public:dojo:wiki:myrmidon-ratting

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How to Rat in a Myrmidon

With the VNI's loss of dominance in the area of ratting, the Myrmidon represents the Second Stepping Stone after the Vexor in the ratting ship chain. This ship offers significantly more tank than the Vexor, along with a decent increase in damage.

You can make between 15-16 million isk/tick (every 20 minutes) using this fit, before bounty modifiers and the ESS cut.

Myrmidon
Gallente T1 Battlecruiser

The Vexor Newbro Edition
Gallente T1 Cruiser
~20 Million ISK Low Skills

The Ratting Myrmidon
Gallente T1 Battlecruiser
~90 Million ISK Low Skills

The Ratting Dominix
Gallente T1 Battleship
~250 Million ISK Medium Skills

The Ratting Gila
Guristas Faction Cruiser
~300 Million ISK Medium Skills

The Isktar
Gallente Heavy Assault Cruiser
~300 Million ISK Medium Skills

Ratting Carriers
Minmatar Carrier
2-3 Billion ISK High Skills

Ratting Dreadnoughts
Minmatar / Amarr Dreadnoughts
3-4 Billion ISK High Skills

Ratting Supers
Minmatar Supercarrier
17-20 Billion ISK High Skills

The Myrmidon is viable in both Catch and Impass, utilizing an active armor and passive shield fit for the respective regions. As with all ratting ships if you have the ability to you should switch out the faction large drones for T2 ones. The default drone setup is 4 heavy drones, but if your medium drone skills are significantly better than your heavy drone skills, you might get more dps using 2 medium and 3 heavy drones instead.

Before flying either of these ships, please ensure you are cap stable without the energy neutralizers running!

Catch Myrmidon

[Myrmidon, Catch Ratter]
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Armor Repairer II
Medium Armor Repairer II
Reactive Armor Hardener

10MN Afterburner II
Omnidirectional Tracking Link II
Large Compact Pb-Acid Cap Battery
Large Compact Pb-Acid Cap Battery
Cap Recharger II

Drone Link Augmentor II
Drone Link Augmentor II
Drone Link Augmentor II
Medium Gremlin Compact Energy Neutralizer
Auto Targeting System I

Medium EM Armor Reinforcer I
Medium Thermal Armor Reinforcer I
Medium Capacitor Control Circuit I



Hornet EC-300 x5
Imperial Navy Praetor x5
Infiltrator II x5

Tracking Speed Script x1
Optimal Range Script x1

Impass Myrmidon - Increased Tank

Those with alpha characters or low tank skills may require additional tank to last through some of the worse waves of Forsaken Rally Points. This fit with mid-low skills has about equivalent tank to the other two fits with max skills.

[Myrmidon, Increased Tank]

Type-D Restrained Shield Power Relay
Type-D Restrained Shield Power Relay
Type-D Restrained Shield Flux Coil
Capacitor Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Monopropellant Enduring Afterburner
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II

Drone Link Augmentor II
Drone Link Augmentor II
Medium Infectious Scoped Energy Neutralizer
Medium Infectious Scoped Energy Neutralizer
Auto Targeting System I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I


Hornet EC-300 x5
Hornet II x5
Republic Fleet Berserker x4
Valkyrie II x5

Impass Myrmidon - Increased Capacitor

Most players will probably want to utilize this increased capacitor fit, however it's DPS isn't amazing and only marginally better than that of a vexor.

[Myrmidon, Increased Capacitor]
Shield Power Relay II
Shield Power Relay II
Capacitor Power Relay II
Capacitor Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Monopropellant Enduring Afterburner
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II

Drone Link Augmentor II
Drone Link Augmentor II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Auto Targeting System I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I



Valkyrie II x5
Hornet II x5
Hornet EC-300 x5
Republic Fleet Berserker x4

Impass Myrmidon - High Core Skills

If you have good enough core skills for it to be cap stable, this will be your ideal fit to run, it adds a third DDA to let you put out as much DPS as possible.

[Myrmidon, High Core Skills]
Shield Power Relay II
Shield Power Relay II
Capacitor Power Relay II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II

10MN Monopropellant Enduring Afterburner
Multispectrum Shield Hardener II
Multispectrum Shield Hardener II
Large Shield Extender II
Large Shield Extender II

Drone Link Augmentor II
Drone Link Augmentor II
Medium Energy Neutralizer II
Medium Energy Neutralizer II
Auto Targeting System I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I



Valkyrie II x5
Hornet II x5
Hornet EC-300 x5
Republic Fleet Berserker x4

The Myrmidon should be used to run only Forsaken Rally Points and below. While Forsaken Hubs can be run with a bit of creativity, it pushes the limitations of your tank to do so.

Before Undocking

  • You absolutely need to be on comms and in standing fleet so you can hear intel and call for support in real time.
  • Make sure to insure your ship! The myrmidon costs only 40-50 mil (1-2 hours of ratting) to replace after insurance.

After Undocking

  • IMPASS - Activate your Multispectrum Shield Hardeners and keep them active for the duration of your ratting.
  • CATCH - Activate your Reactive Armor Hardener, Armor Repairers, and Omnidirectional Tracking Link (Tracking Speed Script) and keep them active for the duration of your ratting.

Repeat For Each Site

  • Warp to the site a 0.
  • Activate your Auto Targeting System and Afterburner, and begin orbiting a central part of the site at 15 km.
  • Wait until all ships begin aggressing you before dropping drones and aggressing a rat.
  • NOTE: You may be required to manually aggress some rats (especially cruisers/frigates) over the course of the site due to unpredictability in rat aggression.

For Light Resistance

Light Resistance for the Myrmidon is a single tackle ship.
  • Align out to a citadel.
  • Put your Neuts and EC-300s on the ship tackling you.
  • If at any point the point drops, warp off.

For Heavy Resistance

Heavy Resistance is defined as more than one tackle ship, or a hard tackle ship such as Dictor, Hictor, or Keres.
  • Align out to a citadel
  • Put www <system> in fleet chat.
  • Ask for support on comms.
  • Heat your Multispectrum Shield Hardeners to stay up for as long as possible.
  • public/dojo/wiki/myrmidon-ratting.1616362302.txt.gz
  • Last modified: 2021/03/21 21:31
  • by Havana Nox