public:dojo:wiki:faction_warfare

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public:dojo:wiki:faction_warfare [2018/07/18 16:41]
127.0.0.1 external edit
public:dojo:wiki:faction_warfare [2023/05/14 14:50] (current)
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 Being enlisted in a Faction Warfare militia (be it as a solo player or as a corporation) means that you are constantly at war with: Being enlisted in a Faction Warfare militia (be it as a solo player or as a corporation) means that you are constantly at war with:
   * the players enlisted in your opposing enemy militias, and   * the players enlisted in your opposing enemy militias, and
-  * the two enemy NPC factions.[{{ http://i.imgur.com/rNXiYbE.png?480|Who to Shoot}}]+  * the two enemy NPC factions.[{{ https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/rNXiYbE.png?480|Who to Shoot}}]
  
 **The first** of these is similar to being a member of a player-run corporation which is at war with another player-run corporation.  **The first** of these is similar to being a member of a player-run corporation which is at war with another player-run corporation. 
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 **The second** of these **affects your movement through high-sec systems** controlled by your two enemy factions. Upon entering high-sec space controlled by the enemy faction, you will get a text warning on your screen; //"if you don't leave the system promptly, you will be attacked by NPC faction navy ships"// **The second** of these **affects your movement through high-sec systems** controlled by your two enemy factions. Upon entering high-sec space controlled by the enemy faction, you will get a text warning on your screen; //"if you don't leave the system promptly, you will be attacked by NPC faction navy ships"//
  
-[{{http://i.imgur.com/rCkpBxd.png?480|High Sec Warning }}]+[{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/rCkpBxd.png?480|High Sec Warning }}]
  
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 ==== Explore ==== ==== Explore ====
 When starting out, it's very helpful to familiarize yourself with the layout of your immediate area. A good way to learn about what's going on is to explore various systems in your warzone and gather your bearings. **Look at your Faction Warfare Interface** to find out what is happening in the warzone. When starting out, it's very helpful to familiarize yourself with the layout of your immediate area. A good way to learn about what's going on is to explore various systems in your warzone and gather your bearings. **Look at your Faction Warfare Interface** to find out what is happening in the warzone.
-[{{ http://i.imgur.com/lHC0nvU.png?480|The Faction Warfare interface}}]+[{{ https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/lHC0nvU.png?480|The Faction Warfare interface}}]
  
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 You can find available plexes in system via your probe scanner. Plexes remain 'hidden' and only visible in the probe scanner until a pilot initiates warp to it.  Plexes that have been activated will become public knowledge to players in that system, and will show up on the overview depicted as a beacon. Other pilots can therefore warp to it without using their probe scanner to find the plex. The beacon remains publically visible until the plex is completed. You can find available plexes in system via your probe scanner. Plexes remain 'hidden' and only visible in the probe scanner until a pilot initiates warp to it.  Plexes that have been activated will become public knowledge to players in that system, and will show up on the overview depicted as a beacon. Other pilots can therefore warp to it without using their probe scanner to find the plex. The beacon remains publically visible until the plex is completed.
-[{{http://i.imgur.com/Fj69jKN.png?480|Finding Faction Warfare Plexes }}]+[{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/Fj69jKN.png?480|Finding Faction Warfare Plexes }}]
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 </alert> </alert>
  
-[{{ http://i.imgur.com/V5DGZPH.png?480|Plex Timer}}] +[{{ https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/V5DGZPH.png?480|Plex Timer}}] 
 Upon entering the plex a timer begins to count down. You then wait for the timer to count down to zero after which time you have successfully captured or defended that plex. Your faction militia will have gained more control over the system, and you will receive a payout of LP. Upon entering the plex a timer begins to count down. You then wait for the timer to count down to zero after which time you have successfully captured or defended that plex. Your faction militia will have gained more control over the system, and you will receive a payout of LP.
  
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 In order to capture a complex, you must first clear the area around the capture point of enemy ships. If you're offensive plexing, this includes killing the defending NPC; if you're defensive plexing, the NPC will not fire on you, and you therefore you shouldn't destroy it. You must stay inside the capture radius (within 30 km of the capture point) until the complex' timer has counted down to 0 (you can see how much time is left by selecting the capture point), at which point you will have captured the complex! In order to capture a complex, you must first clear the area around the capture point of enemy ships. If you're offensive plexing, this includes killing the defending NPC; if you're defensive plexing, the NPC will not fire on you, and you therefore you shouldn't destroy it. You must stay inside the capture radius (within 30 km of the capture point) until the complex' timer has counted down to 0 (you can see how much time is left by selecting the capture point), at which point you will have captured the complex!
-[{{http://i.imgur.com/mRbwWfl.png?320|Kill the NPC (Offensive Plexing only)}}] [{{http://i.imgur.com/2kFsOHj.png?320|Captured Plex}}] [{{ http://i.imgur.com/WuOvhAY.png?300|Stay inside the Capture Radius}}] +[{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/mRbwWfl.png?320|Kill the NPC (Offensive Plexing only)}}] [{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/2kFsOHj.png?320|Captured Plex}}] [{{ https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/WuOvhAY.png?300|Stay inside the Capture Radius}}] 
  
 If you leave the complex, the timer will pause (but will not reset). If an enemy ship enters the complex, the timer will also pause until ships from only one faction are present in the complex, and then it will resume counting down. If you leave the complex, the timer will pause (but will not reset). If an enemy ship enters the complex, the timer will also pause until ships from only one faction are present in the complex, and then it will resume counting down.
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 ===== Faction Tier ===== ===== Faction Tier =====
-The main effect of faction tier is that it affects how many loyalty points you receive for various activities you do in Factional Warfare. [{{ http://i.imgur.com/lHC0nvU.png?480|The Faction Warfare interface}}]+The main effect of faction tier is that it affects how many loyalty points you receive for various activities you do in Factional Warfare. [{{ https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/lHC0nvU.png?480|The Faction Warfare interface}}]
  
 The more systems in a war zone a faction controls and the more those systems are //upgraded//, the higher the Faction Tier and the greater the rewards the pilots who fight for that faction receive;  The more systems in a war zone a faction controls and the more those systems are //upgraded//, the higher the Faction Tier and the greater the rewards the pilots who fight for that faction receive; 
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 As a general rule of thumb, hold back 10% of your LP rewards to donate to system upgrades in the warzone. Your input helps maintain/increase your Faction Tier.  As a general rule of thumb, hold back 10% of your LP rewards to donate to system upgrades in the warzone. Your input helps maintain/increase your Faction Tier. 
  
-[{{http://i.imgur.com/EAMBzaj.png?480|System Upgrading via the i-Hub }}]+[{{https://raw.githubusercontent.com/bravecollective/wiki-files/main/imgur/EAMBzaj.png?480|System Upgrading via the i-Hub }}]
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  • Last modified: 2018/07/18 16:41
  • by 127.0.0.1