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public:dojo:wiki:myrmidonratting [2018/10/15 23:36] Jinx De'Caire |
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- | ======How to Rat in a Myrmidon in Catch====== | ||
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- | This guide teaches how to rat successfully in a Myrmidon in Catch. | ||
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- | =====How to===== | ||
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- | Ok, so you have your Myrmidon. They' | ||
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- | <fc # | ||
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- | == We'll start with Sansha ratting in Catch. == | ||
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- | # | ||
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- | <fc # | ||
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- | As long as a gun is firing at the enemy target the target will fire on the Myrmidon instead of it's drones. But... That's A LOT of ammo to use. 1 laser is enough though, so using 1 laser minimum is ok. A Hvy Beam with a Radio M lense. | ||
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- | When it comes to Ratting you go for Belts and Forsaken Dens first. Because of the issue regarding DPS. A beginner Myrmidon may only see 400 dps, even with Navy Drones. | ||
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- | # | ||
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- | In these sites you orbit a fixed point and then use your drones & laser to kill teh rats. If there is nothing to orbit ( which can happen ) then you orbit a Rat at about 45 km with your Afterburner on as you kill it. You then Orbit it's wreck. | ||
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- | </fc> | ||
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- | <fc # | ||
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- | Wave 3 of a Forsaken Rally Point will spawn 2-3 T1 Cruisers that will try to kill your Drones, even if you have the Laser going. | ||
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- | Once your Drones are in the Cruisers should then go after the Myrmidon. | ||
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- | <fc # | ||
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- | <fc # | ||
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- | I tend to kill the first 1-2 Battleships before I bash Loyal Cruisers ( that usually do not bash Drones as long as that Laser is firing ). Just to get the DPS down a bit. | ||
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- | Loyal Frigates are different. They can web and mess up the speed part of your tank, so they have to die first. The fits I will show you have Drones that are fast & accurate enough to hit these Frigates. | ||
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- | So, generally speaking, it's the following Kill Order. | ||
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- | 1) Loyal Frigates. | ||
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- | 2) T1 Cruisers ( consolidate the agro etc ). | ||
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- | 3) 1 Battleship. Just 1, to get the DPS down. | ||
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- | 4) Up to you. Fire at will commander! | ||
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- | <fc # | ||
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- | So that's it really. | ||
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- | The reason why I use the Myrmidon is that it can bait when you're on a budget, is cheaper to use generally, and can be more fun then just flying in circles. | ||
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- | <fc # | ||
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- | # | ||
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- | Yes, it's easier to get into a Vexor Navy Issue. | ||
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- | T1 is for poor people who like Insurance. | ||
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- | <fc # | ||
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- | So... | ||
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- | <fc # | ||
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- | Stage 1 complete.</ | ||
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- | <fc #f0e68c> Ok, so let's talk sites. </fc> | ||
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- | You've played in the belts, baddies have died, and you now want to step up proper and get some ISK-mining going on. | ||
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- | == First you need a Training Site. == | ||
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- | <fc # | ||
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- | It's only worth about 10m total including Salvage, but it will teach you the skills you need. | ||
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- | So you warp in at 50km. You'll see some Battlecruisers & Loyals. | ||
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- | I tend to pick a Loyal, lock him up, put the laser on him, and then 'orbit at 30km' him until he is 45km out. I then 'orbit at 45km' and wait til all the ships have Red-boxed me. Then I launch drones. | ||
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- | Battlecruisers are like Battleships. They won't chase your Drones as long as the laser is doing it's thing. | ||
