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public:dojo:vexor-newbro-edition [2020/08/11 21:28] – tiericide Fomol Grosstraktor | public:dojo:vexor-newbro-edition [2024/11/05 18:10] (current) – E3OI-U Nevarr Tivianne | ||
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- | ====== The Brave Dojo Vexor Newbro Edition ====== | + | |
+ | ===== The Brave Dojo Vexor Newbro Edition ===== | ||
< | < | ||
+ | <col lg=" | ||
- | <col md=" | + | Are too many of your ships blowing up? |
- | Are you poor? | + | |
- | Getting too many ships blown up? | + | Do you need a reliable way to pay for all that awesome content in BNI? |
- | Having trouble paying for all that awesome content | + | Let's be fair – to have fun, you need ISK. You need to buy a ship before it can blow up in a glorious fireball! So how do we make ISK, you ask? Tried some things, but don't really know how to make some space money? Well, this is a problem we've all gone through as new players. |
- | Let’s be fair – to have fun, you need ISK. You need to buy a ship before you can have it blown up! | + | Enter The Dojo! Now introducing the **Vexor Newbro Edition (VNE) Initiative**. To get our Newbros setup with ISK in their wallet, we have shipped Newbro friendly Vexors across space to various ratting areas. No more wondering what will or will not work, no more wondering |
- | So how do we make ISK you ask? Tried some things, but you don't really know how to make some space money? Well, this is a problem | + | |
- | Enter Dojo! Now introducing the **Dojo Vexor Newbro Edition | + | You'll probably start off making around 4-6 million isk/ |
- | < | + | < |
- | {{INLINETOC | + | {{INLINETOC 3-4}} |
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- | ===== The Ratting Progression Chain ===== | + | ==== The Ratting Progression Chain ==== |
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- | <grid><col md=" | + | </col> |
- | ===== The Ship ===== | + | </grid> |
+ | ==== Fitting and Skillplan | ||
- | ^ Vexor Newbro Edition | + | < |
- | | < | + | <col lg=" |
- | [Vexor, | + | |
+ | <panel type=" | ||
+ | |||
+ | <well size=" | ||
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+ | </ | ||
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+ | [Vexor, | ||
Medium I-a Enduring Armor Repairer | Medium I-a Enduring Armor Repairer | ||
- | Compact Thermal Energized Membrane | + | Reactive Armor Hardener |
- | Drone Damage Amplifier | + | AE-K Compact |
- | Drone Damage Amplifier | + | AE-K Compact |
- | Drone Damage Amplifier | + | AE-K Compact |
+ | 100MN Monopropellant Enduring Afterburner | ||
+ | Medium Compact Pb-Acid Cap Battery | ||
Cap Recharger II | Cap Recharger II | ||
Cap Recharger II | Cap Recharger II | ||
- | Cap Recharger II | ||
- | 100MN Monopropellant Enduring Afterburner | ||
Drone Link Augmentor I | Drone Link Augmentor I | ||
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- | Acolyte I x4 | + | Acolyte I x3 |
- | Infiltrator I x3 | + | Acolyte I x1 |
- | Praetor I x3 | + | Infiltrator I x1 |
- | </ | + | Infiltrator I x2 |
+ | Praetor I x1 | ||
+ | Praetor I x2 | ||
- | The Impass version uses Minmatar drones and a different resist in the low slot. | + | </ |
+ | </ | ||
- | These badboys can easily do low level anoms, belts and all sorts of madness to make you stone cold cash-ISK. With decent drone skills you can make up to 10 million every 20 minutes in this little ship! As you can see, the skills needed to fly these beasts can be trained in only a week and a half. And remember – every point of SP that goes into this ship helps in skilling towards other ratting ships to make even more money! | + | </ |
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- | On top of that, with every rat you kill, BNI also gets richer, which helps us with [insert random propaganda here]. This is why we want YOU to fly these things! We want YOU to make ISK, and then we want YOU to spend it all unwisely and get it all blown up, because after all, we are Brave! | + | < |
- | + | ||
- | </ | + | |
- | + | ||
- | ===== The Skillplan ===== | + | |
- | + | ||
- | Click on either of the skillplans below to expand them. The skillplan can be copied directly into your skill queue. | + | |
< | < | ||
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Heavy Drone Operation II | Heavy Drone Operation II | ||
Heavy Drone Operation III | Heavy Drone Operation III | ||
