mbnet.fi/brim/eveonline/planetary_guide/self.html|Outline Ingredient and Amount guide]]\\  [[http://koti.mbnet.fi/brim/eveonline/planetary_guide/self.html|Outline Ingredient and Amount guide]]\\ 
 /*[[http://picommodityrelations.comyr.com/pi.html|Material Amounts]]\\ */ /*[[http://picommodityrelations.comyr.com/pi.html|Material Amounts]]\\ */
-[[http://evemaps.dotlan.net/system/GE-8JV/celestials|GE-8JV planet map, DOTLAN can show you the maps on each system by looking at the system and then celestial page.]]\\ +[[https://evemaps.dotlan.net/system/K7D-II/celestials|K7D-II planet map, DOTLAN can show you the maps on each system by looking at the system and then celestial page.]]\\ 
 [[https://util.eveuniversity.org/PiBear/| EVE Uni planet browser tool]]\\ [[https://util.eveuniversity.org/PiBear/| EVE Uni planet browser tool]]\\
 +[[https://fazenda.github.io/| Fazenda (Farm)]]\\
 ===== Video: Introduction to Planetary Interaction ===== ===== Video: Introduction to Planetary Interaction =====
  
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  • Last modified: 2018/08/25 16:00
  • by Fomol Grosstraktor