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public:dojo:wiki:gila-ratting [2020/02/14 01:09] Aernir Ridley [The Ratting Progression Chain] |
public:dojo:wiki:gila-ratting [2023/11/26 06:48] (current) Aernir Ridley Fixed Drone Type Reference |
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- | ====== How to Rat in a Gila ====== | + | <TEXT align=" |
+ | |||
+ | ===== How to Rat in a Gila ===== | ||
< | < | ||
- | < | + | < |
- | The Gila is more expensive, less tanky, and insures worse than the Dominix. However it makes up for this with the ability | + | The Gila is a Pirate Faction Cruiser with a set of bonuses that make it uniquely suited for ratting. Instead of the standard 5 heavy drone loadout, the Gila sports 2 medium drones, each with an enormous damage |
- | < | + | You can make around 15-20 million isk/tick (every 20 minutes) using this fit, assuming a 100% Bounty Risk Modifier. |
- | {{INLINETOC | + | |
+ | < | ||
+ | {{INLINETOC 3-4}} | ||
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- | {{ https://imageserver.eveonline.com/Type/17715_64.png }} | + | < |
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</ | </ | ||
- | ===== The Ratting Progression Chain ===== | + | ==== The Ratting Progression Chain ==== |
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- | {{ https://imageserver.eveonline.com/Type/626_64.png }} | + | < |
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- | </ | + | {{ https://images.evetech.net/types/24700/ |
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+ | </ | ||
+ | ==== Fittings ==== | ||
- | ===== Fittings ===== | + | The Gila is able to fairly easily run sites in Querious. The fit is Passive-Regen tanked, meaning it has a very high rate of natural shield regeneration that allows it to tank a site while orbiting with an afterburner. |
- | The Gila is unfortunately only able to run sites in Impass due to the damage dealt by the rats in Catch. While a proper fit can technically run Forsaken Hubs and Rally Points in Catch, the required configuration offers no advantages over the dominix. | + | The main difference between the <tooltip title=" |
- | + | ||
- | <fc # | + | |
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- | <panel type=" | + | <panel type=" |
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+ | <well size=" | ||
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+ | <text type=" | ||
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+ | </well> | ||
< | < | ||
- | [Gila, | + | |
+ | [Gila, | ||
Drone Damage Amplifier II | Drone Damage Amplifier II | ||
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10MN Afterburner II | 10MN Afterburner II | ||
- | Adaptive Invulnerability Field II | + | EM Shield Hardener |
- | Adaptive Invulnerability Field II | + | Multispectrum Shield Hardener |
Large Shield Extender II | Large Shield Extender II | ||
Large Shield Extender II | Large Shield Extender II | ||
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Rapid Light Missile Launcher II | Rapid Light Missile Launcher II | ||
Rapid Light Missile Launcher II | Rapid Light Missile Launcher II | ||
- | [Empty High slot] | ||
Medium Core Defense Field Purger II | Medium Core Defense Field Purger II | ||
Medium Core Defense Field Purger II | Medium Core Defense Field Purger II | ||
- | Medium | + | Medium |
- | Hornet | + | Hammerhead |
- | Valkyrie | + | Hornet EC-300 |
+ | Infiltrator | ||
+ | Inferno Fury Light Missile x5000 | ||
- | Scourge Fury Light Missile x5080 | ||
</ | </ | ||
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+ | </ | ||
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+ | < | ||
+ | |||
+ | [Gila, Ratting Gila - Querious HML] | ||
+ | |||
+ | Drone Damage Amplifier II | ||
+ | Drone Damage Amplifier II | ||
+ | Drone Damage Amplifier II | ||
+ | |||
+ | 10MN Afterburner II | ||
+ | EM Shield Hardener II | ||
+ | Multispectrum Shield Hardener II | ||
+ | Large Azeotropic Restrained Shield Extender | ||
+ | Large Shield Extender II | ||
+ | Large Shield Extender II | ||
+ | |||
