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public:dojo:wiki:importing [2018/05/11 15:47] – created Jinx De'Caire | public:dojo:wiki:importing [2024/08/22 19:30] (current) – Havana Nox | ||
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- | If someone wants to make an importing page with a basic guide, here's one | + | =====Importing 101===== |
- | 1) Find what to sell by doing your own market | + | ===What is Importing? |
- | 2) Purchase said items in Amarr or Jita. I prefer Jita | + | Importing is the act of stocking a market. Broadly speaking, it is done by purchasing and transporting goods from a trade hub like Jita |
- | 3) Transport them to Amarr (Emperor Family Academy) or Mendori (IV-1 Station) | + | and listing them for sale on the market at a slight markup. |
- | 4) Use BLT to get it moved to GE or 68FT [:: | + | |
- | 5) Put items on the market for a price higher than what you paid including hauling costs, don't forget taxes. | + | ==Why import?== |
- | 6) [Optional] Update your orders to stay top order to maximise sales, just don't make a loss in doing so. | + | Importing is important and convenient for several reasons. |
- | 7) Profit :isk: | + | |
+ | * It scales with wealth. The more you have to invest, the more you potentially can make. | ||
+ | * Markets in nullsec don't always have the materials needed to produce needed items. | ||
+ | * It can be done without training any skills. | ||
+ | * It helps keep pilots in ships, which is important for the alliance. | ||
+ | |||
+ | ===How to import items=== | ||
+ | ==Step | ||
+ | This is inevitably the biggest question you get from folks looking to start importing. You're never going to get a straight answer | ||
+ | of " | ||
+ | you may have different expectations of trade velocity and the amount of isk you want tied up/risk you want to take, | ||
+ | and you may not have the buying power for certain items. There are some definite guidelines and things to watch for though to identify potential items. | ||
+ | |||
+ | *Be on slack and in the #indybros-public channel. People will often throw requests for things there. If it gets mentioned you may want to look into it | ||
+ | | ||
+ | *Meta modules cannot be produced (stuff that isn't just " | ||
+ | *Items used in alliance fleet doctrines are often in high demand and can make for decent starting points. Margins can be tighter in these items though. | ||
+ | to see lists of doctrine | ||
+ | *If you have the ISK to invest importing a blingy item or two can help make a tidy profit, and you can usually go for a bit extra of a markup. | ||
+ | |||
+ | In addition to tips like the above you'll generally want to avoid tech I items as they can be produced and undercut you pretty easily. Tech I ship hulls especially are almost never a good importing decision. | ||
+ | As you get accustomed to the types of things that sell you will be able to find more options as well. Pay attention to the volume of an item (insert picture here). Does it sell often? When it sells, how many sell? | ||
+ | Is there a lot of competition | ||
+ | will depend entirely on your personal preferences and tolerances for those criteria. If its a low volume item with limited competition you can make a tidy profit, but it may sit for quite some time, or | ||
+ | if plenty sell a day but there are a lot of other sellers you may come in and get undercut after only a few sales. Find what you're comfortable with and keep track of it! | ||
+ | |||
+ | **Ideally though you are looking for items that have medium to low competition, | ||
+ | High competition markets are viable, but require lower margins and a bit more wherewithal to see it through. | ||
+ | |||
+ | ==Step | ||
+ | This is the easy part. Generally you will want to do your purchasing on a market toon or alt that is parked in a trade hub. | ||
+ | Which trade hub doesn' | ||
+ | that you can have do a buy all. | ||
+ | |||
+ | EDITS STILL IN PROGRESS - Max | ||
+ | |||
+ | |||
+ | | ||
+ | - Transport them to Keberz | ||
+ | - Use BLT to get it moved to our Nullsec staging | ||
+ | - Put items on the market for a price higher than what you paid including hauling costs, don't forget taxes. | ||
+ | - [Optional] Update your orders to stay top order to maximise sales, just don't make a loss in doing so. | ||
+ | - Profit :isk: | ||
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