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public:dojo:wiki:instadock-instaundock [2015/08/24 13:13]
Shei Bushaava
public:dojo:wiki:instadock-instaundock [2024/03/05 08:08] (current)
Rimbol C'hen'stalaz [Anything else I should know?]
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-====== Instadocks, Instaundocks ======+====== Creating Instadock and -undock Bookmarks ====== 
 +===What is an Insta(un-)dock?=== 
 +The short answer is they are bookmarks. The longer and better answer is that "instas" are a very useful tool that prevent you from being shot by dudes camping a station.
  
-How to use and create insta-warp bookmarks for docking and undocking.+Before tethering on citadels, this strategy was crucial for survivabilityFor citadels, the tether will keep you invulnerable - even while aligning for warp - unless one of these is true: 
 +  * You have an active weapons timer 
 +  * You have something targeted
  
 +It is still a good idea for any NPC station you use often, such as Jita or Amarr trade hubs.   
 +
 +[[https://www.youtube.com/watch?v=SlQ8JsvO8HM| Video Guide]]
 {{INLINETOC:width18 2-2}} {{INLINETOC:width18 2-2}}
- 
-===== What is an Insta(un)dock? ===== 
- 
-The short answer is they are bookmarks. The longer and better answer is that "instas" are a very useful tool that prevent you from being shot by dudes camping a station. 
  
 ===== How do they work ? ===== ===== How do they work ? =====
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 As the instadock is only dependent on the docking radius, it can be quite useful to make more then one, especially in nullsec, where the physical undock of the station will often be bubbled in order to camp people in. Make a second instadock on another side of the station, within docking radius to avoid bubbles covering the physical dock of the station (obviously this is not necessary in low or high sec, where bubbles cannot be deployed). As the instadock is only dependent on the docking radius, it can be quite useful to make more then one, especially in nullsec, where the physical undock of the station will often be bubbled in order to camp people in. Make a second instadock on another side of the station, within docking radius to avoid bubbles covering the physical dock of the station (obviously this is not necessary in low or high sec, where bubbles cannot be deployed).
- 
-=== Corporation Instadock bookmarks === 
- 
-For some locations, such as our HQ, there are shared bookmarks across the entire corporation: 
- 
-<fc #800000> 
-1) Right click in space and select: "Corporation Locations", "HQ - Core Complexion Inc.", "Insta-Dock" and "Warp To Location Within 0 m".\\  
-2) Spam (repeatedly click) the docking button.\\  
-3) For the paranoid: You can set the station as your destination and activate the autopilot mid-warp. This will automatically dock you on land.\\  
-</fc> 
  
 ==== Instaundocks ==== ==== Instaundocks ====
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 As you undock from a station, you will leave the station at 100% of your maximum velocity within a random cone 5° off the invisible line marking the middle of the station undock location. As you undock from a station, you will leave the station at 100% of your maximum velocity within a random cone 5° off the invisible line marking the middle of the station undock location.
  
-[{{ http://i.imgur.com/ULQtyAC.jpg?600x300 |This is kinda hard to understand, so I drew a picture for you.}}] 
  
 So, if you make a bookmark over 150km from the station that is on that invisible line, then you meet the requirements (since you are within 5° and moving at at least 75% velocity) and can instantly warp to that bookmark, your instaundock. So, if you make a bookmark over 150km from the station that is on that invisible line, then you meet the requirements (since you are within 5° and moving at at least 75% velocity) and can instantly warp to that bookmark, your instaundock.
- 
- 
-=== Corporation Instaundock bookmarks === 
- 
-As with the corporation instadock bookmark, we also have ready-made instaundock corporation bookmarks that you can use straightaway: 
- 
-<fc #800000> 
-1) Click Undock.\\  
-2) Wait for the grid to load.\\  
-3) Do not click anything, dont activate modules, don't target somebody.\\  
-4) Right click in space and select: "Corporation Locations", "HQ - Undocks", chose a random bookmark, "Warp to Location" and chose a random distance.\\  
-5) You should instantly warp now.\\  
-6) Once landed you can directly warp to our POS which will provide protection. Right click in space and select: "Corporation Locations", "Aunsou POS Towers",  "3-2 Tower (Staging POS)" and "Warp to Location Within 0 m".\\  
-</fc> 
  
 === What is a bad instaundock, or why was I killed using an instaundock? === === What is a bad instaundock, or why was I killed using an instaundock? ===
  
-As the total undocking cone is 10° (5° from the middle axis), if you undock and move, let's say 500km away, you might move out of the instaundock BM's cone. For example: you undocked 3° upwards as you made your undock, but now you undocked 4° downwards. You are therefore not within the 5° limit you need in order to instantly warp to the bookmark.+As the total undocking cone is 30° (15° from the middle axis)[[https://community.eveonline.com/news/patch-notes/patch-notes-for-trinity-1.1-boost-patch-1 |Trinity 1.1 patchnote ]], if you undock and move, let's say 500km away, you might move out of the instaundock BM's cone. For example: you undocked 3° upwards as you made your undock, but now you undocked 4° downwards. You are therefore not within the 5° limit you need in order to instantly warp to the bookmark.
  
 Since your ship has to realign before it can warp to the bookmark and this will take time at full speed, a bad instaundock like this will get you killed. Since your ship has to realign before it can warp to the bookmark and this will take time at full speed, a bad instaundock like this will get you killed.
  
