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public:dojo:wiki:carrier-ratting [2019/08/21 17:34]
Aernir Ridley Added Max Tick Fit
public:dojo:wiki:carrier-ratting [2023/11/15 06:33] (current)
Aernir Ridley [The Ratting Progression Chain] Removed Dreadnoughts
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-====== Ratting in a Carrier ======+<TEXT align="center"><alert type="danger" icon="fa fa-info-circle">**Ratting in our staging systems can be dangerous, and is highly discouraged!**</alert></TEXT>
  
 +===== How to Rat in a Carrier =====
  
 +<grid>
 +<col lg="10"><TEXT>
  
-{{INLINETOC:width18 2-2}}+Carrier Ratting has long been regarded as the beginning of the endgame for making ISK, with Rorqual mining and Supercarrier ratting being the only conventional means of making more. Your ticks in this ship skyrocket from the 15-20 million ISK the Gila and Dominix offered, all the way up to 40-55 million ISK. You also gain an obscene amount of tank, and the ability to instantly jump to safety with the click of a button. 
  
-===== The Ratting Progression Chain =====+In exchange for this though, the carrier is among the most action-intensive ships to fly in Eve. AFK ratting is not possible with this class of ship, and on top of this you need to familiarize yourself with the different mechanics surrounding capital ships to give yourself the best chance of survival when ratting, and to make yourself the most ISK. 
  
-<grid><col md="2"><thumbnail> +<grid><col lg="4"> 
-{{ https://imageserver.eveonline.com/Type/626_64.png }} +{{INLINETOC 3-4}} 
-<caption>+</col></grid> 
 + 
 +</TEXT></col> 
 + 
 +<col lg="2"> 
 +<thumbnail><image shape="rounded"
 +{{ https://images.evetech.net/types/24483/icon?size=64&.png}} 
 +</image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ Gallente T1 Cruiser \\ <label type="success">~20 Million ISK</label> <label type="success">Low Skills</label>+**Nidhoggur** \\ Minmatar Carrier
  
 </TEXT> </TEXT>
 </caption> </caption>
-</thumbnail></col><col md="2"><thumbnail> +</thumbnail> 
-{{ https://imageserver.eveonline.com/Type/24700_64.png }} +</col> 
-<caption>+ 
 +</grid> 
 + 
 +==== The Ratting Progression Chain ==== 
 + 
 +<grid> 
 +<col lg="2"> 
 + 
 +<thumbnail><image shape="rounded"
 +{{ https://images.evetech.net/types/626/icon?size=64&.png}} 
 +</image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/myrmidon-ratting|The Ratting Myrmidon]]** \\ Gallente T1 Battlecruiser \\ <label type="success">~90 Million ISK</label> <label type="success">Low Skills</label>+**[[/public/dojo/vexor-newbro-edition|The Vexor Newbro Edition]]** \\ <fs small>Gallente T1 Cruiser</fs> \\ <label type="primary">Free From The Dojo!</label> <label type="success">Low Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
-</thumbnail></col><col md="2"><thumbnail> +</thumbnail> 
-{{ https://imageserver.eveonline.com/Type/645_64.png }} + 
-<caption>+</col><col lg="2"> 
 + 
 +<thumbnail><image shape="rounded"
 +{{ https://images.evetech.net/types/24700/icon?size=64&.png}} 
 +</image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/dominix-ratting|The Ratting Dominix]]** \\ Gallente T1 Battleship \\ <label type="warning">~250 Million ISK</label> <label type="warning">Medium Skills</label>+**[[/public/dojo/wiki/myrmidon-ratting|The Ratting Myrmidon]]** \\ <fs small>Gallente T1 Battlecruiser</fs> \\ <label type="success">~80 Million ISK</label> <label type="success">Low Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
-</thumbnail></col><col md="2"><thumbnail> +</thumbnail> 
-{{ https://imageserver.eveonline.com/Type/17715_64.png }} + 
-<caption>+</col><col lg="2"> 
 + 
 +<thumbnail><image shape="rounded"
 +{{ https://images.evetech.net/types/17715/icon?size=64&.png}} 
 +</image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/gila-ratting|The Ratting Gila]]** \\ Guristas Faction Cruiser \\ <label type="warning">~300 Million ISK</label> <label type="warning">Medium Skills</label>+**[[/public/dojo/wiki/gila-ratting|The Ratting Gila]]** \\ <fs small>Guristas Faction Cruiser</fs> \\ <label type="warning">~390 Million ISK</label> <label type="success">Low Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
-</thumbnail></col><col md="2"><thumbnail> +</thumbnail> 
-{{ https://imageserver.eveonline.com/Type/24483_64.png }} + 
-<caption>+</col><col lg="2"> 
 + 
 +<thumbnail><image shape="rounded"
 +{{ https://images.evetech.net/types/12005/icon?size=64&.png}} 
 +</image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/carrier-ratting|Ratting Carriers]]** \\ Minmatar Carrier \\ <label type="danger">2-3 Billion ISK</label> <label type="danger">High Skills</label>+**[[/public/dojo/wiki/ishtar-ratting|The Isktar]]** \\ <fs small>Gallente Heavy Assault Cruiser</fs> \\ <label type="warning">~225 Million ISK</label> <label type="warning">Medium Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
-</thumbnail></col><col md="2"><thumbnail> +</thumbnail> 
-{{ https://imageserver.eveonline.com/Type/22852_64.png }} + 
-<caption>+</col><col lg="2"> 
 + 
 +<thumbnail><image shape="rounded"
 +{{ https://images.evetech.net/types/28710/icon?size=64&.png}} 
 +</image><caption>
 <TEXT align="center"> <TEXT align="center">
  
