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public:dojo:wiki:carrier-ratting [2019/08/21 17:34] Aernir Ridley Added Max Tick Fit |
public:dojo:wiki:carrier-ratting [2023/11/15 06:33] (current) Aernir Ridley [The Ratting Progression Chain] Removed Dreadnoughts |
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- | ====== Ratting in a Carrier ====== | + | <TEXT align=" |
+ | ===== How to Rat in a Carrier ===== | ||
+ | < | ||
+ | <col lg=" | ||
- | {{INLINETOC: | + | Carrier Ratting has long been regarded as the beginning of the endgame for making ISK, with Rorqual mining and Supercarrier ratting being the only conventional means of making more. Your ticks in this ship skyrocket from the 15-20 million ISK the Gila and Dominix offered, all the way up to 40-55 million ISK. You also gain an obscene amount of tank, and the ability to instantly jump to safety with the click of a button. |
- | ===== The Ratting Progression Chain ===== | + | In exchange for this though, the carrier is among the most action-intensive ships to fly in Eve. AFK ratting is not possible with this class of ship, and on top of this you need to familiarize yourself with the different mechanics surrounding capital ships to give yourself the best chance of survival when ratting, and to make yourself the most ISK. |
- | < | + | < |
- | {{ https://imageserver.eveonline.com/Type/626_64.png }} | + | {{INLINETOC 3-4}} |
- | < | + | </ |
+ | |||
+ | </ | ||
+ | |||
+ | <col lg=" | ||
+ | < | ||
+ | {{ https://images.evetech.net/types/24483/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **Nidhoggur** \\ Minmatar Carrier |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/24700_64.png }} | + | </ |
- | < | + | |
+ | </ | ||
+ | |||
+ | ==== The Ratting Progression Chain ==== | ||
+ | |||
+ | < | ||
+ | < | ||
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/626/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/645_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/24700/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/17715_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/17715/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/24483_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/12005/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | {{ https://imageserver.eveonline.com/Type/22852_64.png }} | + | |
- | < | + | </ |
+ | |||
+ | < | ||
+ | {{ https://images.evetech.net/types/28710/ | ||
+ | </ | ||
<TEXT align=" | <TEXT align=" | ||
- | **[[/ | + | **[[/ |
</ | </ | ||
</ | </ | ||
- | </ | + | </ |
- | ===== Fittings ===== | + | </ |
- | Ratting carriers are extremely variable in their fittings and can be customized in countless ways. For the sake of simplicity 2 fits are supplied here; a max tank fit which will slightly reduce ticks while giving you some buffer, and a max tick fit which will sacrifice that extra buffer for an extra 15-30 mil per hour. | + | < |
+ | {{ https:// | ||
+ | </ | ||
+ | <TEXT align=" | ||
- | Bear in mind that while both these fits are fairly blingy, almost all modules can be safely downblinged to T2, Meta, or even T1 levels. | + | **[[/ |
- | When ratting in Catch, change out the Einherjies for Templars. | + | </ |
+ | </ | ||
+ | </ | ||
- | <grid> | + | </col></grid> |
- | <col md=" | + | |
- | <panel type="default" | + | <grid>< |
- | The tank config of this ship is designed | + | < |
+ | {{ https:// | ||
+ | </ | ||
+ | <TEXT align=" | ||
+ | |||
+ | **[[/ | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | ==== Fittings ==== | ||
+ | |||
+ | Ratting carriers are extremely variable in their fittings, and can be customized in countless ways. For the sake of simplicity three fits are supplied here: | ||
+ | |||
+ | * The <text type=" | ||
+ | * The <text type=" | ||
+ | * The <text type=" | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | < | ||
+ | <col lg=" | ||
+ | |||
+ | <panel type=" | ||
< | < | ||
- | [Nidhoggur, Ratting | + | [Nidhoggur, Ratting |
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Drone Damage Amplifier II | Drone Damage Amplifier II | ||
- | Omnidirectional Tracking Enhancer | + | Sentient |
- | Capital Capacitor Booster II | + | Dread Guristas |
- | Dread Guristas | + | Dread Guristas |
- | Dread Guristas | + | Sentient Sensor Booster |
- | Omnidirectional Tracking Link II | + | Sentient |
- | Omnidirectional Tracking Link II | + | Sentient Drone Navigation Computer |
CONCORD Capital Shield Extender | CONCORD Capital Shield Extender | ||
