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public:dojo:wiki:brave_hole_divers [2019/08/17 19:46]
Ignacius Kh'orlan update
public:dojo:wiki:brave_hole_divers [2019/10/04 13:11] (current)
Wyeck Tantalion
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 ===== The Doctrine ===== ===== The Doctrine =====
 You could have a perfect wormhole, but it would be useless if you had no ships to run the sites and bring home the sweet, sweet loot. The basic fleet composition consists of Nestor logistics battleships with Dominix DPS and can be expanded by adding Rattlesnakes and Leshaks. Nestors depend on capchain for capacitor stability to sustain armor repairers You could have a perfect wormhole, but it would be useless if you had no ships to run the sites and bring home the sweet, sweet loot. The basic fleet composition consists of Nestor logistics battleships with Dominix DPS and can be expanded by adding Rattlesnakes and Leshaks. Nestors depend on capchain for capacitor stability to sustain armor repairers
 +
 +==== Armageddon ====
 +The geddons are a new doctrine meant to be run with only other geddons, or other high DPS ships. They are cheap, can hold down the DRB without refitting, and cap stable under the strongest neuts. The fit below has optional refits for getting out of sticky situations, and for a drone bunny. You will need all capacitor, armor compensation,​ amarr battleship and drone skills to at least level IV, and if your cap skills are lower than that, will need to use mindflood. This is the perfect starter doctrine as it is cheap and easy to skill into, and doesn'​t require a lot of input from the pilot except for switching reps.
 +
 +<​grid>​
 +<col md="​4">​
 +<panel type="​default"​ title="​Armageddon,​ BHD Protospider">​
 +<​code>​
 +[Armageddon,​ BHD Protospider]
 +Drone Damage Amplifier II
 +Drone Damage Amplifier II
 +Drone Damage Amplifier II
 +1600mm Steel Plates II
 +Energized Adaptive Nano Membrane II
 +Energized Adaptive Nano Membrane II
 +Damage Control II
 +
 +Large Cap Battery II
 +Large Cap Battery II
 +Warp Scrambler II
 +Heavy Stasis Grappler II
 +
 +Large I-ax Enduring Remote Armor Repairer
 +Large I-ax Enduring Remote Armor Repairer
 +Large I-ax Enduring Remote Armor Repairer
 +Large '​Regard'​ Remote Capacitor Transmitter
 +Large '​Regard'​ Remote Capacitor Transmitter
 +Large '​Regard'​ Remote Capacitor Transmitter
 +Drone Link Augmentor I
 +
 +Large Egress Port Maximizer I
 +Large Egress Port Maximizer I
 +Large Anti-Explosive Pump I
 +
 +
 +
 +Hammerhead II x5
 +Hornet EC-300 x5
 +Federation Navy Ogre x5
 +Imperial Navy Praetor x5
 +Infiltrator II x5
 +
 +Sisters Core Scanner Probe x16
 +Scan Resolution Script x1
 +Standard Mindflood Booster x5
 +Sensor Booster II x1
 +Phased Scoped Target Painter x1
 +Prototype Cloaking Device I x1
 +Stasis Webifier II x1
 +Core Probe Launcher I x1
 +Large Micro Jump Drive x1
 +</​code>​
 +</​panel>​
 +</​col>​
 +</​grid>​
  
  
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 And now begins the fun part. First I bestow upon thee the one the only, wormhole bible: And now begins the fun part. First I bestow upon thee the one the only, wormhole bible:
-https://​docs.google.com/​spreadsheets/​u/0/d/17cNu8hxqJKqkkPnhDlIuJY-IT6ps7kTNCd3BEz0Bvqs/pubhtml# In it there is are all information needed to successfully run a fleet. At the basic level, just shoot whatever is marked red last and you should be good.+https://​docs.google.com/​spreadsheets/​d/e/2PACX-1vSbMMEBlM5BAFXldnnX3GDGfUp02OAuMznRljKkbpH4Ff3SyNTrkyEjHSJGkNJsDPqypSZw3sQmQ1Ta/pubhtml# In it there is are all information needed to successfully run a fleet. At the basic level, just shoot whatever is marked red last and you should be good.
  
 Garrison sites are split into two parts, the site, and the Drifter Escalation. The first part consists of multiple waves of sleepers, and the escalation is a single ship called Drifter Response Battleship (DRB). That terrifying killing machine will not rest until it dies, or… well, that’s basically it. For its shields, you should deal thermal damage (Ogres) and for armor and structure EM (Praetors). You will be reminded when it’s time to switch drones. Garrison sites are split into two parts, the site, and the Drifter Escalation. The first part consists of multiple waves of sleepers, and the escalation is a single ship called Drifter Response Battleship (DRB). That terrifying killing machine will not rest until it dies, or… well, that’s basically it. For its shields, you should deal thermal damage (Ogres) and for armor and structure EM (Praetors). You will be reminded when it’s time to switch drones.
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 {{tag>​​ratting salvaging guide advanced all english}} {{tag>​​ratting salvaging guide advanced all english}}
 +
 +===== Wormhole Bounty Checklist =====
 +
 +  *    Is the wormhole large or very large?
 +  *    Is it within 6 jumps of GE-8JV?
 +  *    Is it a vanilla(no effect), magnetar, red giant, wolf-rayet or a black hole wormhole?
 +  *    Does it have more than 2 garrisons?
 +  *    What is the J-Code of it?
 +  *    Does it have any other wormholes leading into it?(If you've scanned inside the wormhole, please note down the signature names as well)
  
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  • Last modified: 2019/08/17 19:46
  • by Ignacius Kh'orlan