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public:dojo:wiki:gila-ratting [2021/06/05 06:45] Aernir Ridley Updated Fits, added HML Config |
public:dojo:wiki:gila-ratting [2023/11/26 06:48] (current) Aernir Ridley Fixed Drone Type Reference |
<alert type="danger">DO NOT use these ratting fits in P-ZMZV. You are very likely to lose your ship due to high PVP activity.</alert> | <TEXT align="center"><alert type="danger" icon="fa fa-info-circle">**Ratting in our staging systems can be dangerous, and is highly discouraged!**</alert></TEXT> |
===== How to Rat in a Gila ===== | ===== How to Rat in a Gila ===== |
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The Gila is a Pirate Faction Cruiser with a set of bonuses that make it uniquely suited for ratting. Instead of the standard 5 heavy drone loadout, the Gila sports 2 medium drones, each with an enormous damage and hitpoint bonus. This makes it much easier to destroy smaller rats and allows the drones to move more quickly between targets. The Gila also has a solid passive shield tank, allowing it to take on harder sites and resist attempted ganks more than most ratting ships. | The Gila is a Pirate Faction Cruiser with a set of bonuses that make it uniquely suited for ratting. Instead of the standard 5 heavy drone loadout, the Gila sports 2 medium drones, each with an enormous damage and hitpoint bonus. This makes it much easier to destroy smaller rats and allows the drones to move more quickly between targets. The Gila also has a solid passive shield tank, allowing it to take on harder sites and resist attempted ganks more than most ratting ships. |
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You can make around 12-16 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier. | You can make around 15-20 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier. |
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===== The Ratting Progression Chain ===== | ==== The Ratting Progression Chain ==== |
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**[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ <fs small>Gallente T1 Cruiser</fs> \\ <label type="success">~20 Million ISK</label> <label type="success">Low Skills</label> | **[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ <fs small>Gallente T1 Cruiser</fs> \\ <label type="primary">Free From The Dojo!</label> <label type="success">Low Skills</label> |
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</TEXT> | </TEXT> |
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**[[/public/dojo/wiki/myrmidon-ratting|The Ratting Myrmidon]]** \\ <fs small>Gallente T1 Battlecruiser</fs> \\ <label type="success">~90 Million ISK</label> <label type="success">Low Skills</label> | **[[/public/dojo/wiki/myrmidon-ratting|The Ratting Myrmidon]]** \\ <fs small>Gallente T1 Battlecruiser</fs> \\ <label type="success">~80 Million ISK</label> <label type="success">Low Skills</label> |
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**[[/public/dojo/wiki/dominix-ratting|The Ratting Dominix]]** \\ <fs small>Gallente T1 Battleship</fs> \\ <label type="warning">~475 Million ISK</label> <label type="warning">Medium Skills</label> | |
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**[[/public/dojo/wiki/gila-ratting|The Ratting Gila]]** \\ <fs small>Guristas Faction Cruiser</fs> \\ <label type="warning">~425 Million ISK</label> <label type="warning">Medium Skills</label> | **[[/public/dojo/wiki/gila-ratting|The Ratting Gila]]** \\ <fs small>Guristas Faction Cruiser</fs> \\ <label type="warning">~390 Million ISK</label> <label type="success">Low Skills</label> |
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</TEXT> | </TEXT> |
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**[[/public/dojo/wiki/ishtar-ratting|The Isktar]]** \\ <fs small>Gallente Heavy Assault Cruiser</fs> \\ <label type="warning">~375 Million ISK</label> <label type="warning">Medium Skills</label> | **[[/public/dojo/wiki/ishtar-ratting|The Isktar]]** \\ <fs small>Gallente Heavy Assault Cruiser</fs> \\ <label type="warning">~225 Million ISK</label> <label type="warning">Medium Skills</label> |
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{{ https://images.evetech.net/types/28659/icon?size=64&.png? }} | {{ https://images.evetech.net/types/28710/icon?size=64&.png? }} |
