public:alliance:releases:june2026sota

Latest update from Alliance CEO Jinx De'Caire

For Public Release
Communications Dept


Alliance State & Infrastructure

Overall Health: Brave is officially strong. This is a chill post-deployment, post-13th-birthday, and post-Fanfest check-in—no spicy drama or emergency announcements.

The DZ6 Keepstar: Our third Keepstar is successfully anchored and defended. This pretty much wraps up our core infrastructure goals for Tenerifis ahead of the upcoming map changes.

Asset Safety Reality Check: Looking at what happened to the Frat/Test Keepstars in Geminate, remember that no Keepstar is 100% safe. Travel light and have a backup plan for your assets. To keep ours secure, we’ve rigged/plated our structures, stocked defensive jammers, and are building stock caches (bombers, Vexors) to counter hostile offensive drops.

Economy: Our best months in Tenerifis pull in around 3 to 3.5 trillion ISK in bounties/production, with 7 trillion in trade value. Leadership wants to push these numbers higher over the summer—get out there, mine more, and build more capitals (dreads/carriers).

Military & Fleet Ops

Deployment is over - Leave only Ravens and Secondary Dreads - these are there for us to get in defensive fights over the geminate sov we took.  You need to have a jump clone in place.

The Core QRF Doctrines: To stop people from getting overwhelmed by the 15+ doctrines on the wiki, we are strictly focusing on three core QRF doctrines:

Sleipnirs
Gilas
Harpies

QRF Expectations: You need to have fitted ships for these three doctrines (including logi, links, or support variants) ready in your hangar at all times. When a ping goes out, we need to undock instantly to save capitals or catch timers. Other doctrines will still be used as needed, but these are the priority.

FC Recruitment (Get Paid): The FC team needs new blood. To take the anxiety out of starting, the Dojo is paying major ISK incentives for running rookie fleets and writing After-Action Reports (AARs):

400 mil ISK for your 1st fleet.
300 mil ISK for your 2nd and 3rd fleets.
100 mil ISK for veteran FCs who backseat and mentor a trainee.

HR & Diplomacy

Behavior: HR is quiet right now. Keep it classy, respect your space-friends, and handle personal beefs directly.

No MTUs on Fleet Grids: Dropping personal Mobile Tractor Units during a fleet fight is strictly banned—it hoards loot from the rest of the fleet. FCs have green-light permission to shoot your MTU if you drop one. Wait until the fight is won and the FC calls for open salvaging.

POS Placement: Do not drop Starbases (POS) in blue/allied space without explicit Diplo permission. Even though Imperium space is free-for-all for PvE, random structures cause massive headaches for diplomats tracking down towers. Repeat offenders will get fined.

"Cradle of War" Expansion & Patch (June 9th)

Faction Warfare: The patch drops Tuesday, bringing a 17-day reward track for SP and faction modules. The campaigns might bring major map updates, like new gate connections.

Brave isn’t currently planning to be directly involved unless a military campaign directly benefits our goals.

CRITICAL Overview Warning: If you do Faction Warfare, update your Overview settings immediately. Set your Alliance Standings to take priority over Faction Warfare Standings. If you don't, allies in opposing factions will show up as flashy red targets, and you will friendly-fire them. #faction-warfare to talk about it

New Ships: 8 new ships are coming, including T2 Command Carriers and Navy Destroyers. Brave already has pre-production lines moving for the T2 carriers.

Achievements & Event Mining: In-game achievements are dropping for PvP, PvE, and Industry. Combus is running an alliance contest with PLEX prizes based on achievement progress. Also, watch out for limited-time event mining anomalies in Highsec "Bulwark" systems—the unique ore can be traded for strong attribute-stacking boosters, faction modules, and skins.

Jump Bridge Nerf Inbound: Major changes to Ansiblex structures are expected around September. We don't know the exact mechanics yet (like potential jump fatigue), but Brave’s tight, single-titan-range core layout puts us in a really safe spot. Expect hostiles to aggressively test our borders once those changes hit.

Community & Swag

Propaganda Contest: Shout out to the 13th-birthday propaganda winners:
J Brie (3rd)
Sadism Evolved (2nd)
Metal Pack (1st)

Pure MS-Paint style artwork is always preferred over generic AI media.

The Swag Department: To manage real-life meetup merch, stickers, and physical medals (which Jinx and Kane have been funding out-of-pocket), we’re starting an official Swag Department. If you want to design or vote on real-world merch, hit up Kane Carnifex for an invite to the closed Slack channel.

Brave Castle Event: Coming this summer. Run mini-events to earn badges and challenge the "Marshals of the Castle" (Military Command, the AT team, or just Jinx in a lone Dread) to unlock treasure vaults. Join #leftys-corner on Slack to pitch ideas (like 1v1 brackets or Ibis ECM rumbles).

Fanfest 2027: Tickets are live. As part of the Imperium, Brave members get access to coalition events like the Lebowski VIP night, food tours, and the EVE Gourmet Dinner. Head over to #fanfest on Slack to coordinate.

Stay Classy, Have Fun, Be Brave

TL:DR
Brave is STRONG.
New keepstar in DZ6.
Leadership dreams of bigger ratting, mining and production numbers (no stick, no carrot).
Military focus atm are the 3 QRF doctrines - Sleipnirs, Gilas and Harpies. Have those fitted and ready in UALX.
New expansion dropping on Tuesday the 9th.

  • public/alliance/releases/june2026sota.txt
  • Last modified: 2026/06/09 19:14
  • by Ted LeBon