- | Networked Sensor Array | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Cynosural Field Generator | + | Heavy Energy Neutralizer II |
- | Large Graviton | + | Large EMP Smartbomb II |
Capital Core Defense Field Extender I | Capital Core Defense Field Extender I | ||
Line 105: | Line 172: | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
- | Tracking Speed Script | + | Scan Resolution Script x1 |
- | + | Tracking Speed Script | |
- | Dromi I x3 | + | |
- | Equite I x36 | + | |
- | Einherji II x27 | + | |
</ | </ | ||
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</ | </ | ||
- | < | + | < |
- | + | ||
- | <panel type=" | + | |
- | The max tick config does exactly what its name implies; it sacrifices any and everything to make you as much ISK as physically possible. This variant is extremely unforgiving if you screw up, getting tackled will likely only give you seconds to get support on grid. | + | <panel type=" |
< | < | ||
- | [Nidhoggur, Ratting Nidhoggur - Max Tick Config] | + | [Nidhoggur, Ratting Nidhoggur - Safety Configuration] |
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
+ | Sentient Omnidirectional Tracking Enhancer | ||
+ | Damage Control II | ||
+ | |||
+ | Capital Capacitor Booster II | ||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Dread Guristas Multispectrum Shield Hardener | ||
+ | Sentient Sensor Booster | ||
+ | Sentient Omnidirectional Tracking Link | ||
+ | CONCORD Capital Shield Extender | ||
+ | |||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Fighter Support Unit I | ||
+ | Heavy Energy Neutralizer II | ||
+ | Large EMP Smartbomb II | ||
+ | |||
+ | Capital Core Defense Field Extender I | ||
+ | Capital Core Defense Field Extender I | ||
+ | Capital Core Defense Field Extender I | ||
+ | |||
+ | |||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | |||
+ | |||
+ | Cap Booster 3200 x60 | ||
+ | Scan Resolution Script x1 | ||
+ | Tracking Speed Script x1 | ||
+ | |||
+ | </ | ||
+ | </ | ||
+ | |||
+ | </ | ||
+ | <col lg=" | ||
+ | |||
+ | <panel type=" | ||
+ | |||
+ | < | ||
+ | |||
+ | [Nidhoggur, Ratting Nidhoggur - Max Tick Configuration] | ||
+ | |||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
Imperial Navy Drone Damage Amplifier | Imperial Navy Drone Damage Amplifier | ||
+ | Imperial Navy Drone Damage Amplifier | ||
+ | Drone Damage Amplifier II | ||
+ | Sentient Omnidirectional Tracking Enhancer | ||
- | Capital | + | Dread Guristas Multispectrum |
- | Adaptive Invulnerability Field II | + | Dread Guristas Multispectrum Shield Hardener |
- | Adaptive Invulnerability Field II | + | Sentient |
- | Sentient | + | |
Sentient Omnidirectional Tracking Link | Sentient Omnidirectional Tracking Link | ||
Sentient Drone Navigation Computer | Sentient Drone Navigation Computer | ||
+ | CONCORD Capital Shield Extender | ||
- | Networked Sensor Array | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Fighter Support Unit I |
- | Fighter Support Unit II | + | Heavy Energy Neutralizer |
- | Cynosural Field Generator I | + | Large EMP Smartbomb II |
- | Capital Hyperspatial Velocity Optimizer | + | Capital Hyperspatial Velocity Optimizer |
- | Capital Hyperspatial Velocity Optimizer | + | Capital Hyperspatial Velocity Optimizer |
- | Capital Hyperspatial Velocity Optimizer | + | Capital Hyperspatial Velocity Optimizer |
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Dragonfly II x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Einherji I x9 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
+ | Equite I x12 | ||
- | Tracking Speed Script | + | Scan Resolution Script x1 |
- | Liquid Ozone x1500 | + | Tracking Speed Script |
- | + | ||
- | Dromi I x3 | + | |
- | Equite I x36 | + | |
- | Einherji II x27 | + | |
</ | </ | ||
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</ | </ | ||
- | |||
</ | </ | ||
- | ===== Carrier | + | ==== How to Run Sites ==== |
- | |**1: Your cyno**|Fit a cyno. Fit a cyno. By gawd, man, [[https://www.youtube.com/watch? | + | |
- | |**2: Your liquid ozone**|Put enough liquid ozone in your carrier for at least two cyno cycles.| | + | < |
- | |**3: Your refits**|So you should have refits in your cargo with multiple mobile depot. These refits | + | |
- | |**4: Look at local**|If there are neutrals in local, undocking in you carrier to rat is not a good idea| | + | === If You're New to Ratting in a Capital |
- | |**5: See Step 2**| | + | |
- | |**6: Undocking**|Hit those undock arrows| | + | <TEXT type=" |
- | |**7: See Step 2**|if nuets are in local dock up| | + | |
- | |**8: Align to the target anom**| | + | **Give the [[/ |