+ | ' | ||
+ | ' | ||
+ | ' | ||
+ | ' | ||
+ | |||
+ | Medium Core Defense Field Purger II | ||
+ | Medium Core Defense Field Purger II | ||
+ | Medium Core Defense Field Purger II | ||
+ | |||
+ | |||
+ | |||
+ | Hammerhead II x2 | ||
+ | Hornet EC-300 x4 | ||
+ | Infiltrator II x6 | ||
+ | |||
+ | Inferno Heavy Missile x5000 | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
</ | </ | ||
- | ===== How to Run Sites ===== | + | ==== How to Run Sites ==== |
- | The Gila is unique among subcaps in its ability to run both Havens and Sanctums safely and effectively, | + | < |
- | <fc # | + | === If You're New to Ratting === |
- | <callout | + | <text type="success"> |
- | | + | |
- | </callout> | + | |
- | <callout type=" | + | </well> |
- | * **Activate your adaptive invulnerability fields and run them for the duration of your ratting.** | + | |
- | </callout> | + | |
- | ==== Sanctums ==== | + | < |
- | Sanctums need a bit of special attention due to their unique spawning mechanics, and therefor requires pilots to be active throughout the site. However just the ability to run these sites in the first place is incredibly valuable for a subcap. | + | === Running Each Site === |
- | <fc #ff0000>The Gila is only capable of running Ring Sanctums, NOT Station Sanctums.</fc> | + | <text type=" |
- | <callout type=" | + | |
- | | + | - Find an object around |
- | - Activate AB and orbit the center of the initial ring spawn at 15 km. | + | - Drop Infiltrator II' |
- | - For each spawn repeat this for the ring the ships spawned on. | + | - If your drones come under attack, recall them, fire a few missile volleys into whatever was shooting them, then re-launch and re-aggress them. |
- | - Drop drones | + | |
- | - Using rapid lights to kill frigates will moderately improve | + | <text type=" |
- | </callout> | + | |
- | ==== All Other Sites ==== | + | </ |
- | With all other sites, including Havens and Forsaken Hubs, you can follow the same process as you have up until this point and run sites in a semi-AFK manner. Bear in mind though as with Sanctums using rapid lights to kill frigates will decently improve your payouts. | + | < |
- | <callout type=" | + | === Site-Specific Information === |
- | | + | |
- | - Activate AB and orbit the center of the site at 15km. | + | |
- | - Drop drones and aggress a rat. | + | |
- | - Using rapid lights to kill frigates will moderately improve your ticks. | + | |
- | </ | + | |
- | ===== If You Get Tackled ===== | + | Some sites require special attention due to a particularly nasty wave or unusual mechanics. |
- | <callout type=" | + | == Havens (Stargate Variant) == |
- | " | + | * <text type=" |
+ | |||
+ | * <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== Additional Information ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Runnable Sites === | ||
+ | |||
+ | The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, | ||
+ | |||
+ | * Blood Raider Havens (Stargate Variant) | ||
+ | * Blood Raider Forsaken Hubs | ||
+ | * Blood Raider Hubs | ||
+ | * Blood Raider Forsaken Rally Points | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If You Get Tackled ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === For Light Resistance === | ||
+ | |||
+ | " | ||
- Begin aligning to a citadel. | - Begin aligning to a citadel. | ||
- | - Immediately switch all damage including | + | - Immediately switch all damage including |
- If the point drops or the enemy ship dies, warp off. | - If the point drops or the enemy ship dies, warp off. | ||
- | </ | ||
- | <callout type=" | + | </well> |
+ | <well> | ||
- | Anything that's stronger than " | + | === For Heavy Resistance === |
+ | |||
+ | Anything that's stronger than " | ||
- Begin aligning to a citadel. | - Begin aligning to a citadel. | ||
- | - Immediately switch all damage including | + | - Immediately switch all damage including |
- Start screaming on comms and in fleet for support. | - Start screaming on comms and in fleet for support. | ||
- | </callout> | + | |
+ | </well> | ||
{{tag> | {{tag> | ||
+ |