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- | So you have your Orbit, & the Drones are at work. Once there are only 2 left on grid ( 2 Loyals ideally ) you pick a wreck that is Central to teh gas cloud and orbit it at 45km. You may need to 'Orbit at 30km' first to get near it. Your orbit will then be set for the whole site. | ||
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- | You then use the Kill order mentioned on page 1. | ||
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- | The T1 Cruiser wave is Wave 5. You'll see in Wave 4 3-4 Battlecruisers. | ||
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- | The next wave ( wave 5 ) has 4 Battlecruisers and 4 T1 CRUISERS. | ||
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- | Get your Drones in, draw the agro to the Myrmidon, pick the nearest T1, and launch Drones at it. | ||
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- | T1 Cruisers die easy, which is handy as you'll constantly be getting a drone back in on this wave. This wave teaches you drone management. 1 is coming in as 3 engage. That returning drone will be pretty beat up. So MOVE IT TO A NEW GROUP AS IT FLIES ( like a group called ' | ||
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- | Once all 4 T1's are dead you'll have 3-4 Drones left in decent condition. | ||
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- | <fc # | ||
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- | <fc # | ||
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- | Only do Sansha at this stage. | ||
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- | Only adjust your orbit towards the end of the wave, so that you stay safe. | ||
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- | If your Drones put out about 500 dps then you can do 55m ISK an hour grinds ( including salvage ). And that is useful ISK out here. | ||
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- | # | ||
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- | == The Fits: == | ||
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- | They are a minimum spec. <fc # | ||
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- | ^ Myr VNI-1 Sansha ^ | ||
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- | [Myrmidon, Myr VNI-1 - Sansha] | ||
- | Damage Control II | ||
- | Reactive Armor Hardener | ||
- | Drone Damage Amplifier II | ||
- | Drone Damage Amplifier II | ||
- | Drone Damage Amplifier II | ||
- | Medium ' | ||
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- | 100MN Monopropellant Enduring Afterburner | ||
- | Cap Recharger II | ||
- | Cap Recharger II | ||
- | Cap Recharger II | ||
- | Omnidirectional Tracking Link I | ||
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- | Drone Link Augmentor I | ||
- | Heavy Beam Laser I | ||
- | Heavy Electron Blaster II | ||
- | Heavy Electron Blaster II | ||
- | Heavy Electron Blaster II | ||
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- | Medium Anti-Explosive Pump I | ||
- | Medium Capacitor Control Circuit I | ||
- | Medium Capacitor Control Circuit I | ||
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- | Praetor II x6 | ||
- | Acolyte II x10 | ||
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- | Null M x1000 | ||
- | Standard M x1 | ||
- | Multifrequency M x1 | ||
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- | </ | ||
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- | <fc # | ||
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- | <fc # | ||
- | </fc> | ||
- | ^ Fit Name 1 ^ | ||
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- | [Myrmidon, Myr VNI-1 - Angels] | ||
- | Damage Control II | ||
- | Prototype Armor Explosive Hardener I | ||
- | Drone Damage Amplifier II | ||
- | Drone Damage Amplifier II | ||
- | Drone Damage Amplifier II | ||
- | Medium ' | ||
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- | 100MN Monopropellant Enduring Afterburner | ||
- | Cap Recharger II | ||
- | Cap Recharger II | ||
- | Cap Recharger II | ||
- | Omnidirectional Tracking Link I | ||
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- | Drone Link Augmentor I | ||
- | Heavy Pulse Laser I | ||
- | 220mm Vulcan AutoCannon I | ||
- | 220mm Vulcan AutoCannon I | ||
- | 425mm AutoCannon I | ||
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- | Medium Anti-Thermal Pump I | ||
- | Medium Anti-Kinetic Pump I | ||
- | Medium Capacitor Control Circuit I | ||
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- | Warrior II x10 | ||
- | Berserker II x6 | ||
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- | EMP M x100 | ||
- | Radio M x1 | ||
- | Depleted Uranium M x100 | ||
- | Tracking Speed Script x1 | ||
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- | </ | ||
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- | <fc # | ||
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- | <fc # | ||
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- | # | ||
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- | VNI's can't be insured. They are also targetted a lot by Gankers. | ||
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- | The fits listed can do Havens & Forsaken Hubs as long as the site is not b0rk3d by downtime. <fc # | ||
- | </fc> | ||
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