====== Blood Raider Shielded Starbase ====== This is the Blood Raider's Shielded Starbase Escalation. It begins with a facsimile of a POS, with the "POS Guns" being comprised of various damage and EWAR sentries. The Tower itself doesn't appear until a separate "Forcefield" object is destroyed. As the Forcefield and Tower are attacked, waves of subcapitals will spawn to defend it. The Tower has a 75,000,000 ISK Bounty, and a 23rd Tier OPE can be found within its wreck. Once the Tower is destroyed, the site is considered completed. **This site is NEVER safe for subcapitals to land on. The towers will quickly target and destroy even frigates or interceptors.** **This site is known to cause extreme lag for some players. It is highly recommended to have your hardeners running before landing on grid.** **The Energy Neutralizer Sentries will quickly bring you down below Jump Cap, and may threaten your tank if you linger for too long!** **A Smartbomb is REQUIRED to escape this site in a dreadnought. It contains several tackle frigates, and you won't be able to safely get a subcapital on grid to destroy them.** {{INLINETOC 2-3}} {{ https://images.evetech.net/corporations/500012/logo?size=128&.png? }} /*The number after /corporations/ should be the FACTION ID of the pirate faction in question.*/ **Blood Raiders - Shielded Starbase** ===== Ship Breakdown ===== ==== Initial Spawn ==== Forcefield Blood Heavy Missile battery - 4 Blood Light Missile Battery - 8 Tower Sentry Bloodraider III - 12 Blood Energy Neutralizer Sentry III - 4 Blood Stasis Tower - 4 ==== First Reinforcement Wave ==== Battlecruisers - 3 Frigates - 4 ==== Second Reinforcement Wave ==== Battleships - 4 Cruisers - 3 Frigates - 7 ==== Third Reinforcement Wave ==== Pirate Blood Tower Battleships - 2 Frigates - 1 ==== Fourth Reinforcement Wave ==== Battleships - 4 Cruisers - 10 Frigates - 7