-**[[/public/dojo/wiki/super-ratting|Ratting Supers]]** \\ Minmatar Supercarrier \\ <label type="danger">17-20 Billion ISK</label> <label type="danger">High Skills</label>+**[[/public/dojo/wiki/marauder-ratting|Ratting Marauders]]** \\ <fs small>Caldari / Gallente Marauders</fs> \\ <label type="danger">Billion ISK</label> <label type="danger">High Skills</label>
  
 </TEXT> </TEXT>
 </caption> </caption>
-</thumbnail></col></grid>+</thumbnail>
  
-===== Fittings =====+</col><col lg="2">
  
-Ratting carriers are extremely variable in their fittings and can be customized in countless waysFor the sake of simplicity 2 fits are supplied here; a max tank fit which will slightly reduce ticks while giving you some buffer, and a max tick fit which will sacrifice that extra buffer for an extra 15-30 mil per hour+<thumbnail><image shape="rounded"> 
 +{{ https://images.evetech.net/types/24483/icon?size=64&.png? }} 
 +</image><caption> 
 +<TEXT align="center">
  
-Bear in mind that while both these fits are fairly blingy, almost all modules can be safely downblinged to T2, Meta, or even T1 levels.+**[[/public/dojo/wiki/carrier-ratting|Ratting Carriers]]** \\ <fs small>Minmatar Carrier</fs> \\ <label type="danger">3 - 4 Billion ISK</label> <label type="default">Capital Skills</label>
  
-When ratting in Catch, change out the Einherjies for Templars. +</TEXT> 
 +</caption> 
 +</thumbnail>
  
-<grid> +</col></grid>
-<col md="4">+
  
-<panel type="default" title="Ratting Nidhoggur - Tank Config">+<grid><col lg="2">
  
-The tank config of this ship is designed to give you a chance to get support on field if you get tackled. It won'make a difference to a dreadbombbut with small-medium sized fleet tackling you, you should be able to survive long enough to get FAX and support on gridEven more importantlythis variant includes a capacitor booster to both keep your tank active under neut pressure, and allow you to jump out in an emergency+<thumbnail><image shape="rounded"> 
 +{{ https://images.evetech.net/types/22852/icon?size=64&.png? }} 
 +</image><caption> 
 +<TEXT align="center"> 
 + 
 +**[[/public/dojo/wiki/super-ratting|Ratting Supers]]** \\ <fs small>Minmatar Supercarrier</fs> \\ <label type="danger">38 - 42 Billion ISK</label> <label type="default">Capital Skills</label> 
 + 
 +</TEXT> 
 +</caption> 
 +</thumbnail> 
 + 
 +</col> 
 +</grid> 
 +==== Fittings ==== 
 + 
 +Ratting carriers are extremely variable in their fittings, and can be customized in countless ways. For the sake of simplicity three fits are supplied here: 
 + 
 +  * The <text type="success">**High Tick Configuration**</text> prioritizes income above all else. It sacrifices tank and survivability to allow you to make as much money as possible.  
 +  * The <text type="success">**Safety Configuration**</text> prioritizes tankand contains Capacitor Booster to ensure you stay above jump cap at all times.  
 +  * The <text type="success">**Balanced Configuration**</text> takes aspects from the two other fits to give nice balance of safety and income 
 + 
 +<text type="success">**Almost all modules can be safely downgraded to T2Meta, or even T1 to accommodate your budget and comfort level.**</text> 
 + 
 +<grid> 
 +<col lg="4"> 
 + 
 +<panel type="default" title="Ratting Nidhoggur - Balanced Configuration">
  