-[{{ http://i.imgur.com/1VLJt3c.jpg?600x300 |Again I drew a picture for you, as this is kinda hard to understand.}}]+
  
 So basically you want to have your undocks as close to that imaginary line as possible to be within the 5° every time. So basically you want to have your undocks as close to that imaginary line as possible to be within the 5° every time.
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 Now move your ship as close to the middle of the undock as possible. Use the numbers from the overlay to move along the imaginary axis. Move your point of view behind your ship until the rings merge together again. Aim straight outwards and doubleclick on the overlay "line" in order to move out along said axis. Now move your ship as close to the middle of the undock as possible. Use the numbers from the overlay to move along the imaginary axis. Move your point of view behind your ship until the rings merge together again. Aim straight outwards and doubleclick on the overlay "line" in order to move out along said axis.
  
-[{{ http://i.imgur.com/7Rg5LXn.jpg?600x300 |Wow. So basically you are fucking confused right now and have no clue what the fuck I am talking about, so I again drew a picture.}}] 
  
-But this picture is kinda bad, and there is nothing better then actual screenshots: +==== So, how far do the undocks have to be off the station, and how many do I need? ====
- +
-[{{ http://i.imgur.com/RTYbNIV.png?600x300 |Sideview, aiming with overview}}] +
- +
-[{{ http://i.imgur.com/wPglIAM.png?600x300 |Aiming outwards, doubleclick on the middle of the numbers in order to undock straight this way}}] +
- +
-[{{ http://i.imgur.com/VZCjqMq.png?600x300 |Checking your vector from above, here the vector is off to the right}}] +
- +
-[{{ http://i.imgur.com/0N1K7M7.png?600x300 |How it should look like}}] +
- +
-[{{ http://i.imgur.com/7r9rdnJ.png?600x300 |Fleet undocking and drifting. Notice the random vectors within the cone}}] +
- +
-[{{ http://i.imgur.com/xkLzASW.png?600x300 |Undocking porn.}}] +
- +
-=== So, how far do the undocks have to be off the station, and how many do I need? ===+
  
 I recommend at least offgrid. In lowsec this is roughly the distance at which the stationguns disappear. Better add some couple 100 km, just to be sure. Your absolute minimum distance should be 200km so that you can drift for a little while before you need to warp. I recommend at least offgrid. In lowsec this is roughly the distance at which the stationguns disappear. Better add some couple 100 km, just to be sure. Your absolute minimum distance should be 200km so that you can drift for a little while before you need to warp.
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 ===== Anything else I should know? ===== ===== Anything else I should know? =====
  
-Yes. Every time you undock, you get a 30 second invulnerability timer. During that time you also have no collision model. Some station campers tend to hang around a little distance away from the undock in order to block your way, so it can be possible for you to bump into them and lose your alignment as you break your invuln timer and become collidable again when you warp to the bookmark. You have a full 30 sec without being bumpable to get past them, but take care, as you might move out of the docking radius while doing so. If you do this and use a bad instaundock you are fucked. +Yes. Every time you undock, you get a 30 second invulnerability timer. During that time you also have no collision model. Some station campers tend to hang around a little distance away from the undock in order to block your way, so it can be possible for you to bump into them and lose your alignment as you break your invuln timer and become collidable again when you warp to the bookmark. You have a full 30 sec without being bumpable to get past them, but take care, as you might move out of the docking radius while doing so. If you do this and use a bad instaundock you are in big trouble.
- +
-There are two timers involved when undocking from a station: +
- +
-  * The Session Change Timer prevents you from re-docking for 10 seconds +
-  * The Invulnerability Timer protects your ship for 30 seconds (unless you break it by e.g. activitating a module, moving, etc) +
- +
-The trick is to undock, stop your ship preventing you from drifting out of docking range (stopping the ship does not break invulnerability), wait out the 10 seconds, but re-dock before the 30 seconds elapsed. There is still a risk that somebody bumps you out of docking range in that time frame, but that rarely happens in our system.+
  
-<fc #800000> +If you just want to take a look at what is outside the station and/or grab a dscan for your FC, stopping your ship (hit the minus on the capacitor thingy, or use Ctrl+Spacewill not break your invuln. Dscan'ing also doesn't break invuln. But almost every other action willincluding redockingMake sure that your session change timer fully depletes (a little grey ring on the top left of your screen, 10 seconds) before you try to redock. You will get the timer every time you undock, but also from other stuff, including taking another position within your fleet, moving to another squad for example, and getting shot out of your ship.
-1) Click Undock.\\  +
-2) Wait for the grid to load.\\  +
-3) Hit CTRL+SPACE (this stops your ship).\\  +
-4) Take your timelook around, make a dscan and admire the beautiful galaxy.\\  +
-5) Ensure that 10 seconds passed, but not more than 30 seconds.\\  +
-6) Dock up.\\  +
-</fc>+
  
-Note that if your ship does unfortunately get blown up on the undock, you have to wait 10 secs before you can dock, even if you don't have a weapons timer. So warping off is the better solution when something goes horribly wrong.+Therefore if your ship gets blown up on the undock, you have to wait 10 secs before you can dock, even if you don't have a weapons timer. So warping off is the better solution when something goes horribly wrong.
  
 Take care, fly brave and use instas to be able to ignore the dudes camping our station. Take care, fly brave and use instas to be able to ignore the dudes camping our station.
  
-{{tag>General Guide Intro}}+{{tag>fixme general guide intro all english}}
  • public/dojo/wiki/instadock-instaundock.1440422033.txt.gz
  • Last modified: 2015/08/24 13:13
  • by Shei Bushaava