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**[[/public/dojo/wiki/marauder-ratting|Ratting Marauders]]** \\ <fs small>Amarr / Caldari Marauders</fs> \\ <label type="danger">2 - 3 Billion ISK</label> <label type="danger">High Skills</label> | **[[/public/dojo/wiki/marauder-ratting|Ratting Marauders]]** \\ <fs small>Caldari / Gallente Marauders</fs> \\ <label type="danger">1 - 2 Billion ISK</label> <label type="danger">High Skills</label> |
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**[[/public/dojo/wiki/carrier-ratting|Ratting Carriers]]** \\ <fs small>Minmatar Carrier</fs> \\ <label type="danger">4 - 6 Billion ISK</label> <label type="default">Capital Skills</label> | **[[/public/dojo/wiki/carrier-ratting|Ratting Carriers]]** \\ <fs small>Minmatar Carrier</fs> \\ <label type="danger">3 - 4 Billion ISK</label> <label type="default">Capital Skills</label> |
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**[[/public/dojo/wiki/dreadnought-ratting|Ratting Dreadnoughts]]** \\ <fs small>Minmatar / Amarr Dreadnoughts</fs> \\ <label type="danger">4 - 5 Billion ISK</label> <label type="default">Capital Skills</label> | |
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==== Fittings ==== | ==== Fittings ==== |
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The Gila is able to fairly easily run sites in Querious. The fit is Passive-Regen tanked, meaning it has a very high rate of natural shield regeneration that allows it to tank a site while orbiting with an afterburner. | The Gila is able to fairly easily run sites in Querious. The fit is Passive-Regen tanked, meaning it has a very high rate of natural shield regeneration that allows it to tank a site while orbiting with an afterburner. |
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The main difference between the <tooltip title="Rapid Light Missile Launcher">RLML</tooltip> and <tooltip title="Heavy Missile Launcher">HML</tooltip> fits is the range you run sites at. RLML's only have a very short range requiring you to have a tight orbit around the rats' spawn point to use them. HML range on the other hand is similar to your drone control range, allowing you to stay farther away outside of rat EWAR range, but at the cost of more delay in recalling drones when they come under attack. | The main difference between the <tooltip title="Rapid Light Missile Launcher">RLML</tooltip> and <tooltip title="Heavy Missile Launcher">HML</tooltip> fits is the range you run sites at. RLML's only have a very short range requiring you to have a tight orbit around the rats' spawn point to use them. HML's on the other hand allow you to stay farther away outside of rat EWAR range, but at the cost of pushing the edge of your drone control range and more delay in recalling drones when they come under attack. |
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<text type="success">**Your Shield Hardeners and Afterburner should always be active while you're in a site.**</text> | <text type="success">**Your Shield Hardeners and Afterburner should always be active while you're in a site.**</text> |
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- Warp to the site at zero. | - Warp to the site at 0 km (RLML) / 50 km (HML). |
- Find an object around the center of where the rats are spawning, and orbit it at 15km. | - Find an object around the center of where the rats are spawning, and orbit it at 15 km (RLML) / 40 km (HML). |
- Drop Infiltrator II's and aggress a rat. | - Drop Infiltrator II's and aggress a rat. |
- If your drones come under attack, recall them, fire a few missile volleys into whatever was shooting them, then re-launch and re-aggress them. | - If your drones come under attack, recall them, fire a few missile volleys into whatever was shooting them, then re-launch and re-aggress them. |
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- Begin aligning to a citadel. | - Begin aligning to a citadel. |
- Immediately switch all damage including Rapid Lights to the ship tackling you. | - Immediately switch all damage including missiles to the ship tackling you. |
- If the point drops or the enemy ship dies, warp off. | - If the point drops or the enemy ship dies, warp off. |
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- Begin aligning to a citadel. | - Begin aligning to a citadel. |
- Immediately switch all damage including rapid lights to the weakest tackle ship on field. | - Immediately switch all damage including missiles to the weakest tackle ship on field. |
- Start screaming on comms and in fleet for support. | - Start screaming on comms and in fleet for support. |
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