 <code> <code>
  
-[Nidhoggur, Ratting Nid Tank]+[Nidhoggur, Ratting Nidhoggur Balanced Configuration] 
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 Drone Damage Amplifier II Drone Damage Amplifier II
-Omnidirectional Tracking Enhancer II+Sentient Omnidirectional Tracking Enhancer
  
-Capital Capacitor Booster II +Dread Guristas Multispectrum Shield Hardener 
-Dread Guristas Adaptive Invulnerability Field +Dread Guristas Multispectrum Shield Hardener 
-Dread Guristas Adaptive Invulnerability Field +Sentient Sensor Booster 
-Omnidirectional Tracking Link II +Sentient Omnidirectional Tracking Link 
-Omnidirectional Tracking Link II+Sentient Drone Navigation Computer
 CONCORD Capital Shield Extender CONCORD Capital Shield Extender
  
-Networked Sensor Array +Fighter Support Unit I 
-Fighter Support Unit II +Fighter Support Unit I 
-Fighter Support Unit II +Fighter Support Unit I 
-Cynosural Field Generator +Heavy Energy Neutralizer II 
-Large Graviton Smartbomb II+Large EMP Smartbomb II
  
 Capital Core Defense Field Extender I Capital Core Defense Field Extender I
Line 105: Line 172:
  
  
 +Dragonfly II x9
 +Dragonfly II x9
 +Dragonfly II x9
 +Dragonfly II x9
 +Einherji I x9
 +Einherji I x9
 +Einherji I x9
 +Equite I x12
 +Equite I x12
 +Equite I x12
  
  
-Tracking Speed Script x2 +Scan Resolution Script x1 
- +Tracking Speed Script x1
-Dromi I x3 +
-Equite I x36 +
-Einherji II x27+
  
 </code> </code>
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 </col> </col>
-<col md="4"> +<col lg="4">
- +
-<panel type="default" title="Ratting Nidhoggur - Max Tick Config">+
  
-The max tick config does exactly what its name implies; it sacrifices any and everything to make you as much ISK as physically possible. This variant is extremely unforgiving if you screw up, getting tackled will likely only give you seconds to get support on grid. +<panel type="default" title="Ratting Nidhoggur - Safety Configuration">
  
 <code> <code>
  
-[Nidhoggur, Ratting Nidhoggur - Max Tick Config]+[Nidhoggur, Ratting Nidhoggur - Safety Configuration] 
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 +Sentient Omnidirectional Tracking Enhancer
 +Damage Control II
 +
 +Capital Capacitor Booster II
 +Dread Guristas Multispectrum Shield Hardener
 +Dread Guristas Multispectrum Shield Hardener
 +Sentient Sensor Booster
 +Sentient Omnidirectional Tracking Link
 +CONCORD Capital Shield Extender
 +
 +Fighter Support Unit I
 +Fighter Support Unit I
 +Fighter Support Unit I
 +Heavy Energy Neutralizer II
 +Large EMP Smartbomb II
 +
 +Capital Core Defense Field Extender I
 +Capital Core Defense Field Extender I
 +Capital Core Defense Field Extender I
 +
 +
 +Dragonfly II x9
 +Dragonfly II x9
 +Dragonfly II x9
 +Dragonfly II x9
 +Einherji I x9
 +Einherji I x9
 +Einherji I x9
 +Equite I x12
 +Equite I x12
 +Equite I x12
 +
 +
 +Cap Booster 3200 x60
 +Scan Resolution Script x1
 +Tracking Speed Script x1
 +
 +</code>
 +</panel>
 +
 +</col>
 +<col lg="4">
 +
 +<panel type="default" title="Ratting Nidhoggur - Max Tick Configuration">
 +
 +<code>
 +
 +[Nidhoggur, Ratting Nidhoggur - Max Tick Configuration]
 +
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
 +Imperial Navy Drone Damage Amplifier
 +Drone Damage Amplifier II
 +Sentient Omnidirectional Tracking Enhancer
  
-Capital Shield Extender II +Dread Guristas Multispectrum Shield Hardener 
-Adaptive Invulnerability Field II +Dread Guristas Multispectrum Shield Hardener 
-Adaptive Invulnerability Field II +Sentient Sensor Booster
-Sentient Omnidirectional Tracking Link+
 Sentient Omnidirectional Tracking Link Sentient Omnidirectional Tracking Link
 Sentient Drone Navigation Computer Sentient Drone Navigation Computer
 +CONCORD Capital Shield Extender
  