- | |**9: See Step 2**|if nuets are in local dock up| | + | |
- | |**10: Warp to target anom**| | + | **You absolutely must be proficient at controlling your fighters to successfully rat in a carrier. A guide on controlling your fighters can be found [[/public/dojo/wiki/capital-introduction# |
- | |**11: Align back to station or to a POS/ | + | |
- | |**12: Launch | + | **It is highly recommended that you keep a Cyno Recon Ship on a dockable structure |
- | |**13: Watch local**|If neuts show up hit the warp button | + | |
+ | </ | ||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === Running Each Site === | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | - Warp to the site at 50 - 100 km. | ||
+ | - Align to a dockable citadel. | ||
+ | - Drop fighters and get them to the center of the site. | ||
+ | - Lock and begin killing rats as soon as they appear, following the Kill Order below. | ||
+ | - Note: You should have time to kill one Battlecruiser or Battleship before you've finished locking up frigates. | ||
+ | - At the beginning of the last wave, align out to your next site. | ||
+ | |||
+ | <text type=" | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === Site-Specific Information === | ||
+ | |||
+ | Some sites require special attention due to a particularly nasty wave or unusual mechanics. | ||
+ | |||
+ | == Havens and Sanctums == | ||
+ | |||
+ | | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== Additional Information ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Runnable Sites === | ||
+ | |||
+ | The sites in this list have been tested and determined | ||
+ | |||
+ | | ||
+ | | ||
+ | * Guristas Forsaken Hubs | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If Neutrals Enter Local ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Warping Off === | ||
+ | |||
+ | This assumes you are fully aligned to a dockable citadel. | ||
+ | |||
+ | - Immediately warp to the citadel. | ||
+ | - Preferably | ||
+ | - Once you have fully landed recall your fighters. | ||
+ | |||
+ | === Emergency Jumping (E-Jump) === | ||
+ | |||
+ | This assumes you have a Cyno Recon sitting on a dockable structure | ||
+ | |||
+ | - Light your Recon' | ||
+ | - Recall fighters with propmods on. | ||
+ | - Once fighters are recalled, jump to the cyno. | ||
+ | - If hostiles land before | ||
+ | |||
+ | </ | ||
+ | |||
+ | ==== If You Get Tackled ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === For Light Resistance === | ||
+ | |||
+ | " | ||
+ | | ||
+ | | ||
+ | * Logistics Cruisers | ||
+ | | ||
+ | |||
+ | \\ | ||
+ | |||
+ | - Begin aligning to a citadel. | ||
+ | - Mention on comms and in fleet that you're tackled. | ||
+ | - Begin killing | ||
+ | - If you find yourself not applying | ||
+ | - If at any point tackle drops, follow | ||
+ | - If tackle isn't dying quick enough, continue to the section on Heavy Resistance. | ||
- | <alert type=" | + | </well> |
- | If you follow these steps you should not die in a ratting carrier. | + | <well> |
- | </alert> | + | |
- | ===== If you do get tackled | + | === For Heavy Resistance |
- | |**1: Assess what is attacking you**|The most important thing is to stay calm.| | + | |
- | |a. If it's only one ship use your fighters to try and kill or haze it off, then warp off.|Keep in mind you CANNOT refit with an aggression timer.| | + | |
- | |**2: Ask on comms if anyone can help you**|Ping the relevant region channel in Discord for support.|| | + | |
- | |a. Make sure you are in the appropriate standing fleet.|| | + | |
- | |b. Fill out the form at the bottom of this page and ping it to Impass Discord pings channel. If you are carrier ratting in Impass and not in the Voltron Discord, fix that.|| | + | |
- | |c. Once you get enough and appropriate friendly caps that are willing and ready to jump to you, light that cyno. **IF YOU SEE MOBILE CYNO INHIBS GOING UP, LIGHT CYNO BEFORE THEY ONLINE**|| | + | |
- | |**3: Figure out what happened.**|If you died it was because you did something bad and you should reassess what that was to make sure it does not happen again. What you should not do is talk shit about anyone who attempt to help you.| | + | |
- | Ping Form: | + | Anything that's stronger than " |
- | | + | |
- | | + | - Start yelling on comms and in fleet for support. |
- | | + | - If you don't have your own cyno ready, get someone to light and keep one up in a nearby |
- | | + | |
- | | + | - You may be able to neut out tackle as well if you need to. |
- | | + | |
+ | | ||
+ | | ||
+ | </ | ||
+ | {{tag> | ||
- | {{tag> |