public:dojo:wiki:capital_construction

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public:dojo:wiki:capital_construction [2018/01/21 17:20]
LSky NLX
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-======Capital Ship Construction: Getting Started====== 
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-<WRAP center round todo> 
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-**This page is a work in progress.**\\ Please contact the **active** author before you make any significant changes. 
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-=====What is Capital Construction?===== 
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-Capital Construction is one of the more advanced activities that can be undertaken by industry-minded pilots in EVE Online.  
-It allows for the production of capital-sized ships, such as: 
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-  * Freighters (and Orcas) 
-  * Carriers 
-  * Dreadnoughts 
-  * Force Auxiliaries 
-  * Supercapital Ships 
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-Capital Construction requires a significant amount of skill points, and has multiple barriers and hurdles associated with it that separate a new capital builder from a high-volume capital manufacturer.  
-This guide is meant to show the way forward for new capital builders, and to serve as a reference point to check back on. Capital construction may be associated with the production of capital modules,  
-fighters, and Jump Freighters, however these topics will not be covered in this guide. 
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-======Starting Requirements====== 
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-  * An industry-trained Omega character 
-  * Skill training 
-  * Capital construction facilities 
-  * Significant starting capital 
-  * Transport capabilities 
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-=====Skill training===== 
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-At the very least, a character will require **Capital Ship Construction** as a skill. This is an advanced skill, and takes long to train, relative to other skills.  
-Before you can train it, you must have **Advanced Industry** trained to 5, and **Mechanics** trained to 5 as well. 
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-^ Skill     ^ Requirements          ^ Training multiplier ^ Skillbook cost ^ [[free-skill-books|Supplied by Dojo]] ^ 
-| Capital Ship Construction   | Mechanics V, Advanced Industry V       | 14x | 75.000.000 ISK | **<fc #ff0000>✘</fc>** | 
-| Advanced Industry   | Industry III       | 3x | 250.000 ISK | **<fc #00ff00>✔</fc>** | 
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-The skill Capital Ship Construction itself unlocks more advanced items that can be manufactured with each level trained. 
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-^ Level ^ Items ^ 
-| I   | Freighters, Orcas, Capital Components, T2 Capital Components, Capital Modules  | 
-| II    
-| III  | Carriers, Dreadnoughts, Fighters, Heavy Fighters | 
-| IV | Rorquals, Supercarriers | 
-| V | Titans |  
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-=====Facilities===== 
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-In order to effectively built capital ships, an Engineering Complex is required.  Technically, other citadels could be used as well, but these do not provide proper bonuses for manufacturing. 
-For Engineering Complexes (ECs), there are three options. Each larger structure can also be used to build all the items that can be produced in the smaller sized structures. 
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-^ Engineering Complex ^ Size ^ Manufactured Items ^  
-| Raitaru | M | Capital Components, Freighters, Orcas, Jump Freighters |  
-| Azbel | L | Carriers, Dreadnoughts, Force Auxiliaries |  
-| Sotiyo | XL | Supercarriers, Titans |  
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  • public/dojo/wiki/capital_construction.1516555236.txt.gz
  • Last modified: 2018/01/21 17:20
  • by LSky NLX