+ | Drone Interfacing I | ||
+ | Drone Interfacing II | ||
+ | Drone Interfacing III | ||
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30. Heavy Drone Operation II (3 hours, 14 minutes, 4 seconds) | 30. Heavy Drone Operation II (3 hours, 14 minutes, 4 seconds) | ||
31. Heavy Drone Operation III (18 hours, 17 minutes, 35 seconds) | 31. Heavy Drone Operation III (18 hours, 17 minutes, 35 seconds) | ||
+ | 32. Drone Interfacing I (41 minutes, 40 seconds) | ||
+ | 33. Drone Interfacing II (3 hours, 14 minutes, 4 seconds) | ||
+ | 34. Drone Interfacing III (18 hours, 17 minutes, 35 seconds) | ||
- | + | Total time: 11 days, 2 hours, | |
- | Total time: 10 days, 3 hours, | + | |
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+ | |||
+ | Alternatively, | ||
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+ | </ | ||
+ | </ | ||
+ | |||
+ | ==== The Brave Dojo VNE Initiative ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Get Your Free VNE! === | ||
+ | |||
+ | The Brave Dojo offers free VNEs (Vexor Newbro Edition) to new players in our home staging <text type=" | ||
+ | |||
+ | After you apply, we'll explain how to use your shiny new Vexor and avoid getting it blown up. Make sure to listen carefully! Nullsec can be a dangerous place, and we want your ship to have a long and profitable life. | ||
+ | < | ||
+ | <button type=" | ||
</ | </ | ||
+ | </ | ||
- | ===== How Does One Get One? ===== | + | <well> |
- | - Be poor | + | |
- | - Be new | + | |
- | - Be brave | + | |
- | - Have trained the skillplan | + | |
- | - Use <del>the force</ | + | |
- | Available Locations | + | === What If My Vexor Blew Up? === |
- | - [[http:// | + | |
- | - [[http:// | + | |
- | Basically if you’re broke, new and brave you can apply. As soon as you've trained | + | Simply request another using the same form you used to get the original |
- | ===== What If My Free One Got Blown Up? ===== | + | We may be a bit disappointed that you didn't heed our advice, but at the end of the day the Dojo's goal is to help you improve and Be Brave! |
- | If the Dojo has enough spare ones lying around, you can buy another one for Jita price from us. This means you’ll get it cheaper than in GE-8JV. And you’ll get it in an area where you can make some money – saves you the risk of having | + | |
- | We’ll probably also be cross that you didn’t listen to the part on how not to lose the Vexor and perhaps make you feel silly. But in the end Dojo is Dojo, and if you’re bad we’ll help you be less bad and more brave! Please note that we don’t have an endless supply of these badboys, so if we’re low the “first free one” has priority. | + | </ |
- | ===== How to Rat With the Vexor ===== | + | ==== How to Run Sites ==== |
- | As stated, handing out every Vexor Newbro Edition comes with a mini-masterclass on how to use them. This includes how to belt-rat, how to anom-rat, and most importantly, | + | |
- | [[https:// | + | < |
- | [[https:// | + | < |
- | [[https:// | + | === If You're New to Ratting === |
- | **How to anom and beltrat** | + | <text type=" |
- | Make sure to set your drones for aggressive and for focus fire first. Picture on how that's done: | + | == How to Use Local == |
- | {{http://i.imgur.com/ | + | **Put local chat in its own window, and try to make it tall enough to see everyone in it.** |
- | Then warp to an anom @ 70km or a belt @ 50. Before the rats redbox you (redbox is 1337 spacetalk for shoot), deploy your drones. Next you need to get speed - remember, the Vexor is speed tanked first, and armor tanked second. Find an object (First rat, or first wreck after you kill one) in space that is close to the rats and orbit that object at 40 or 50 km **AND TURN YOUR 100mn AFTERBURNER ON**. Remember, no speed means your ship will go boom, I'm not even kidding. | + | **Make sure to always be keeping |
- | Recommended Anoms: **Forsaken Rally Points** have battleship rats, and pretty decent isk. Easy small spawns and plenty of debris that you can orbit. Stick to this and save / train for a more expensive ship before moving on. | + | == How to Use Directional Scanner (D-Scan) == |
- | It is recommended to not run forlorn anomalies since they have terrible rat waves. | + | Using the D-Scan window, you can see a list of every uncloaked ship within 14.3 AU of you. Running a quick scan every minute or two greatly increases your chances of knowing when an enemy is coming, both by giving you some early warning and getting you into the habit of keeping an eye on things. |