-Networked Sensor Array +Fighter Support Unit I 
-Fighter Support Unit II +Fighter Support Unit I 
-Fighter Support Unit II +Fighter Support Unit 
-Fighter Support Unit II +Heavy Energy Neutralizer II 
-Cynosural Field Generator I+Large EMP Smartbomb II
  
-Capital Hyperspatial Velocity Optimizer I +Capital Hyperspatial Velocity Optimizer II 
-Capital Hyperspatial Velocity Optimizer I +Capital Hyperspatial Velocity Optimizer II 
-Capital Hyperspatial Velocity Optimizer I+Capital Hyperspatial Velocity Optimizer II
  
  
 +Dragonfly II x9
 +Dragonfly II x9
 +Dragonfly II x9
 +Dragonfly II x9
 +Einherji I x9
 +Einherji I x9
 +Einherji I x9
 +Equite I x12
 +Equite I x12
 +Equite I x12
  
  
-Tracking Speed Script x2 +Scan Resolution Script x1 
-Liquid Ozone x1500 +Tracking Speed Script x1
- +
-Dromi I x3 +
-Equite I x36 +
-Einherji II x27+
  
 </code> </code>
Line 163: Line 294:
  
 </col> </col>
- 
 </grid> </grid>
  
-===== Carrier Ratting in 14 Steps ===== +==== How to Run Sites ==== 
-|**1: Your cyno**|Fit cyno. Fit a cynoBy gawd, man, [[https://www.youtube.com/watch?v=T_x1fYm-VBk|fit a cyno.]] If you can't fit a cyno, don't carrier rat.+ 
-|**2: Your liquid ozone**|Put enough liquid ozone in your carrier for at least two cyno cycles.+<well> 
-|**3: Your refits**|So you should have refits in your cargo with multiple mobile depot. These refits should be a full rack of warp core stabs and a tank fit and some smartbombs.|  + 
-|**4: Look at local**|If there are neutrals in local, undocking in you carrier to rat is not good idea| +=== If You're New to Ratting in a Capital === 
-|**5See Step 2**| + 
-|**6Undocking**|Hit those undock arrows| +<TEXT type="success"> 
-|**7: See Step 2**|if nuets are in local dock up| + 
-|**8: Align to the target anom**| +**Give the [[/public/dojo/wiki/ratting|Introduction to Ratting]] page a read to avoid common mistakes and get some background knowledge.** 
-|**9: See Step 2**|if nuets are in local dock up| + 
-|**10: Warp to target anom**| +**You absolutely must be proficient at controlling your fighters to successfully rat in carrierA guide on controlling your fighters can be found [[/public/dojo/wiki/capital-introduction#how_to_control_fighters|here]].** 
-|**11: Align back to station or to a POS/Citadel**|Do not carrier rat with no Station/POS/Citadel in system or an out cynoUse your prop mod to align faster.| + 
-|**12: Launch your fighters**| +**It is highly recommended that you keep a Cyno Recon Ship on a dockable structure in a nearby system while ratting.** 
-|**13: Watch local**|If neuts show up hit the warp button to your instadock or to the POS/Citadel|+ 
 +</TEXT> 
 +</well> 
 + 
 +<well> 
 + 
 +=== Running Each Site === 
 + 
 +<text type="success">**Your Sensor Boosters and Omnidirectional Tracking Links should always be active while you're in site.**</text> 
 + 
 +<text type="success">**The key to maximizing ticks while carrier ratting is to always keep your fighters moving. When target's about to drop, command them to start orbiting the next target. Letting your fighters stay stationary could result in them getting volleyed.**</text> 
 + 
 +  - Warp to the site at 50 - 100 km.  
 +  - Align to a dockable citadel.  
 +  - Drop fighters and get them to the center of the site. 
 +  - Lock and begin killing rats as soon as they appear, following the Kill Order below. 
 +    - NoteYou should have time to kill one Battlecruiser or Battleship before you've finished locking up frigates. 
 +  - At the beginning of the last wave, align out to your next site.  
 +     
 +<text type="success">**Kill OrderCruisers -> Frigates -> Destroyers -> Battlecruisers -> Battleships**</text> 
 + 
 +</well> 
 + 
 +<well> 
 + 
 +=== Site-Specific Information === 
 + 
 +Some sites require special attention due to a particularly nasty wave or unusual mechanics. 
 + 
 +== Havens and Sanctums == 
 + 
 +  <text type="danger">**The final wave of these sites may spawn NPC Capitals.**</text> You won't be able to solo these ships in a carrier, and should warp off.  
 + 
 +</well> 
 + 
 +==== Additional Information ==== 
 + 
 +<well> 
 + 
 +=== Runnable Sites === 
 + 
 +The sites in this list have been tested and determined to be runnable using the above fit(s). It is not necessarily comprehensive, and some sites may require special attention which will be noted in the section above. 
 + 
 +  Guristas Sanctums (Ring Variant) 
 +  Guristas Havens (Both Variants) 
 +  Guristas Forsaken Hubs 
 + 
 +</well> 
 + 
 +==== If Neutrals Enter Local ==== 
 + 
 +<well> 
 + 
 +=== Warping Off === 
 + 
 +This assumes you are fully aligned to a dockable citadel. 
 + 
 +  - Immediately warp to the citadel. 
 +    - Preferably to a tac within tether.  
 +  - Once you have fully landed recall your fighters.  
 +   
 +=== Emergency Jumping (E-Jump) === 
 + 
 +This assumes you have a Cyno Recon sitting on a dockable structure in a nearby system.  
 + 
 +  - Light your Recon's Cyno. 
 +  - Recall fighters with propmods on. 
 +  - Once fighters are recalled, jump to the cyno.  
 +    - If hostiles land before your fighters are in, you may need to consider jumping out without your fighters.  
 + 
 +</well> 
 + 
 +==== If You Get Tackled ==== 
 + 
 +<well> 
 + 
 +=== For Light Resistance === 
 + 
 +"Light" resistance is any combination of up to 10 subcaps that does NOT include: 
 +  Triglavian Ships 
 +  Heavy Interdiction Cruisers 
 +  Logistics Cruisers 
 +  Battleships 
 + 
 +\\   
 + 
 +  - Begin aligning to a citadel. 
 +  - Mention on comms and in fleet that you're tackled.  
 +  - Begin killing the weakest tackle ships on grid. 
 +    - If you find yourself not applying to frigates, switching to Equites may help. 
 +  - If at any point tackle drops, follow the [[#warping_off|warp-off procedure]] above.  
 +  - If tackle isn't dying quick enough, continue to the section on Heavy Resistance. 
  
