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public:dojo:wiki:ishtar-ratting [2021/05/18 00:50] Wolfy Alexstrasza |
public:dojo:wiki:ishtar-ratting [2024/01/17 04:21] (current) Aernir Ridley [How to Run Sites] |
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- | ====== How to Rat in an Ishtar | + | |
+ | ===== How to Rat in an Ishtar ===== | ||
< | < | ||
- | < | + | < |
- | The Ishtar is an Heavy Assault Cruiser that emulates the VNIs of old. It can spin Havens afk until the final wave making it a good ship if you dont like active ratting. | + | The Ishtar is an Heavy Assault Cruiser that emulates the VNIs of old. It can run most sites with little to no input required, |
- | You can make around 15-20 million isk/tick (every 20 minutes) using this fit, before bounty modifiers and the ESS cut. | + | You can make around 15-20 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier. |
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- | {{INLINETOC | + | {{INLINETOC 3-4}} |
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- | ===== The Ratting Progression Chain ===== | + | ==== The Ratting Progression Chain ==== |
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+ | ==== Fittings ==== | ||
+ | The Ishtar can easily take on most sites in Querious. The afterburner allows you to sig-tank almost all incoming damage, while the dual armor repairers give you some regenerative tank to work with if you get a bad orbit or come under attack. The ship's insane hull bonuses combined with the Omnidirectional Tracking Link and Drone Navigation Computer give its large drones better tracking and equivalent speed to a Gila's mediums, plus 30% more damage. | ||
- | ===== Fittings ===== | + | < |
+ | <col lg=" | ||
- | The Isktar has only been tested in Catch because Target Painters in Impass are scary. | + | <panel type=" |
- | <fc # | + | <well size=" |
- | <grid> | + | <text type="success">**This Fit Requires Capacitor Stability!**</ |
- | <col md="4"> | + | |
- | <panel type=" | + | </well> |
< | < | ||
- | [Ishtar, Ishtar-Catch] | + | |
+ | [Ishtar, | ||
+ | |||
+ | Medium Armor Repairer II | ||
+ | Medium Armor Repairer II | ||
Drone Damage Amplifier II | Drone Damage Amplifier II | ||
Drone Damage Amplifier II | Drone Damage Amplifier II | ||
Drone Damage Amplifier II | Drone Damage Amplifier II | ||
Drone Damage Amplifier II | Drone Damage Amplifier II | ||
- | Omnidirectional Tracking Enhancer II | ||
- | Omnidirectional Tracking Enhancer II | ||
- | 100MN Monopropellant Enduring | + | 10MN Afterburner II |
- | Large Shield Extender | + | Omnidirectional Tracking Link II |
- | Large F-S9 Regolith Compact Shield Extender | + | |
Drone Navigation Computer II | Drone Navigation Computer II | ||
+ | Large Compact Pb-Acid Cap Battery | ||
Drone Link Augmentor II | Drone Link Augmentor II | ||
Drone Link Augmentor II | Drone Link Augmentor II | ||
- | Medium EM Shield | + | Medium EM Armor Reinforcer II |
- | Medium EM Shield | + | Medium EM Armor Reinforcer II |
+ | |||
+ | Praetor II x11 | ||
+ | Hornet EC-300 x5 | ||
+ | Acolyte II x5 | ||
+ | Infiltrator II x5 | ||
+ | Tracking Speed Script x1 | ||
+ | Optimal Range Script x1 | ||
- | Valkyrie II x10 | ||
- | Warrior II x8 | ||
- | Praetor II x8 | ||
</ | </ | ||
</ | </ | ||
</ | </ | ||
- | |||
</ | </ | ||
==== How to Run Sites ==== | ==== How to Run Sites ==== | ||
- | The Ishtar is unique among subcaps in its ability to run Havens safely and effectively, | ||
- | <fc # | + | <well> |
- | Havens will be your bread and butter, providing the best ticks and with the chance | + | === If You're New to Ratting === |
- | <fc #ff0000>The Ishtar should only run Rock Havens | + | <text type=" |
- | <fc # | + | </well> |
- | <callout type=" | + | <well> |
- | * **You absolutely need to be on comms and in standing fleet so you can hear intel and call for support in real time.** | + | |
- | - Warp to the site at zero. | + | |
- | - Activate AB and orbit the Pirate Gate at 30 km. (Ensure you are achieving maximum velocity, this helps your survivability.) | + | |
- | - Drop drones on land and let them do their stuff. | + | |
- | - Wait for the last wave. | + | |
- | - There will be tackle frigs on the second wave if that makes you uncomfortable or if your tank isnt holding under the webs feel free to shoot them. | + | |
- | - Once the last wave has spawned start locking up and shooting the Battlecruiser once a few of them are off field and your tank is holding again go back to being afk. | + | |
- | - Once that is done recall drones and warp to the next site you dirty krab. | + | |
- | </ | + | |
- | ===== If You Get Tackled ===== | + | === Running Each Site === |
- | <callout | + | <text type="success">**Your Afterburner, |
- | If you get tackled preform | + | - Warp to the site at 30 km. |
+ | - Find an object around the center of where the rats are spawning, and orbit it at 35 km. | ||
+ | - Drop Praetor II's and aggress a rat. | ||
+ | - If your drones come under attack, recall them, give the rats a few seconds to re-aggress | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === Site-Specific Information === | ||
+ | |||
+ | Some sites require special attention due to a particularly nasty wave or unusual mechanics. | ||
+ | |||
+ | == Havens (Gas Variant) == | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | == Havens (Stargate Variant) == | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | == Hubs == | ||
+ | |||
+ | * <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== Additional Information ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Runnable Sites === | ||
+ | |||
+ | The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, and some sites may require special attention which will be noted in the section above. | ||
+ | |||
+ | * Blood Raider Havens (Both Variants) | ||
+ | * Blood Raider Forsaken Hubs | ||
+ | * Blood Raider Hubs | ||
+ | * Blood Raider Forsaken Rally Points | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If You Get Tackled ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === For Light Resistance === | ||
+ | |||
+ | " | ||
- | - Dont Panic. | ||
- Begin aligning to a citadel. | - Begin aligning to a citadel. | ||
- | | + | - Immediately switch all damage to the ship tackling |
- | | + | |
- If the point drops or the enemy ship dies, warp off. | - If the point drops or the enemy ship dies, warp off. | ||
- | - GF in local | ||
- | </ | ||
- | <callout type=" | + | </well> |
+ | <well> | ||
- | That sucks but eventually it happens to everyone. Here are some steps to help you in your grieving process. | + | === For Heavy Resistance === |
- | - Realize it isnt the end of the world and try to learn a lesson for next time. | + | Anything that's stronger than " |
- | - If there is no lesson to be learned and you are perfect already skip this step. | + | |
- | - Politely let standing fleet know that you will no longer be needing any assistance. | + | |
- | - GF in local. | + | |
- | - Try not to cry on comms. | + | |
- | </ | + | |
- | <fs xx-small> | + | |
+ | - Immediately switch all damage to the weakest tackle ship on field. | ||
+ | | ||
+ | |||
+ | </well> | ||
- | {{tag> | + | {{tag> |