- | Basically this is all you do. Drones are set for aggressive, so they will attack anyone within drone range that attacks you. By doing this the aggro will (almost) never switch | + | If you see a ship that looks suspicious, decrease the D-Scan |
- | ===== How Not to Lose the Vexor ===== | + | </ |
- | You should utilize a mix of Local and your D-Scan to make sure you're off grid before something lands to tackle you. | + | </ |
+ | {{ https:// | ||
+ | < | ||
+ | **How to Setup Your Drones** | ||
+ | </ | ||
+ | </ | ||
+ | </ | ||
- | Here is an easy checklist: | + | < |
- | - Turn off the AB. | + | === Running Each Site === |
- | - Align to a citadel. | + | |
- | - Bookmark the site (so you can return for your MTU or drones later). | + | |
- | - Pull your drones. | + | |
- | - Warp to the citadel. | + | |
- | If a neut lands between steps 2-4, warp off. | + | <text type=" |
- | <grid>< | + | While a full list of tried-and-tested sites can be found below, we highly recommend running |
+ | - Warp to the site at 30km. | ||
+ | - Find a rat or object around the center of where the rats are spawning, and orbit it at 50km. | ||
+ | - Wait for the rats to aggress you, then drop drones and aggress a rat. | ||
+ | - If your drones come under attack, recall them repeat the previous step. | ||
- | ==== Using Local ==== | + | //Your ideal drone loadout is 2 Praetors, 2 Infiltrators, |
- | **Have a Separate Window For Local and Make it Big Enough to See Everyone!** | + | <text type=" |
- | When ratting, **Always, 24/7 Keep an Eye on Local at All Times!** If anything is in system, or comes into system that does not have a green or blue icon, warp to the safe citadel. | + | </well> |
- | When an enemy enters the system, **Turn Off the 100mn AB** and align to the citadel. Going at such a speed makes aligning take a very long time. | + | < |
- | {{ https:// | + | === Site-Specific Information === |
- | </ | + | Some sites require special attention due to a particularly nasty wave or unusual mechanics. |
- | ==== Using D-Scan ==== | + | == Forsaken Hubs == |
- | Using the D-Scan window you can see a list of every uncloaked ship within 14.3 AU of you. Running a quick scan every minute or two greatly increases | + | * <text type=" |
- | If you see a ship that looks suspicious, decrease the D-Scan range to 0.1 AU. If the ship shows up in that range, **Turn Off the 100mn AB** and align to the citadel. Going at such a speed makes aligning take a very long time. | + | == Hubs == |
- | {{ https://i.imgur.com/UylwLHO.gif }} | + | * <text type=" |
+ | * <text type=" | ||
- | </col></ | + | </well> |
+ | |||
+ | ==== Additional Information ==== | ||
+ | |||
+ | < | ||
+ | |||
+ | === Runnable Sites === | ||
+ | |||
+ | The sites in this list have been tested and determined to be runnable using the above fit. It is not necessarily comprehensive, | ||
+ | |||
+ | * **Blood Raider Forsaken Rally Points** | ||
+ | * Blood Raider Rally Points | ||
+ | * Blood Raider Forsaken Hubs | ||
+ | * Blood Raider Hubs | ||
+ | |||
+ | </well> | ||
+ | |||
+ | ==== Encountering Hostiles ==== | ||
+ | |||
+ | The Vexor is not an exceptionally tanky ship, especially when fitted for ratting. Your goal should be to get to a safe structure before hostiles have a chance to land and tackle you. | ||
+ | |||
+ | < | ||
+ | |||
+ | === Neutral or Hostile in Local === | ||
+ | |||
+ | - **Afterburner** off. | ||
+ | - This is very important, you have an oversized afterburner which increases your align time to around 35 seconds vs. 6 seconds with it off. | ||
+ | - **Align** to a citadel. | ||
+ | - **Recall** your Drones. | ||
+ | - **Bookmark** the site. | ||
+ | - **Warp** off. | ||
+ | |||
+ | If a hostile ship appears on grid, ensure your afterburner is off or turning off and immediately hit warp. | ||
+ | |||
+ | </ | ||
+ | |||
+ | < | ||
+ | |||
+ | === When Tackled === | ||
+ | |||
+ | - Align out to a citadel. | ||
+ | - Put <text type=" | ||
+ | - Heat your armor repairer to stay up for as long as possible. | ||
+ | - Apply all your damage to the ship(s) tackling you, smallest to largest. | ||
+ | - If at any point tackle drops, warp off. | ||
+ | |||
+ | </ | ||
+ | |||
+ | {{tag>Ratting Guide Intro All English}} | ||
- | {{tag> | ||