-<alert type="info"> +</well
-If you follow these steps you should not die in a ratting carrier. +<well>
-</alert>+
  
-===== If you do get tackled ====== +=== For Heavy Resistance ===
-|**1: Assess what is attacking you**|The most important thing is to stay calm.| +
-|a. If it's only one ship use your fighters to try and kill or haze it off, then warp off.|Keep in mind you CANNOT refit with an aggression timer.|  +
-|**2: Ask on comms if anyone can help you**|Ping the relevant region channel in Discord for support.|| +
-|a. Make sure you are in the appropriate standing fleet.|| +
-|b. Fill out the form at the bottom of this page and ping it to Impass Discord pings channel. If you are carrier ratting in Impass and not in the Voltron Discord, fix that.|| +
-|c. Once you get enough and appropriate friendly caps that are willing and ready to jump to you, light that cyno. **IF YOU SEE MOBILE CYNO INHIBS GOING UP, LIGHT CYNO BEFORE THEY ONLINE**|| +
-|**3: Figure out what happened.**|If you died it was because you did something bad and you should reassess what that was to make sure it does not happen again. What you should not do is talk shit about anyone who attempt to help you.|+
  
-Ping Form:+Anything that's stronger than "Light" resistance is "Heavy" resistance.
  
-  @everyone Friendly [shipType] tackled in [system] +  - Heat your hardeners. 
-  Enemy Ships (rough idea):  +  - Start yelling on comms and in fleet for support.  
-  Dscan: https://dscan.me/ +    - If you don't have your own cyno ready, get someone to light and keep one up in a nearby system 
-  Join Fleet:  +  - Kill any tackle you're capable of killing.  
-  Comms Server/Channel:  +    - You may be able to neut out tackle as well if you need to
-  Cyno Under: +  - If at any point tackle drops immediately warp out or e-jump to a dockable citadel.  
 +  - If an FC forms a fleet follow their instructions.  
 +   
 +</well>
  
 +{{tag>Ratting Guide Expert Omega English}}
  
-{{tag>ratting guide expert omega english DojoFixMe}} 
  • public/dojo/wiki/carrier-ratting.1566408849.txt.gz
  • Last modified: 2019/08/21 17:34
  • by Aernir Ridley